Talk about what you want outta him.
There's about half-dozen ways we can fix that.Crowlover wrote...
I know this has been mentioned before, and if I am wrong pleases correct, but:
Don't darkspawn eventually make everyone around them who is not a Grey Warden sick? I'm pretty sure this would kill or transform ('ghoulify') the entire party.
Lokiwithrope wrote...
There's about half-dozen ways we can fix that.Crowlover wrote...
I know this has been mentioned before, and if I am wrong pleases correct, but:
Don't darkspawn eventually make everyone around them who is not a Grey Warden sick? I'm pretty sure this would kill or transform ('ghoulify') the entire party.
Modifié par Crowlover, 21 septembre 2012 - 01:52 .
Modifié par Il Divo, 21 septembre 2012 - 01:53 .
His name is Lightspawn.Il Divo wrote...
/signed.
On the topic of spawns, give us a Bhaalspawn companion too!
Edit: Joking aside, I would be down with this.
Rawgrim wrote...
It wouldn`t make sense given what we know about darkspawn.
Modifié par Crowlover, 21 septembre 2012 - 01:57 .
Avoiding ContactCrowlover wrote...
Really?Do list!Lokiwithrope wrote...
There's about half-dozen ways we can fix that.Crowlover wrote...
I know this has been mentioned before, and if I am wrong pleases correct, but don't darkspawn eventually make everyone around them who is not a Grey Warden sick? I'm pretty sure this would kill or transform ('ghoulify') the entire party.
Maybe he found a way to fix thatCrowlover wrote...
Rawgrim wrote...
It wouldn`t make sense given what we know about darkspawn.
Well there are intelligent darkspawn that are benevolent. If you spare 'the Messager' in Awakening the epilogue says he runs around preforming good deeds from the anonymity of a hooded cloak...the only problem is there are isolated case of the taint breaking out where ever he happens to go.
Lokiwithrope wrote...
Avoiding ContactCrowlover wrote...
Really?Do list!Lokiwithrope wrote...
There's about half-dozen ways we can fix that.Crowlover wrote...
I know this has been mentioned before, and if I am wrong pleases correct, but don't darkspawn eventually make everyone around them who is not a Grey Warden sick? I'm pretty sure this would kill or transform ('ghoulify') the entire party.
Constant Application of Special Oil
Constant Application of Barrier Magic
Enchanted Amulet
Genetic Mutation
Scientific Experimentation by the Architect
There, six reasons.
But no matter what you chose, the Architect did exist for a period of time. Could've happened then.Adam Walsh wrote...
It would have to depend on how you played Awakening. If you killed the Architect then it shouldn't be possible. I know it's a different protagonist but it should still have repercussions.
Being a Disciple is prone to having unique skills. Maybe he was a Hurlock Omega and is the closest thing a darkspawn can be an Arcane Warrior?Fast Jimmy wrote...
I don't think Bioware really let you kill the Architect.
Sure, you slashed him and looted his body... but DID you? Did you REALLY? A darkspawn so intelligent and educated in magic that he warped the rules of the taint and found and awake an Archdemon? He puts most Bond villains to shame... I don't think he really let the Warden kill him, I think he may have LET the Warden think that. He's too interesting of a villain to kill, so even if you did, I'm betting Bioware will say you didn't - just think Flemeth.
All that aside, I'd take a Darkspawn Companion. It would be amazing if you also had a Grey Warden companion, and the two would have the possibility for some VERY interesting banter/interaction.
I'd like to see him be a magic user, since being a warrior type would be a little to predictable and stale. I'd also be interested to see him be a Shriek or a Genlock instead of a Hurlock (although it could go either way). Oh, and since the taint powers the darkspawn magic, I'd like to see some VERY different magic/skill trees.
Lokiwithrope wrote...
But no matter what you chose, the Architect did exist for a period of time. Could've happened then.Adam Walsh wrote...
It would have to depend on how you played Awakening. If you killed the Architect then it shouldn't be possible. I know it's a different protagonist but it should still have repercussions.
It's possible he spends his time hunting at the camp for food.Emzamination wrote...
I don't think it's wise to allow a companion that wants to eat one's flesh into one's company.
Fast Jimmy wrote...
I don't think Bioware really let you kill the Architect.
Sure, you slashed him and looted his body... but DID you? Did you REALLY? A darkspawn so intelligent and educated in magic that he warped the rules of the taint and found and awake an Archdemon? He puts most Bond villains to shame... I don't think he really let the Warden kill him, I think he may have LET the Warden think that. He's too interesting of a villain to kill, so even if you did, I'm betting Bioware will say you didn't - just think Flemeth.
Modifié par Crowlover, 21 septembre 2012 - 02:58 .