blaze55555 wrote...
I have a feeling there's a connection between Scorpion Heavy Pistol projectiles and Sticky Grenades. They look similar, and act the same - they apply ammo effects but only when they are stuck directly on the enemy. They also Behave similarly exploding-wise. They always stick first and take a few seconds to explode. I'm not sure however: if you fire the Scorpion at the environment, it becomes a, more-or-less, proximity mine, which explodes if an enemy is both in range of the explosion AND they move in a direction which is towards the sticky 'grenade' - I think the Sticky Grenade would only act this way with the Proximity Mine R6 evolution.
Of note: The gun with the HIGHEST base damage would be best; if it's a SR, make sure to scope in for the Damage Bonus.
NOTES: Would the Kishock easily be the best gun non-scoped? as it has no Hipfire penalty and base damage (at rank X) of 980ish, only 100 less than Widow X, and ~300 less than Javelin X.
Could you do a summary at the beginning saying the mechanics you found out? The Tech Bursts you saw, was that solely from Throwing the grenade, sticking it to an enemy, and letting it blow up? Literally priming and detonating its own Tech Bursts???
You forgot the charge of the Kishock boosts it by an additional 75%.





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