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[SOLVED] Lightmap/chunk issue


1 réponse à ce sujet

#1
Nwalya42

Nwalya42
  • Members
  • 306 messages
Hi

I have a level I have been steadily working on - managed to solve most problems with the help of the Wiki. My current problem is that the lighting seems to cause issues along the chunk boundaries, as below:

Posted Image

I have an ambient light, sunlight and numerous static lights being used to illuminate the characters and remove those pitch black shadows.

Any help would be very much appreciated - I am a bit picky about this kind of thing and am finding it hard to move on to something else until I solve this :)

Edit: Forgot to mention that this shows up in both the editor and in game.

Thanks in advance.
Nwalya

Modifié par Nwalya42, 30 décembre 2009 - 01:33 .


#2
Andrew Farrell

Andrew Farrell
  • BioWare Employees
  • 4 messages
up the size of your lightmaps for the terrain.

its at the bottom of the area properties tab,