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Worst classes in Multiplayer, and why you think so?


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#26
MaxShine

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Phoenix adept is quite 'average' to say it in a politically correct way...
QFE needs a powerful weapon to be good
Drell Vanguard is strange and difficult to play... But most important I do not like his outfit, only Thane can pull off that look ;)

#27
Legit Pencil

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Zero132132 wrote...

I'll always say Batarian Sentinel, because I can't even make him work well on Silver. Others surely can, but I'm just fail when I use him, so for me, he's the worst.


This.

#28
Daihannya

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Everything is subjective. But I disagree with your list. You can find builds through out this forum to make each of those character viable. I have also topped friend/pug games with every character you have listed above.

The Asari vanguard is the only character I don't like. She is redundant to the Asari adept in terms of stasis. My main problem with her is her lift grenades. They basically don't lift. They do so much damage they kill more often than lift. I really want to throw into a spawn point to damage a boss and charge the muck that has even lifted for a secondary biotic explosion. A friend showed me with charge/power synergy your lift grenades can do even more damage. But I still want it to lift, and make a second boom.

#29
Dunvi

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I think the drell vanguard needs reave, not pull. Reave would give him damage resistance, and a better way to set up biotic explosions.

I don't think there's really a "bad" class, it depends on you and how you play. I'm super cqc aggressive and that affects my view - I love the Paladin, love the HA*, love my melee-built GI, but my AJ frustrates the hell out of me, I think my FQI is sorta useless (Crusader was the only way to make her playable for me) and I absolute hate my SE. At least 2 of those are considered very good classes.

* you have to be super aggressive with her, and very good at dodging, but I can top silver with her (I don't play gold ETA[as of the day i posted this, this isn't true anymore :P, guess i was ready after all]). I think she's one of the best armor melters in the game - whenever I use my drell adept, he's better at destroying spawns but it's painful how little damage he does against armor.

Modifié par Dunvi, 24 septembre 2012 - 06:19 .


#30
Legit Pencil

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Daihannya wrote...
The Asari vanguard is the only character I don't like. She is redundant to the Asari adept in terms of stasis. My main problem with her is her lift grenades. They basically don't lift. They do so much damage they kill more often than lift. I really want to throw into a spawn point to damage a boss and charge the muck that has even lifted for a secondary biotic explosion. A friend showed me with charge/power synergy your lift grenades can do even more damage. But I still want it to lift, and make a second boom.

I use the AV as an asari sniper. Skip charge and spec into stasis and Lift Grenades. Strap your sniper of choosing on there and she works pretty effectively.

#31
MingoStarr

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Daihannya wrote...

Everything is subjective. But I disagree with your list. You can find builds through out this forum to make each of those character viable. I have also topped friend/pug games with every character you have listed above.

The Asari vanguard is the only character I don't like. She is redundant to the Asari adept in terms of stasis. My main problem with her is her lift grenades. They basically don't lift. They do so much damage they kill more often than lift. I really want to throw into a spawn point to damage a boss and charge the muck that has even lifted for a secondary biotic explosion. A friend showed me with charge/power synergy your lift grenades can do even more damage. But I still want it to lift, and make a second boom.


In multiplayer it will only lift 1 enemy though, not groups. That killed the idea of "lift" grenades for me. They're really only grenades where it picks one (un)lucky survivor to go on a fun ride.

#32
MaxShine

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Daihannya wrote...

Everything is subjective. But I disagree with your list. You can find builds through out this forum to make each of those character viable. I have also topped friend/pug games with every character you have listed above.

The Asari vanguard is the only character I don't like. She is redundant to the Asari adept in terms of stasis. My main problem with her is her lift grenades. They basically don't lift. They do so much damage they kill more often than lift. I really want to throw into a spawn point to damage a boss and charge the muck that has even lifted for a secondary biotic explosion. A friend showed me with charge/power synergy your lift grenades can do even more damage. But I still want it to lift, and make a second boom.


You can get a biotic explosion by using statis on one of the guys in spawn point and then throwing lift grenades.

#33
Googleness

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N7 Paladin... I never get it. he keeps getting killed more then my drell or any other character :X

#34
tonnactus

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Dunvi wrote...

I think the drell vanguard needs reave, not pull.


Only in excange for clusternades. Otherwise no one would play the Drell Adept anymore.

#35
Asebstos

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BatSent is one of my better characters and Submission Net is much more than 'a poor man's stasis'. If that's all you're using it for, you're doing it wrong.

#36
Asebstos

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100RenegadePoints wrote...

You can get a biotic explosion by using statis on one of the guys in spawn point and then throwing lift grenades.

Only if one of the guys you hit with Stasis is unprotected. Lift Grenades are a finnicky detonator. That being said, the AV is still an awesome character.

Modifié par Asebstos, 22 septembre 2012 - 08:34 .


#37
polymphus

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Huh, all the BatSent hate.

Yes SM is worse than stasis but he makes up for it by having faster movement, more health and more shields. Shockwave takes the place of throw as your detonator. He's a brawler; if you're not at close range you're doing something wrong.

Net --> Shockwave is an easy tech burst. If you weren't up close and burstin', maybe that's why you're finding him hard to play.

#38
Daihannya

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100RenegadePoints wrote...

Daihannya wrote...

Everything is subjective. But I disagree with your list. You can find builds through out this forum to make each of those character viable. I have also topped friend/pug games with every character you have listed above.

The Asari vanguard is the only character I don't like. She is redundant to the Asari adept in terms of stasis. My main problem with her is her lift grenades. They basically don't lift. They do so much damage they kill more often than lift. I really want to throw into a spawn point to damage a boss and charge the muck that has even lifted for a secondary biotic explosion. A friend showed me with charge/power synergy your lift grenades can do even more damage. But I still want it to lift, and make a second boom.


You can get a biotic explosion by using statis on one of the guys in spawn point and then throwing lift grenades.


A friend of mine showed me it is better to stasis, charge, lift grenade.  He did this dominating Cerberus and out scoring  my drell guard. Then I asked him about armored targets.  I didn't get a response. ;) 

#39
Invader Nemesis

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I don't think any class sucks. I've seen people to some pretty amazing stuff with a drell vanguard, paladin and batarian sentinel. Its all about your skill and how you play. I've had people give me crap for playing the asari vanguard because she is apparently useless.

#40
GoldFinger008

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Cluster Nades do Tilt me pretty hardcore, but I'll learn eventually

#41
SpockLives

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You know what I noticed about this type of thread? Seems like everybody picks non-grenade classes as the "weakest in the game." If I wanted nothing but grenades and guns, I'd play Gears of War.

Batarian Sentinel is good. Not Geth Infiltrator good, but good. These sort of threads are usually a "what class are you bad at using" threads.

I am bad with all Infiltrators, especially the Geth, as well as Human and Turian Soldiers. That does not make those characters bad. I am simply bad with them.

#42
DatFeel

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Daihannya wrote...

Everything is subjective. But I disagree with your list. You can find builds through out this forum to make each of those character viable. I have also topped friend/pug games with every character you have listed above.

The Asari vanguard is the only character I don't like. She is redundant to the Asari adept in terms of stasis. My main problem with her is her lift grenades. They basically don't lift. They do so much damage they kill more often than lift. I really want to throw into a spawn point to damage a boss and charge the muck that has even lifted for a secondary biotic explosion. A friend showed me with charge/power synergy your lift grenades can do even more damage. But I still want it to lift, and make a second boom.


I never said you couldn't top a group with those characters, if you play on PC feel free to add me and I will show you that you most certainely can. 

And if you aren't using Submission Net for it's statis like ability, then what are you using it for? It can't be it's crappy dot, nor can it be it's slow which isn't really useful.

#43
Guest_MastahDisastah_*

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Vorcha as a personal experience. I always face geth when I try to use it, and usually I get killed while I'm yelling with that idiot animation being hit by 3-4 rockets/space magic stun cannon at once.

Speaking in general I think the female quarian engineer is the worst. Weak vs shields/barriers, average vs armor, super-gimped by the buggy frozen/chilled damage bonus perk of incinerate (this is the biggest downside that breaks the character for me) and with the weakest turret compared to others (decoy, drone and geth turret). Easily the worst.

#44
hostaman

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Any Krogan..........



...........in my hands, that is :crying:


I watch others completely dominate the table with any Krogan, especially the Battle Master, but I just can't get to grips with the head butting game play.

So I nominate any Krogan, just because I suck with them! :lol:

Modifié par hostaman, 22 septembre 2012 - 09:28 .


#45
DarklighterFreak

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Slayer. Everything he does, the Shadow does it better.

#46
iloveexplosives

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vanguards not because they have bad powers but because boitic charge lends to a lot of stupidly
charging off into a group solo to die but thats more player stupid than char stupid

#47
Yuanrang

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Usually, the Geth, the Vorcha and the Krogan. The visual effects are just doing my head in. It is okay for say, the Destroyer and somewhat bearable on Krogan, but completely damaged Vorcha and Geth Hunter Mode is just such a pain in the ass for me to cope with, I just plainly hate those classes. It is not that I can't play them, I love the Vorcha for instance, it is just so horrible to play with all the visual distractions when your eyesight ain't all too good in the first place.

#48
johnstreetmusic

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Any soldier not a Batarian because the Batarian looks cooler doing what he does. I don't like the Marksman or Adrenaline Rush skills. I always put a Reegar on my Vorcha and it just has gotten too cliche, like a dwarf with a beard. Krogan Soldier, I just prefer the Sentinel. Destroyer is also pretty boring to play.

#49
Daihannya

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DatFeel wrote...

Daihannya wrote...

Everything is subjective. But I disagree with your list. You can find builds through out this forum to make each of those character viable. I have also topped friend/pug games with every character you have listed above.

The Asari vanguard is the only character I don't like. She is redundant to the Asari adept in terms of stasis. My main problem with her is her lift grenades. They basically don't lift. They do so much damage they kill more often than lift. I really want to throw into a spawn point to damage a boss and charge the muck that has even lifted for a secondary biotic explosion. A friend showed me with charge/power synergy your lift grenades can do even more damage. But I still want it to lift, and make a second boom.


I never said you couldn't top a group with those characters, if you play on PC feel free to add me and I will show you that you most certainely can. 

And if you aren't using Submission Net for it's statis like ability, then what are you using it for? It can't be it's crappy dot, nor can it be it's slow which isn't really useful.


Where did I say I don't use submission net.   On the batarian sentinel I use it all the time..   Although I prefer the baterian soldier.  I play them very similar.   They are as one other poster put it brawlers.    Mine is specd for CQC melee build(he has one of the highest heavy melee's in the game).  In a way submission net is better than stasis as it can actually do damage with DOT.   I use it mostly to net an enemy to falcon punch them.   I would  set it on the floor in front of me and wait for it trap a charging enemy. This tactic works great for phantoms, and hunters instead of trying to shoot the net at them.  But dealing with more than one enemy I would net one, then fight a different one.  This would often result in lesser enemies being killed by the net.     I often kill more enemies using melee, than I do with my shotgun.  

As for shockwave I use it to slow enemies and soften them up.   Particularly useful before/after getting into a brawl.  Wall spam it while you get your shields back up. 

My Batarian Sentinel Build
Blade armor(6) melee,damage return, power recharge
Shockwave(3)
Submission net(6) Incapacitate, damage&slow,electric field
Baterian Enforcer(5) damage capacity,power
Fitness(6) Melee, martial artist, Health.

#50
DJ CAVE SLAVE

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TouchedByYou wrote...

For instance, an N7 Shadow using a sniper, just..no.

I cringe, every time I see that.