Badpanzer wrote...
I think all styles require slightly different tactics but the basic skill set is much the same.
Soloing helps with weapon skills but it does nothing for teamplay and team tactics while camping helps with tactics but doesnt teach the running game(does not make you worse though lol).
The running game can be hard but it is also the most fun and it certainly reinforces situational awareness and team play.
I said this because when camping, the entire team's firepower is focussed on every enemy, so there's no good measure of your own contribution, meaning you don't learn what is and isn't effective. You also don't have to have ANY situational awareness, because the entire point of camping is to get enemies to file in through a small number of access points. There's also no judgement involved, since the only question is "Do I continue camping?" and the only answer is "Yes." You'll learn gun handling, but only in terms of being stationary and behind cover. Same with power use and proper character use. You'll learn these things, but only to the degree that they're useful behind a counter.
Basically, camping teaches you how to camp, and the habits you pick up become actively bad during objective waves, where the lack of situational awareness or the ability to use a character in a more active, non-counter based way become problematic. Most of the useful skills in the game atrophy a bit when you're camping.
Modifié par Zero132132, 21 septembre 2012 - 07:07 .