Aller au contenu

Photo

Invisibility 10' Radius duration bug


  • Veuillez vous connecter pour répondre
4 réponses à ce sujet

#1
Serg BlackStrider

Serg BlackStrider
  • Members
  • 1 563 messages
I've encountered strange issue with Invisibility 10' Radius spell in my current BG2 SoA run. I've cast it before travel from the Athkatla to the De'Arnise Keep (8 hours of travel time) and was ambushed along the way. And all my party members were visible at that time. If I use Potion of Invisibility or Ring - all work just fine (long duration as it should be). I've looked through the game resources with NearInfinity and found this difference in spell's secondary type attributes: for Invisibility it's Illusionary Protections (3) whilst for Invisibility 10' Radius it's Non-combat (13)

Image IPB

Does anybody know if that could be the reason? And any other thoughts would be greatly appreciated.

Edit: looked through my *clean* install - Invisibility 10' Radius is literally the same there and there is not any modded versions in the override folder...

So the quiestion is still on.

Modifié par Serg BlackStrider, 21 septembre 2012 - 10:31 .


#2
corey_russell

corey_russell
  • Members
  • 5 302 messages
Serg - appears to be a bug in vanilla BG 2. The fixpack fixes the duration for invisibility 10'. See this link if you want a reference.

#3
Serg BlackStrider

Serg BlackStrider
  • Members
  • 1 563 messages
Oh, thanks, Corey! I have fixpack installed but I didn't install beta core fixes. That explains everything. Thanks again!

#4
Incantatar

Incantatar
  • Members
  • 170 messages
Someone really needs to tidy up the beta core fixes. They are in beta for several years now.

#5
Serg BlackStrider

Serg BlackStrider
  • Members
  • 1 563 messages
BTW, I've tried to install the beta core fixes and got game crushes (particularly when I went on sleep in tavern and Jaheira started conversation upon wake up) so rolled back... and edited the spell via NearInfinity in accordance with EasyTuTu version (which works as it should).

Modifié par Serg BlackStrider, 28 septembre 2012 - 09:08 .