
The above image was actually nicked from a thread from seven months ago, but as far as I can see, the problem hasn't been fixed. Whether the issue is any of the above (or colour banding) I can't say, but it's a particularly annoying graphical shortcoming, as it affects all shadows and all colours (but manages to look especially terrible in low lights). No amount of tinkering with harmonic lighting, gamma, shaders, or dynamic shadows fixes it (though with DS and HL off, backlit characters' faces are just dark smudges), and I'm not sure that it's driver or card specific, being that I've seen ATI/AMD, Nvidia, and Intel HD users in various stages of update experiencing the same problem...despite never having it before (ME game or otherwise).
The only way to remove it entirely is to tinker with the DoF--something that actually worsens the game's fidelity because it shoots post-processing to hell.


Modifié par Random Jerkface, 20 septembre 2012 - 11:27 .





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