Maria Caliban wrote...
scyphozoa wrote...
I think this perspective is still limited to the lense of "rivalry = punishment" or "friendship = the "right" way to play"
There is no "right" answer to give Anders when he hits on the player. It is entirely subjective. The player can choose to engage or to reject and the rejection is a polite statement, its certainly not mean or insulting. But Anders still expresses his disappointment. It is clear that his feelings and his pride have been hurt, and that is an absolutely reasonable response for someone being rejected. (Have been rejected, can confirm)
Except 'you hurt my feelings' shouldn't give rivalry points.
Therein, lies the problem with a system that is based on a line that either gives you negative or positive points, or in this case points towards friendship or rivalry. Should it have given us friendship points? No points? I think that to Anders being rejected is a negative so hence the negative (rivalry) points; however, with Isabela rejection of certain things gives you friendship (positive) points. It is not by any stretch a perfect system but it is simple. I would love to see a more complex system in DAIII.
Modifié par DreGregoire, 20 septembre 2012 - 08:24 .





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