Some more I found as I was finishing up my Insanity playthrough:
- you can walk up Shepard's desk near the space hamster for no apparant reason.
- Relays are annoyingly loud compared to the rest of the game.
- Before using the console to learn more about EDI, Liara climbed higher than the ladder and floated above it before correcting itself when she moved to Shepard.
- During the Kai Leng fight in the Cerberus HQ, he is, once again, not affected by Liara's warp like other shielded enemies are, which allows for the biotic explosion.
- Shepard reloads during the transition between the last scene of Shepard and Co. walking away from Vendetta and the scene of the Citadel closing itself.
- Diana's dialogue does not trigger when you talk to her, but as you leave the room before the Priority: Earth mission.
- Power skill tree skipped as the cutscene began for the fleets pouring through the Sol relay.
- Garrus frozen in the shuttle after being picked up by Anderson and Coats.
- There is a line during Javik's last words to Shepard that appears for a split second before going to what he is actually saying, it goes by too quick for me to get a clear view of it.
- If you talk to Javik before Wrex's speech is over, it cuts him off, but you hear a line from Wrex that does not trigger normally as you approach the door, something about the salarians.
- Only 50% of Hammer reports in, but pre EC DLC, I remember being able to get 60% of Hammer to land if the readiness rating was over 70%
- Garrus randomly has an M29 Incisor sniper rifle during Shepard's speech regardless of whatever gun he was using prior (in my case, he had a Widow)
- Audio desynch as the allied forces are shooting husks after the speech
- I had an interesting glitch happen to me in single player with a Marauder standing on the archway above the window leading into the store after the building you clear to let the Mako tank pass through.
- After the defend the battery section, Garrus was killing cannibals with an avenger, then as the missles were firing, he switched back to his Widow as he was running back (Liara still had her Locust).
- trees during the trench run were flickering in and out of existence, but at least they are no longer 2D models.
- On the Citadel, there are holes in the floor where Shepard clearly walks over them, I fired my gun to see if they were holes and they are. The holes are on the walkway leading up to TIM confrontation room.
- During the talk with the Catalyst, a Reaper flew right through another Reaper.
- Shepard's arm clips through his/her leg at times
- During the Catalyst's description of Control, Shepard's head cut from one scene to another as if something was cut out.
- Desynched audio when the Crucible fires
Some annoyances I noticed:
- Whenever Shepard is piloting an Atlas, it does not seem to take any damage, despite taking on 2 enemy Atlas' at once (was testing this on the Cerberus HQ mission.
- The Atlas rocket attack (the right click one) seems to do less damage to enemy Atlas units than it's normal gun.
Modifié par Linkforlife, 10 novembre 2012 - 12:07 .