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The Dialogue Wheel - how will it change in DA3?


3 réponses à ce sujet

#1
Anny78

Anny78
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BioWare is sticking to the dialogue wheel, not going back to 6 line selection, that's clear.
How will the wheel look like in DA3? Will it be like in Mass Effect, SW:TOR or Dragon Age 2?

I liked the DA2 version very much, with all the colors/personalities and special icons and I'd like to keep it for DA3, although I wouldn't mind if the romance/heart icons disappeared.

What do you think it will/should look like?

Modifié par Anny78, 21 septembre 2012 - 03:40 .


#2
Allan Schumacher

Allan Schumacher
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Just a reminder to not tell people how they should or should not "roleplay" and certainly to never tell someone that they are roleplaying "wrong" or anything like that.

#3
David Gaider

David Gaider
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Sylvius the Mad wrote...
But them bringing it back only becomes less likely if we stop asking for it.


Asking for it doesn't make it any more likely, either. I've already said that we will have a voiced protagonist and a dialogue wheel. If you wish both these things removed entirely, that's great... but it's also not up for debate. If you wish to discuss it, that's fine... but doing so with the belief that it will influence what is a fundamental design decision sounds like an exercise in frustration on your part.

#4
David Gaider

David Gaider
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ReggarBlane wrote...
The topic title, though, is not about its existence but about its features.


Indeed. I've no problem with people discussing how these things are done. Some people like to take that discussion to the point where how they want it done is not to have it at all-- which, like I said, is not on the table.

There's not a lot we can discuss about features we have implemented, and the last time this topic came up several people said "well why don't you just tell us what it's okay to discuss"... not that a list of what's okay or not okay will really stop any of you, of course, but insofar as "this isn't up for discussion" there you go. These two things are not up for discussion, outside of how they can be used.