I like them. They could work.Foxhound2121 wrote...
KENNY4753 wrote...
Yeah I would love some cool Spectre ArmorFoxhound2121 wrote...
I would really like this. Hopefully some real spectre armor too.
Something like this would even be acceptable. I really miss this mod from ME2.
social.bioware.com/project/3762/#gallery
Soul of the Spectre dlc
#101
Posté 10 octobre 2012 - 02:36
#102
Posté 10 octobre 2012 - 03:42
#103
Posté 10 octobre 2012 - 06:22
Yeah they could. Or even do some variation of the Spectre Master Gear from ME1AresKeith wrote...
I'm sure Bioware could make new Spectre armor
#104
Posté 12 octobre 2012 - 07:30
What do you think of the idea that we return to Sur'Kesh with another Salarian Spectre and have a mission involving the Yahg that the Salarians were studying?
#105
Posté 13 octobre 2012 - 06:34
KENNY4753 wrote...
So I have been thinking of adding a fourth Spectre mission.
What do you think of the idea that we return to Sur'Kesh with another Salarian Spectre and have a mission involving the Yahg that the Salarians were studying?
It would be cool to go back to Sur'Kesh
#106
Posté 13 octobre 2012 - 06:38
Compared to the other missions, meh. Only because the Yahg have nothing to offer and I like the "one Spectre of each race" thing.KENNY4753 wrote...
So I have been thinking of adding a fourth Spectre mission.
What do you think of the idea that we return to Sur'Kesh with another Salarian Spectre and have a mission involving the Yahg that the Salarians were studying?
#107
Posté 13 octobre 2012 - 07:03
KENNY4753 wrote...
So I have been thinking of adding a fourth Spectre mission.
What do you think of the idea that we return to Sur'Kesh with another Salarian Spectre and have a mission involving the Yahg that the Salarians were studying?
Like with let's say...hmm Jondum Bau ? that would be great!
I like your idea btw! And whoever says Spectres work alone are wrong...Shep worked with Jondum Bau and that Asari Spectre (forgot her name) in LotSB so yeah spectres don't work alone all the time!
#108
Posté 13 octobre 2012 - 07:23
About Bau, I didn't really include him in the dlc to much because he can die.Roxy wrote...
KENNY4753 wrote...
So I have been thinking of adding a fourth Spectre mission.
What do you think of the idea that we return to Sur'Kesh with another Salarian Spectre and have a mission involving the Yahg that the Salarians were studying?
Like with let's say...hmm Jondum Bau ? that would be great!
I like your idea btw! And whoever says Spectres work alone are wrong...Shep worked with Jondum Bau and that Asari Spectre (forgot her name) in LotSB so yeah spectres don't work alone all the time!
And yeah Spectres not only work alone but also in small groups so it would be possible for Shep to work with other Spectres
#109
Posté 13 octobre 2012 - 07:23
Yeah I agree about the one Spectre a race thing. That was my plan initially but I would like to add more to this.LDS Darth Revan wrote...
Compared to the other missions, meh. Only because the Yahg have nothing to offer and I like the "one Spectre of each race" thing.KENNY4753 wrote...
So I have been thinking of adding a fourth Spectre mission.
What do you think of the idea that we return to Sur'Kesh with another Salarian Spectre and have a mission involving the Yahg that the Salarians were studying?
#110
Posté 13 octobre 2012 - 07:44
KENNY4753 wrote...
About Bau, I didn't really include him in the dlc to much because he can die.
Bummer! Still I like your idea!
Modifié par Roxy, 13 octobre 2012 - 07:46 .
#111
Posté 13 octobre 2012 - 07:52
If you want to add another, try a turian/asari since we only have one good guy of those while we have two good salarians.KENNY4753 wrote...
Yeah I agree about the one Spectre a race thing. That was my plan initially but I would like to add more to this.LDS Darth Revan wrote...
Compared to the other missions, meh. Only because the Yahg have nothing to offer and I like the "one Spectre of each race" thing.KENNY4753 wrote...
So I have been thinking of adding a fourth Spectre mission.
What do you think of the idea that we return to Sur'Kesh with another Salarian Spectre and have a mission involving the Yahg that the Salarians were studying?
#112
Posté 13 octobre 2012 - 07:53
ThanksRoxy wrote...
KENNY4753 wrote...
About Bau, I didn't really include him in the dlc to much because he can die.
Bummer! Still I like your idea!
#113
Posté 13 octobre 2012 - 07:54
Roxy wrote...
KENNY4753 wrote...
About Bau, I didn't really include him in the dlc to much because he can die.
Bummer! Still I like your idea!
Well, he could give Bau a cameo if players kept him alive
#114
Posté 13 octobre 2012 - 07:56
Well a Turian or Asari Spectre wouldn't work too well with Sur'Kesh. A Salarian would be better. I suppose I could come up with another idea thoughLDS Darth Revan wrote...
If you want to add another, try a turian/asari since we only have one good guy of those while we have two good salarians.KENNY4753 wrote...
Yeah I agree about the one Spectre a race thing. That was my plan initially but I would like to add more to this.LDS Darth Revan wrote...
Compared to the other missions, meh. Only because the Yahg have nothing to offer and I like the "one Spectre of each race" thing.KENNY4753 wrote...
So I have been thinking of adding a fourth Spectre mission.
What do you think of the idea that we return to Sur'Kesh with another Salarian Spectre and have a mission involving the Yahg that the Salarians were studying?
#115
Posté 13 octobre 2012 - 08:18
Good point, but doesn't somebody already hasve a great Sur'kesh DLC Idea anyway?KENNY4753 wrote...
Well a Turian or Asari Spectre wouldn't work too well with Sur'Kesh. A Salarian would be better. I suppose I could come up with another idea thoughLDS Darth Revan wrote...
If you want to add another, try a turian/asari since we only have one good guy of those while we have two good salarians.KENNY4753 wrote...
Yeah I agree about the one Spectre a race thing. That was my plan initially but I would like to add more to this.LDS Darth Revan wrote...
Compared to the other missions, meh. Only because the Yahg have nothing to offer and I like the "one Spectre of each race" thing.KENNY4753 wrote...
So I have been thinking of adding a fourth Spectre mission.
What do you think of the idea that we return to Sur'Kesh with another Salarian Spectre and have a mission involving the Yahg that the Salarians were studying?
#116
Posté 13 octobre 2012 - 08:45
Yeah somebody in the group already does have a Sur'Kesh idea.LDS Darth Revan wrote...
Good point, but doesn't somebody already hasve a great Sur'kesh DLC Idea anyway?KENNY4753 wrote...
Well a Turian or Asari Spectre wouldn't work too well with Sur'Kesh. A Salarian would be better. I suppose I could come up with another idea thoughLDS Darth Revan wrote...
If you want to add another, try a turian/asari since we only have one good guy of those while we have two good salarians.KENNY4753 wrote...
Yeah I agree about the one Spectre a race thing. That was my plan initially but I would like to add more to this.LDS Darth Revan wrote...
Compared to the other missions, meh. Only because the Yahg have nothing to offer and I like the "one Spectre of each race" thing.KENNY4753 wrote...
So I have been thinking of adding a fourth Spectre mission.
What do you think of the idea that we return to Sur'Kesh with another Salarian Spectre and have a mission involving the Yahg that the Salarians were studying?
#117
Posté 14 octobre 2012 - 08:32
Or I could use Bau instead of creating another Salarian Spectre. Bau deserves a real mission, not that crap on the CitadelAresKeith wrote...
Roxy wrote...
KENNY4753 wrote...
About Bau, I didn't really include him in the dlc to much because he can die.
Bummer! Still I like your idea!
Well, he could give Bau a cameo if players kept him alive
#118
Posté 16 octobre 2012 - 02:56
KENNY4753 wrote...
Or I could use Bau instead of creating another Salarian Spectre. Bau deserves a real mission, not that crap on the CitadelAresKeith wrote...
Roxy wrote...
KENNY4753 wrote...
About Bau, I didn't really include him in the dlc to much because he can die.
Bummer! Still I like your idea!
Well, he could give Bau a cameo if players kept him alive
Yea, he does need an actual mission
#119
Posté 16 octobre 2012 - 06:11
But I don't know how I would make it fair if Bau was killedAresKeith wrote...
KENNY4753 wrote...
Or I could use Bau instead of creating another Salarian Spectre. Bau deserves a real mission, not that crap on the CitadelAresKeith wrote...
Roxy wrote...
KENNY4753 wrote...
About Bau, I didn't really include him in the dlc to much because he can die.
Bummer! Still I like your idea!
Well, he could give Bau a cameo if players kept him alive
Yea, he does need an actual mission
#120
Posté 18 octobre 2012 - 04:40
#121
Posté 18 octobre 2012 - 06:37
#122
Posté 19 octobre 2012 - 04:07
Yeah I might. Any ideas for a female Turian name?AresKeith wrote...
You should make the Turian Spectre Female
#123
Posté 19 octobre 2012 - 04:09
#124
Posté 19 octobre 2012 - 06:15
KENNY4753 wrote...
Yeah I might. Any ideas for a female Turian name?AresKeith wrote...
You should make the Turian Spectre Female
Maybe Daia Caran
#125
Posté 20 octobre 2012 - 02:37





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