There's lots of threads floating around, that demand less ridiculous anime weaponry, and a more grounded design. While we're at that, can we please do away with weapons hovering in the air half a meter behind characters, and instead include sheathed graphics? That'd also fix the (still pretty massive) clipping issues, since the sheath could be individually located on each armor, as to not interfere with the graphics.
Sheathed Weaponry
Débuté par
Lithuasil
, sept. 22 2012 04:36
#1
Posté 22 septembre 2012 - 04:36
- Gabdube aime ceci
#2
Posté 22 septembre 2012 - 06:59
Lithuasil wrote...
There's lots of threads floating around, that demand less ridiculous anime weaponry, and a more grounded design. While we're at that, can we please do away with weapons hovering in the air half a meter behind characters, and instead include sheathed graphics? That'd also fix the (still pretty massive) clipping issues, since the sheath could be individually located on each armor, as to not interfere with the graphics.
The tricky thing about this is that, should sheaths/scabbards be located in different locations, is that animations and custom rigs will then need to be created for each set of armor that differs from others. This starts to actually become pretty expensive, and I'm curious if it'd really be worth the gain.
I see this topic come up a lot though, which I do find surprising. In my "gaming mind" (i.e. Not QA focus) it's never really been something that has ever bothered me. Is it just something that people find bothersome and once they notice it they can't never "unnotice" it?
- Aimi, chrstnmonks et mikeymoonshine aiment ceci
#3
Posté 22 septembre 2012 - 07:08
Plus, sheaths would help reduce clipping if capes, flowing hair, and such things were included.
How so? Unless we're sheathing at a different location (like the hip), it doesn't make the item outright disappear.
Although I was just thinking that sheaths would also place restrictions on the types of designs for weapons as well...
#4
Posté 23 septembre 2012 - 03:39
filetemo wrote...
Allan Schumacher wrote...
Although I was just thinking that sheaths would also place restrictions on the types of designs for weapons as well...
which is a good thing because massive 2 handed swords the size of a surf table can't be sheathed on the hip
Although the addition of sheaths would likely not have an impact on the size of the weapons.





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