MillKill wrote...
The dialogue wheel was just fine. I have no idea what people were complaining about when they said they were surprised at what Hawke said. You can always guess the general gist of what he/she will say from the paraphrase and icon.
It's certainly better than the mute, dead-eyed, puppet Warden that the old system gave us.
2 Things:
1) Dialogue wheel or no dialogue wheel has no real bearing on voice acting or no voice acting. They could easily have voice acting and no dialogue wheel.
2) By definition: everyone that played DA2 would have to be surprised at what Hawke said unless you happen to be a writer at BioWare. Everyone...everyone who plays the game for the first time will never know what Hawke is about to say no matter what the choice's tone is. That is the weakness of the dialogue wheel. We can do better I think.





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