I'm in two minds about the icons and the dialogue system. I don't think there's anything wrong with the icons themselves, but I did have an overall problem with the dialogue system in Dragon Age 2 because there were simply less options to respond with than in Origins, especially when talking to your companions.
Cultist wrote...
The problem with them is that they act like background laughter in TV sitcom, telling us "that was a joke". To clarify that "I will kill you and all your family" is agressive and "Let's talk this out" is diplomatic.
I don't really agree, because in the actual game the paraphrases are nearly always a
lot more ambiguous than this. I think that without the tone indicatiors it would often be hard to determine which response would be a ceratain intent. The icons also allowed the "personality-tracking" feature, which was something I liked.
Sylvius the Mad wrote...
I'm inclined to agree. I didn't find the icons, as they were in DA2, helpful at all, and would rather not be told in advance how an NPC is going to respond to what my character might say.
The icons don't tell you how a character will respond to what you say, only what your intent is. Sarcastic Hawke's intention is to be funny, but the response from the other characters can range from amusement to missing the joke completely or even getting angry at him for joking at a serious time. The saractic icon doesnt always mean "The other person will laugh and think I'm funny", you do have to actually look at the situation and who your talking to if you want to predict their response.
I'm not very keen on the flirt icon either, if only because it limits the ways in which you can start a relationship, although being someone who got in an unwanted romance with Ashley in ME1 just by being nice to her I do sort of see the point (although I never felt DA:O was vague, I always knew which options would lead to romance and which would not). Some characters might not like someone who flirts with them when they've just met them. I wouldn't mind the flirt icon staying as an intent, but there should be more variation in how NPC's react to it. Maybe some LI's should actually refuse to ever start a relationship with you if you flirt outragously with them before you have earnt their respect/ become closer to them.
Paraphrases are soemthing that I never liked very much, as occasionally I say something I didn't want to, or worded something in a way I was not particuarly happy with, but I'd be the first to admit that reading three lines of text and then having the PC read out exactly what I read would get boring and tedious incredibly fast. I really don't know what the answer is there.
Modifié par EJ107, 21 septembre 2012 - 08:45 .