Your missing the fact the unpracticaleddieoctane wrote...
dreman9999 wrote...
The problem with you point is that those people in your example face experiances the were with in their means of stratagy and tech to handle. They never had to face an unstoppable force. There has not been one battle since WW2 that acarrier was ever engaged in heavy combat. Most commanders on ships handle a support role to the units that go in for the attack.
The same can be said for the allince fleets the support earth defence. Normal a ship commander fight conventional war on there ships. They don't normal do unconventional.
Ifthe us navy suddenly had an unstoppable force attack it, ofcourse the officers would not know what to dobecause there normal tactics would not work.
My point was that practical and relevant combat experience is required for command. You missed that. Or you chose to ignore it deliberately. Either way, the poitn still stands that admirals and generals aren't paper pushers. They know how to keep a level head. The ones in ME3 all but broke down and cried like little girls. And this was only done to elevate Shepard, because Mac can't write more than one character in a room to have any competency whatsoever.
During the First Contact War, humanity was hopelessly outmatched by the Turians. It was the intervention of the Council that prevented humanity from being massacred. So humans in the ME-era have at least some experience in dealing with an overwhelming force. It stands to reason that some of the officers from that conflict would still be around (Dr. Chakwas, for example), who could provide some insight on what to do more than "We fight or we die". Bad writing is bad.
I have come to the conclusion, however, that if the statements about actual Tier One operators acting in an advisory role in the production of Medal of Honor hold true, then EA could have provided some actual military advisers to the development team of ME2 and 3. BioWare did not want this, and we got derps everywhere as a result. Instead of having any measure of logic in things like rank structure, tactics, or operations, Mac and Casey art'ed their way through, and the consumers were disappointed.
combat experience is a caseof"unstoppable force cutting through all defences" is not on the normally happens.
Unpractical combat experience reflext to knowing how to fight an enemy the fight indirectly. You missing the fact that these of people use to having a wall of ship as a base of their tatics. If they loos the base of tactic, there not going to know what to do next.
Would the US know what to do if they faced an enemy that cut through all their military defences?
Also, don't use the fist contact war, that last for a second and it wasonly one admeral that had any heavy unconvetional combat in that war. The rest just massed in numbers and over whilmed the turians. That's not an unconventional any were near the likes ofth reapers.





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