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Enforcement Pack DLC idea


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#76
Soja57

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AresKeith wrote...

Soja57 wrote...

DullahansXMark wrote...

By the way, where'd the model for the Geth Soldier come from? Because it looks amazing.


I modified the Geth Pyro in 3ds Max 9. Removed the bulky flame tank and changed it into his shoulder cannon. Added shoulder plate to his right arm and to his knees. And simply changed his color to blue. Amazing, huh?


I saw what you did there when you had Female Geth there lol, if anything the ex-Cerberus would work as a female

what are the other Weapons your planning?


Geth Stinger Heavy Pistol - this one I will try to release as fast as I can
Hailstorm SMG - still a vague concept at this point

#77
Lokiwithrope

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HEY! IT'S EVADE!

#78
Soja57

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Misfiring wrote...

Nice ideas.

Just not sure how AT-12 will be better than piranha given it only has 2 shots and its heavier and everything else is the same.


I think its about time we get another Ultra-Rare shotgun. Just buff accordingly. Or simply visit my Terminus Pack for my idea of a viable Ultra-Rare shotgun.

#79
Soja57

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Lokiwithrope wrote...

HEY! IT'S EVADE!


Nice seeing you Loki. And nice catch. Halo: Reach is one of my favorite games, and Evade is so funny yet awesome at the same time. The icon is also cool-looking.

#80
Lokiwithrope

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Soja57 wrote...

Lokiwithrope wrote...

HEY! IT'S EVADE!

Nice seeing you Loki. And nice catch. Halo: Reach is one of my favorite games, and Evade is so funny yet awesome at the same time. The icon is also cool-looking.

I played Reach for a while too. I really liked it... but dammit, now I want Halo guns! MAKE IT SO, MINION.

#81
Soja57

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Lokiwithrope wrote...
I played Reach for a while too. I really liked it... but dammit, now I want Halo guns! MAKE IT SO, MINION.


Imma want to get ma handz on Halo 4 first.

Besides, I've still got some updates coming up for this DLC pack.

#82
DullahansXMark

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Soja57 wrote...

AresKeith wrote...

Soja57 wrote...

DullahansXMark wrote...

By the way, where'd the model for the Geth Soldier come from? Because it looks amazing.


I modified the Geth Pyro in 3ds Max 9. Removed the bulky flame tank and changed it into his shoulder cannon. Added shoulder plate to his right arm and to his knees. And simply changed his color to blue. Amazing, huh?


I saw what you did there when you had Female Geth there lol, if anything the ex-Cerberus would work as a female

what are the other Weapons your planning?


Geth Stinger Heavy Pistol - this one I will try to release as fast as I can
Hailstorm SMG - still a vague concept at this point


Think another sniper rifle concept could fit in there somewhere?

#83
Soja57

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SaintTweeter wrote...

First Batarian Vangaurd idea in a long time that didn't just slap on Blade Armor lazily. I approve of everything else, just had to point out out nice detail.


Yeah, doing so would feel to similar to the Krogan Battlemaster.

Which power icon does everyone think looks the coolest?

#84
Soja57

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[quote]DullahansXMark wrote...

[quote]Soja57 wrote...
[/quote]

Geth Stinger Heavy Pistol - this one I will try to release as fast as I can
Hailstorm SMG - still a vague concept at this point
[/quote]

Think another sniper rifle concept could fit in there somewhere?

[/quote]

Another one? I usually try to keep this DLC pack short and simple. Right now my priorities are to update with character appearances and fill in all 5 weapon types. I don't know if I will design another sniper rifle.

#85
AresKeith

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Soja57 wrote...

Which power icon does everyone think looks the coolest?


its a tie between vortex and overclock

funny thing about that I was gonna call one of my new powers vortex but dumped it and went with Dark Burst lol

#86
DullahansXMark

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Soja57 wrote...

DullahansXMark wrote...

Soja57 wrote...

Geth Stinger Heavy Pistol - this one I will try to release as fast as I can
Hailstorm SMG - still a vague concept at this point


Think another sniper rifle concept could fit in there somewhere?


Another one? I usually try to keep this DLC pack short and simple. Right now my priorities are to update with character appearances and fill in all 5 weapon types. I don't know if I will design another sniper rifle.


I was actually drawing one out right now. If I did all the work (and assuming it was drawn well-enough), do you think it would be possible to fit in? I'll try to make it as unique as I can.

Modifié par DullahansXMark, 21 septembre 2012 - 04:22 .


#87
Soja57

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AresKeith wrote...

Soja57 wrote...

Which power icon does everyone think looks the coolest?


its a tie between vortex and overclock

funny thing about that I was gonna call one of my new powers vortex but dumped it and went with Dark Burst lol


Yeah, those two are probably the cooler looking ones. They took me the longest to make. I also like Impulse, the Batarian Imperialist's power.

#88
AresKeith

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Soja57 wrote...

AresKeith wrote...

Soja57 wrote...

Which power icon does everyone think looks the coolest?


its a tie between vortex and overclock

funny thing about that I was gonna call one of my new powers vortex but dumped it and went with Dark Burst lol


Yeah, those two are probably the cooler looking ones. They took me the longest to make. I also like Impulse, the Batarian Imperialist's power.


I like the name Polaris that I gave for my Turian Adept lol

#89
Rebel_Raven

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Soja57 wrote...

Rebel_Raven wrote...
As it is, I'm maybe offering a suggestion, or two to
add some spice to things in it not being an all male DLC. Also there's
the fact that I dislike playing male characters, so I'd appreciate at
least one female.:P


I can still do female Ex-Cerberus and possibly Turian. It will be more difficult. But I'm planning to make a huge update that will include character appearances. I'll see what I can do.

You'd get much heartfelt appreciation from me if there were one or two women in the update. :)

Modifié par Rebel_Raven, 21 septembre 2012 - 04:29 .


#90
Soja57

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Okay, got carried away with this DLC pack. I'll see everyone tomorrow. Time to focus on school...

<_<

:mellow:

-_--_--_--_-

Modifié par Soja57, 21 septembre 2012 - 04:34 .


#91
SavagelyEpic

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Rebel_Raven wrote...

Soja57 wrote...

Rebel_Raven wrote...
As it is, I'm maybe offering a suggestion, or two to
add some spice to things in it not being an all male DLC. Also there's
the fact that I dislike playing male characters, so I'd appreciate at
least one female.:P


I can still do female Ex-Cerberus and possibly Turian. It will be more difficult. But I'm planning to make a huge update that will include character appearances. I'll see what I can do.

You'd get much heartfelt appreciation from me if there were one or two women in the update. :)


Female Ex-Cerberus?


...

YES :wub:

#92
trunglefever

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Very cool stuff. I'd definitely buy it.

#93
StrawHatMoose

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It has a drell. I'm already in.

#94
Gwyphon

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A lot of thought put in. Nice job OP and others who put the effort in!

#95
Zorinho20_CRO

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I must say this is pretty interesting stuff.I hope BW will implement some of your ideas into game.

#96
GoldFinger008

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Someone deserves a cookie! Seriously though well thought out and very interesting.

#97
Darthvero

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Annomander wrote...

Seems that bioware should hire you instead of the slackers they've got making multiplayer content at the moment. :D



#98
CROAT_56

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I got to say Soja this is a cool idea as are all of yours. with your skill in drawing could you if you get time one day come up with Spectre armor and weapons just for Shlits and gigs. love your work and hope BW take note.

#99
Misfiring

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How I wish I have your design skills to liven up my own characters. Anyway here's my view on this DLC.

I predict that the Hyperion will be very hard to use. This is because its basically a multi-shot javelin, and javelin isn't the easiest thing to use in the inexperienced hand. So if people complain about one shot, imagine if they have to pull off 5 shots in quick succession.

Here's my idea of a better mechanism for Hyperion.

Fire rate: 100 (same as Valiant, 180 is ridiculous)
Capacity: 30-40 (same as Valiant)
Damage: 220-250
Weight: 2.0-1.4
Min charge time: 0 (instant fire)
Max charge time: 2 sec

Depending on the charge time, fires from 1 to 5 shots at once with a 0.1 sec interval between shots. Example if you charge it 0.5 sec then it fires 2 shots, if charge 1.5 sec then fires 4 shots, etc. Auto fires once fully charged so players cannot hold charge and fire it later.

Geth Shield seems weak when you compare to Tech Armor which is permanent and gives safeguard against gang and give a lot power or melee bonus. Just make geth shield permanent and give it a nice stagger and damage effect to enemies in front of it. Remove shield strength since its permanent. Give it a movement speed penalty and cannot roll (move it from Overclock to here). Overclock doesn't need penalty since its time based.

Pulse beam rank 6a can do better (splitting a laser attack is boring and illogical). Make it a piercing evolution that allows it to go through maximum 3 enemies behind.

Not sure what you mean by rank 5b in flashbang grenade. Enemies will reveal when they take damage. I think its better if you make it increase base grenade damage by 100% (300 is hardly much). Also the base vulnerability give it 25% rather than 7.5%. It'a a grenade power. It has to be better at debuff than proxy mine.

Phase Shift is nice.

A lot of extra programming is needed for a skill to be used on a teammate.

Cryo grenade is nice, just give it 500 base damage.

Salarian STG seems awfully overpowered with 80% DR at all times and if thats not enough DM restores shield. Just replace Reave with Biotic Rift.

Batarians NEED their blade armor, otherwise they can't tank anything and with their inability to roll they'll die. Blade Storm is a nice skill but is misplaced, and nobody will spec into it when they can just BC > Impulse repeatly.

This is just my opinion of course, you can choose not to care but all my criticisms have their reasons.

#100
Phase Disruptor

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Another great DLC idea on BSN.