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Master Bug List 2 (SP & MP)


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#126
phillip100

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shedevil3001 wrote...

on cylon hazard map in mp *reactor* enemies get stuck in the spawn area at the back of the core *up in the air* making the match incompletable, this has happened every time we play this map


Edited invulnerable enemies bug.

#127
ISeeRainbows

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 Bioware would get headache when they will see that many bugs. :pinched: I just hope they fix at least some of them soon.

Modifié par ISeeRainbows, 15 octobre 2012 - 11:18 .


#128
phillip100

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ISeeRainbows wrote...

 Bioware would get headache when they will see that many bugs. :pinched: I just hope they fix at least some of them soon.


I'm sure that they are trying to fix as much bugs as they can.

#129
Hunting-bird

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MP only - Weapons unable to fire, often occurs just after a reload.

Current work around is to press heavy melee. this action for some reason clears the system and you are then able to commence firing again. The bug has only occured since the new DLC.
other players have commented that they where unable to use any powers, again heavy melee reset the system

#130
phillip100

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I'll add this into the bug list.

#131
ISeeRainbows

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I think one of my bugs needs clarifying. Because i just noticed that maybe i was not clear (my bad english), and i met the problem again 5 mins ago.

phillip100 wrote...

Annoyances(May not be bugs)
-When choosing a quick game, the game may take around 1-2 minutes just to join a game. Workaround: If it's taking longer than 10 seconds, press cancel and try to join a quick game again. It may take several tries.


Its happen, when i already found a game in quick game, and its loaded the map. Now its entered me a game, but i didnt see anything, just the blue loading screen with tips. But i heard that teammates dying and "Enemies down, good shooting" when the first wave was over, After that i got the message "Waiting for other players" ... i dont had other choice, just click on cancel, and leave game because it seemed that i cant join. Once again, i was already in game but i didnt see anything, just the loading screen. That happens when i start game from lobby , and when it put me right in the match. And i cant do anything, just wait like 2 mins until i can leave game.

Challenge bug again with Earth mastery (other masteries didnt tested). Yesterday i searched a game (silver, Firebase Rio) with my N7 Demolisher, I joined at the wave 10, or 11 ... i dont know exactly but i finished the match very quickly. After the match the successful extractions with the Demolisher was 1. (before was 0)  But today i made a full extraction (i dont know which map, but it was one of the Earth DLC maps) and before the match the extraction counter was on 8/10, and after the successful extraction too. ( i know i mentioned this before, but it seems like its a returning problem)

Edit:

phillip100 wrote...

-You may be unable to fire and reload your gun after getting ammo. When this happens, you may have to get killed by an enemy to solve the problem.


I tested what Hunting-bird said, and heavy melee solve the problem, not need dying. You can edit that in bug list.


Edit2:

Single Player:
When you start a new game, Shepard's hands are weird when he is walking in the opening cutscenes. When he is talking with Anderson. Like a jelly.

Multiplayer:
When i die, and i bleed out, game often write that i got executed by an enemy, even if none did a stomp on me. 

Modifié par ISeeRainbows, 16 octobre 2012 - 11:40 .


#132
phillip100

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Edited and added bugs into the bug list.

#133
Exicuren

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The game crashes while in MP loading screens (mainly in the loading screen after clicking "Multiplayer" in the main menu) and sometimes in the middle of a match, this has started to happen after the new patch.

#134
AlbertKARR

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There's another 2 bugs with the Multiplayer, only occurs when you are playing agains the Collectors.
  • Sometimes when a Praetorian grabs you to "Eat you", it's suppose that kills you instantly, but sometimes you fall to the ground and a squad mate can revive you. This occurs even when no one of the other squad mates were shooting to the Praetorian.
  • Another bug playing against the collectors is something similar but it occurs when you are surrounded by abominations, one of them jumps to you, so you have to press multiple times the F, and the others attacks you. Obviously you die, but sometimes, if you are killing the abomination that jumped to you and you die, you revive automaticaly.
Another bug concerning to Reactor base it's that the enemies can go through the closed doors when a played activates the reactor and sometimes the "reactor discharge" damage dont appear.

Greetings.

#135
ISeeRainbows

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Instant-kill bug. I died in same time when a banshee grabbed me, and after a banshee "killed me", i found myself alive with full health bar. None revived me.

#136
phillip100

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I have added them into the bug list.

#137
Guest_magnetite_*

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There was something I noticed during the conversation with the Catalyst. The Reapers in space, as well as other ships have flickering textures. In other games I've played, this was a shader issue.

As you can see there are flickering textures on the ships and the Reapers themselves.

#138
phillip100

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magnetite wrote...

There was something I noticed during the conversation with the Catalyst. The Reapers in space, as well as other ships have flickering textures. In other games I've played, this was a shader issue.

As you can see there are flickering textures on the ships and the Reapers themselves.


Sorry for the delay, but I have now added this bug into the list.

#139
Saito404

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Some update on missing lines in Ashley's romance scene. Most likely, these lines are from "faithful" version of this scene.

#140
nanotm

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apparently the "host" is the problem in bugged games, when stuff gets stuck there are generally ways to find them (lots of lead) and kill them and 99% of the time there either stuck under the floor killable wiht powers /shoties or there somewhaere high in the air and killable.

theres a few odd things i've experianced wiht regard to the shooting a wall thing, 99% of hte time if i move and someone else will invariable be in the same space as my barrel and all my bullets do nothing (i dont understand why we dont shoot through team mates like the mooks do) also often get the whole screen jitter thing where i'm sort standing round a corner right up untill i start shooting then magically i', jumping between the two

as for smashing buttons to use powers it happens a whole hell of a lot it's down to having a high latency conection to hte host and the host determining who does what, so a kid wiht a crap pc a long way from the server will host all the time to givethemslfe a nice game but totally unplayable for the rest, if you know the server location its often better to let someone close to it host and rely on the fact your latency will be lower than if you or your partner host when your so far away (the time will be double for the one not hosting) yes its annoying as fck but thats life, and there junk netcode

its should be the server in charge of mapping, and doing hte damage calculations, that at least would eliminate the kids who turn off feedback and "mod" there game files then host games and magically 3 hit atlas when the rest of us are useing the same gear they specifiy and somehow runnign out of rounds before the damn thing is even half down

#141
Linkforlife

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There is also another glitch involving that keeper that it can push Shepard off the map.

#142
phillip100

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Added them into the bug list.

#143
Yabberkanaw

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Linkforlife wrote...



There is also another glitch involving that keeper that it can push Shepard off the map.


The same thing happens with that turian walking on the outside of the Purgatory. When you go near the other two turian or the angry elcor, this guy stops near you and you get blocked without hope. You have to quick save and reload to get out of this impasse.

Modifié par cirripuzzo, 20 octobre 2012 - 03:42 .


#144
phillip100

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cirripuzzo wrote...

Linkforlife wrote...



There is also another glitch involving that keeper that it can push Shepard off the map.


The same thing happens with that turian walking on the outside of the Purgatory. When you go near the other two turian or the angry elcor, this guy stops near you and you get blocked without hope. You have to quick save and reload to get out of this impasse.


Both of these are now in the bug list.

Modifié par phillip100, 20 octobre 2012 - 07:03 .


#145
Heggy

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I've crashed to the desktop a couple of times now while playing multiplayer. Just there now while playing the hazard firebase ghost during wave 10. I was host.

Also, twice on firebase Giant, off host, the sound has just cut out. In one I could still hear the microphone of the host, in the other I could not. The end of match sound played correctly, but music and other game sounds didn't return. When I closed the game it didn't seem to exit properly.

#146
Saito404

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SP: Ashley's "Marksman" is bugged after patch 1.04. She activates it every moment over and over again and stucks in cover.
Annoyance: Sarah Williams always stands in Citadel Memorial. I think she should dissapear after the Memorial scene with Ashley.

Modifié par Saito404, 21 octobre 2012 - 07:26 .


#147
phillip100

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I have added them into the bug list.

#148
phillip100

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Anymore bugs?

#149
Ghost

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You should submit your bug list to BioWare. Its what I did with mine.

#150
phillip100

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Ghost1017 wrote...

You should submit your bug list to BioWare. Its what I did with mine.


How did you submit your bug list? I would like to know.

Modifié par phillip100, 22 octobre 2012 - 12:43 .