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HOT TOPIC!!! So what do you think BEST improves a players overall skill???


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#51
Caineghis2500

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Homey C-Dawg wrote...

Why exactly are you asking this OP? If you're soloing platinum, then I can't imagine you actually need the advice. Are you grading peoples answers or something?



Well i can see that u missed the point of my question. The point was to hear peoples perspectives on the matter. This is a social forum BTW.

Im in no position to grade anyone...

#52
Homey C-Dawg

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Well, of the three options you provided, I would say soloing will best improve the skills you listed.

#53
Caineghis2500

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...

#54
ryoldschool

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Xaijin wrote...

Situational awareness trumps anything else by a gigantic margin.


No matter what your character or loadout this is what makes the biggest difference, imo.  Knowing when to use your rockets and medigel during a match is very important to team success.   Also when to go for a revive, where to position yourself relative to your teammates, etc.    If playing a shadow, for example, to be vigilant in going after those phantoms before they attack your big hitters can mean the difference between success and a wipe.   So many things a player with just normal hand-to-eye coordination can do that makes a big difference....

#55
synapsefire

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caineghis2500 wrote...

So as the topic states.

Which aspect best improves the below skills?

Gun handling
Situational awareness
Sound judgement
Managing consumables
Use of powers
Use of characters

REGULAR TEAM BASED -- SOLOING -- SPEED RUNNING

Hours of hours of deliberate practice is inevitably going to make you an expert. If you are to improve the particular skills you identified you could play either of the three ways exclusively or in any combination, I don't see how it could make a difference. Someone prefering to play solo will be really good at soloing, just the same way a speed running player will be good at speed running at the expence of solo skills. 

#56
kwndc

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Timing.

Know your limits. When you can stand up to the boss and when you must get into cover to recharge shields. When to use Op pack or Medigel to benefit the party or save it becaue they got it under control. Know your escape routes if you get in over your head. Prioritize enemies to take out biggest threat as soon as possible.

#57
CoffeeHolic93

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ryoldschool wrote...

Xaijin wrote...

Situational awareness trumps anything else by a gigantic margin.


No matter what your character or loadout this is what makes the biggest difference, imo.  Knowing when to use your rockets and medigel during a match is very important to team success.   Also when to go for a revive, where to position yourself relative to your teammates, etc.    If playing a shadow, for example, to be vigilant in going after those phantoms before they attack your big hitters can mean the difference between success and a wipe.   So many things a player with just normal hand-to-eye coordination can do that makes a big difference....


In addition, knowing when to rezz someone, and when to let them bleed out.

Say, someone's playing the Shadow and s/he dies after SS'ing someone, and s/he's surrounded by enemies. Don't rezz that guy right now, the horde WILL kill you.

Basic knowledge helps too, like... Fighting Banshees on stairs/ramps is less better than fighting them anywhere else. If you shoot a Banshee she might stop to shoot warp balls at you. That knowledge can be invaluable and be the difference between success and a wipe.

#58
Locutus_of_BORG

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ryoldschool wrote...

Xaijin wrote...

Situational awareness trumps anything else by a gigantic margin.


No matter what your character or loadout this is what makes the biggest difference, imo.  Knowing when to use your rockets and medigel during a match is very important to team success.   Also when to go for a revive, where to position yourself relative to your teammates, etc.    If playing a shadow, for example, to be vigilant in going after those phantoms before they attack your big hitters can mean the difference between success and a wipe.   So many things a player with just normal hand-to-eye coordination can do that makes a big difference....

I would also add "understanding the game's mechanics" another huge step.  Learning how spawns work, how the objectives work and how matches unfold over the 11 waves is a huge step to understanding why Gold/Platinum is played so differently from Bronze/Silver. Things like rocketing spawns, using/forgoing medi-gel and where to stand when a wave starts become a lot easier to understand and do with a basic knowledge of how the MP game works. These tricks in turn make games a lot easier.

#59
Caineghis2500

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Locutus_of_BORG wrote...

ryoldschool wrote...

Xaijin wrote...

Situational awareness trumps anything else by a gigantic margin.


No matter what your character or loadout this is what makes the biggest difference, imo.  Knowing when to use your rockets and medigel during a match is very important to team success.   Also when to go for a revive, where to position yourself relative to your teammates, etc.    If playing a shadow, for example, to be vigilant in going after those phantoms before they attack your big hitters can mean the difference between success and a wipe.   So many things a player with just normal hand-to-eye coordination can do that makes a big difference....

I would also add "understanding the game's mechanics" another huge step.  Learning how spawns work, how the objectives work and how matches unfold over the 11 waves is a huge step to understanding why Gold/Platinum is played so differently from Bronze/Silver. Things like rocketing spawns, using/forgoing medi-gel and where to stand when a wave starts become a lot easier to understand and do with a basic knowledge of how the MP game works. These tricks in turn make games a lot easier.


:)

#60
Beerfish

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Situational awareness, knowing when to bail out and when not to. Knowing when to risk a revive and when to realize it is too dangerous. not getting too focus locked on one enemy.

At times I find myself very situationally aware and at other times not so much. My biggest sin is focusing on an enemy and taking it down to near death but knowing I am living on borrowed time from other enemies. Instead of being patient and going to safety and reassessing I stay to the task and get downed.

#61
Learn To Love Yourself

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Beer and Fish. Therefore, Beerfish must be the greatest player ever.

#62
K_Os2

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Sound judgement, too many players ruin a good team simply by having 'the must kill everything mentality'. IMO they're the worst, usually doubling up firepower unnecessarily on a mob so they get the kill and the other guy doesn't but failing to notice or leading second mob into flanking position.

#63
Colonel Sheppard

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Awareness is the best way to improve your game. Use soft cover. People who try to tank it tend to die more often. Even if you're playing vanguard or melee classes, you've got to learn not to go charging every time. Learning when NOT to charge or fire is more important than weapon strength or powers.

#64
Beerfish

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Jack Crapper wrote...

Beer and Fish. Therefore, Beerfish must be the greatest player ever.


He's a legend in his own mind I hear.

#65
Learn To Love Yourself

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Beerfish wrote...

Jack Crapper wrote...

Beer and Fish. Therefore, Beerfish must be the greatest player ever.


He's a legend in his own mind I hear.

A lengendary mindful legend, legend has it.

#66
Zero132132

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Badpanzer wrote...

I think all styles require slightly different tactics but the basic skill set is much the same.
Soloing helps with weapon skills but it does nothing for teamplay and team tactics while camping helps with tactics but doesnt teach the running game(does not make you worse though lol).
The running game can be hard but it is also the most fun and it certainly reinforces situational awareness and team play.

I said this because when camping, the entire team's firepower is focussed on every enemy, so there's no good measure of your own contribution, meaning you don't learn what is and isn't effective. You also don't have to have ANY situational awareness, because the entire point of camping is to get enemies to file in through a small number of access points. There's also no judgement involved, since the only question is "Do I continue camping?" and the only answer is "Yes." You'll learn gun handling, but only in terms of being stationary and behind cover. Same with power use and proper character use. You'll learn these things, but only to the degree that they're useful behind a counter.

Basically, camping teaches you how to camp, and the habits you pick up become actively bad during objective waves, where the lack of situational awareness or the ability to use a character in a more active, non-counter based way become problematic. Most of the useful skills in the game atrophy a bit when you're camping.

Modifié par Zero132132, 21 septembre 2012 - 07:07 .