Yep.yago2k wrote...
oO Stryfe Oo wrote...
DJCS wrote...
I cringe, every time I see that.TouchedByYou wrote...
For instance, an N7 Shadow using a sniper, just..no.
...Why? I understand if you're not good with it, but don't assume the same for everyone else. Black widow on a Shadow with adrenaline mod 3 is insane. It's like playing as a nemesis/phantom crossbreed. Maybe you're just not a good enough shot, is all.
Being good enough has nothing to do with that. And no, BW on a Shadow with Adrenaline is not insane, is retarded. It may be cool and flashy, but you are not playing to the class nor weapons strengths, in fact you are going against them. I'm a very good sniper and I too cringe anytime I see an N7 shadow with a SR. If you want to shoot things, any other Infiltrator will work better. Salarian has ED to stun and remove shields plus Proxy Mine. QI has Tac Scan and Arch Grenades, the Geth Hunter has Proxy Mine and Hunter Mode, coupled with a penetrating weapon he's a more than adequate sniper. Even the humble HI has better synergies, at least he can slow people with Cryo and throw 'nades while cloaked.
Shadow? All his poweres are geared for CQC and she's really dependant on having low cooldowns. In adition, she is the Infiltrator best suited to get Duration and the Cast a power and remaing cloaked evolutions of Cloak, meaning she's more likely to lose the extra damage... so making her carry a heavy SR that penalices her cooldowns makes sense how exactly?
Can it work with a SR? Sure. Anything can work in this game if you are good enough. Equipping her with an Eagle, 0 points in Shadow Strike and refusing to cloak during an entire match may work too, but that doesn't mean you aren't actively handicapping yourself. Is it really effective if you are a crack shooter? No, not really. You could be contributing much more with another character or another weapon.
Worst classes in Multiplayer, and why you think so?
#126
Posté 24 septembre 2012 - 07:17
#127
Posté 24 septembre 2012 - 07:22
oO Stryfe Oo wrote...
DJCS wrote...
I cringe, every time I see that.TouchedByYou wrote...
For instance, an N7 Shadow using a sniper, just..no.
...Why? I understand if you're not good with it, but don't assume the same for everyone else. Black widow on a Shadow with adrenaline mod 3 is insane. It's like playing as a nemesis/phantom crossbreed. Maybe you're just not a good enough shot, is all.
Most of the people I've run into that use this build on a Shadow are terrible shots. As I've said, I actually tried this myself, not with a Black Widow though since I don't have it, but with a Widow. I'm a decent shot but I just find the Shadow better suited for non-sniping roles. Anyone I've seen who is a good shot (liek dem Javelin userz) is using a different infiltrator. Sure it can be good in the right hands no matter how it's built, that's just my two cents. But also like I've said, I give anyone a chance.
#128
Posté 24 septembre 2012 - 07:28
#129
Posté 24 septembre 2012 - 07:34
TouchedByYou wrote...
oO Stryfe Oo wrote...
DJCS wrote...
I cringe, every time I see that.TouchedByYou wrote...
For instance, an N7 Shadow using a sniper, just..no.
...Why? I understand if you're not good with it, but don't assume the same for everyone else. Black widow on a Shadow with adrenaline mod 3 is insane. It's like playing as a nemesis/phantom crossbreed. Maybe you're just not a good enough shot, is all.
Most of the people I've run into that use this build on a Shadow are terrible shots. As I've said, I actually tried this myself, not with a Black Widow though since I don't have it, but with a Widow. I'm a decent shot but I just find the Shadow better suited for non-sniping roles. Anyone I've seen who is a good shot (liek dem Javelin userz) is using a different infiltrator. Sure it can be good in the right hands no matter how it's built, that's just my two cents. But also like I've said, I give anyone a chance.
Too bad none of you seem to understand how to best utilize the Shadow. Sure, Shadow Strike is powerful and all, but if you are using it as your only source of damage then you are just putting yourself in position to get killed while surrounded by a bunch of enemies which means you'll bleed out or burn a medigel.
With a sniper rifle (or Saber), the wave starts and you pick off enemies to make the mob more manageable for SS. Plus with a SR, you can initiate SS from much longer distances.
or....... you can just spam Slash like a ******.
#130
Posté 24 septembre 2012 - 07:57
BuckshotSamurai wrote...
TouchedByYou wrote...
oO Stryfe Oo wrote...
DJCS wrote...
I cringe, every time I see that.TouchedByYou wrote...
For instance, an N7 Shadow using a sniper, just..no.
...Why? I understand if you're not good with it, but don't assume the same for everyone else. Black widow on a Shadow with adrenaline mod 3 is insane. It's like playing as a nemesis/phantom crossbreed. Maybe you're just not a good enough shot, is all.
Most of the people I've run into that use this build on a Shadow are terrible shots. As I've said, I actually tried this myself, not with a Black Widow though since I don't have it, but with a Widow. I'm a decent shot but I just find the Shadow better suited for non-sniping roles. Anyone I've seen who is a good shot (liek dem Javelin userz) is using a different infiltrator. Sure it can be good in the right hands no matter how it's built, that's just my two cents. But also like I've said, I give anyone a chance.
Too bad none of you seem to understand how to best utilize the Shadow. Sure, Shadow Strike is powerful and all, but if you are using it as your only source of damage then you are just putting yourself in position to get killed while surrounded by a bunch of enemies which means you'll bleed out or burn a medigel.
With a sniper rifle (or Saber), the wave starts and you pick off enemies to make the mob more manageable for SS. Plus with a SR, you can initiate SS from much longer distances.
or....... you can just spam Slash like a ******.
I rarely use ES. Sure, if my friends want easy platinum runs, we'll start a private match and ES the hell out of the place, this rarely hap. Otherwise I like to use my Mattock, since my Saber isn't 10 yet. Although the Saber still does more damage, I prefer the Mattock for now. I have my cloak set up for duration and extra power evolutions, so if I get in a sticky situation after shadow strike I can take cover. I normally have an exit strategy in mind either way. I honestly try not to use SS too much, because I know how much it can screw a Shadow over. Especially since the first day I had it. Went to SS a phantom that was almost dead, she spun around while I was in mid strike (and invisible) and insta killed me.
But it really all depends on how each person plays. What might be theoretically (or obviously) the best choice, could be the worst for someone else. I rarely play my shadow anymore. I barely play at all anymore really. Just a couple times a day. But when I did play her, I played her a lot. The above tactics that I mentioned just worked for me. Sure, the mattock isn't a great choice, but it was fun and I actually played well with it. I think the whole point of some of us saying we dislike Shadows with snipers is because the people we run into can't pull it off. That's how I meant it to come across anyways. I'll never tell someone they're playing a class wrong.
I like the way you put it, "None of you seem to understand how to best utilize the Shadow. " Maybe that's true. But I believe we all know how to utilize her to be the best under our own playstyles. As long as someone can make it work, and work well with the team, then that's all that really matters.
#131
Posté 24 septembre 2012 - 08:17
As far as the shadow goes, I tried the pistol thing. Liked the utility/options of the sniper rifle more.
#132
Posté 24 septembre 2012 - 08:19
Singularity : Doesn't work on shielded or armored enemies, enemies dodge it a lot (somewhat redeemed by using an Acolyte, but still not a strong power).
Lash : With the shield pierce evolution it's nice in theory, but enemies just seem to dodge this all day long and Phantoms instantly put up their power-blocking bubble making this extremely difficult to use effectively. Nigh-useless on bosses.
Smash : Need to be at point-blank range and the Adept is squishy as hell. Using this power a lot is a death wish.
In short, he's squishy and his abilities have no synergy at all. Not good at setting up BEs, CC or anything else.
#133
Posté 24 septembre 2012 - 08:20
#134
Posté 24 septembre 2012 - 08:29
be cause right now it just sitting on my character list and collecting dust and i love playing him but ne needs to be reworked
#135
Posté 24 septembre 2012 - 08:32
Turian Sentinel: I see lots of posters swearing by him, and his power set is exceptionally good. Warp for armor, overload for shields/barriers, tech armor for defense, and a gun for the baddies. He's like the perfect character, in theory. I suck with him, is all. Not so with the other Turian (my favorite soldier). It's just him.
#136
Posté 24 septembre 2012 - 09:03
#137
Posté 24 septembre 2012 - 09:10
Installation17 wrote...
Human solider: I feel bad for the classes that have power evolutions that don't work. Once they fix the amplify evolution I will equip my Incendiary rounds IV and it will be like having high explosive rounds from ME1.
4I4H4]http://narida.pytalhost.com/me3/classes/#10QDGNOK9R9FECOD4]4I4H4
With this build, you can dish out 740 damage per trigger pull with the Vindicator X. Ever see anyone using the Vindicator these days? Well you could and people won't believe how fast you wreck Gold.
#138
Posté 24 septembre 2012 - 09:45
Also, I do not like the Vorcha, Male Quarian, or Phoenix for the simple reason that they don't have enough variety in abilities. The Turian, Krogan, Asari, and Batarian all are varied enough for me to feel like I have to change my play style, but these characters play so similar regardless of class its just silly to me, especially the Vorcha! I love playing with my Vorcha Sentinel but playing with the Soldier is just boring as its practically the same character to me. Same with switching to phoenix adept from vanguard.
Lastly, the redundant human starting classes are just a punch to the groin. How hard would it have been for them to just mix it up a bit and give the male and female different powers??
Modifié par Morugatu, 24 septembre 2012 - 09:48 .
#139
Posté 24 septembre 2012 - 09:56
I agree about Human Soldier being a good class, but I don't like when people claim he has the best DPS in the game unless they want to show a mathematical proof (I would like to see it even if it proves me wrong, btw).BuckshotSamurai wrote...
The Human Soldier is easily in the TOP 5 classes. He deals the most weapon DPS in the game due to being able to constantly be in Adrenaline Rush.
Infiltrators can get an 80% weapon damage bonus lasting 2.5s every 3s with the cloak minimum cooldown. And if I narrow this to GI, I get rate of fire, accuracy, and damage bonuses from Hunter Mode as well as passive weapon damage bonuses... meaning more rounds downrange faster, with improved accuracy so more are on target.
And that is of course just the weapon part. If I cheat a little bit and assume a Proxi Mine debuff once per cloak cycle, you multiply the weapon damage by another 20%.
Modifié par capn233, 24 septembre 2012 - 09:58 .
#140
Posté 24 septembre 2012 - 10:06
QFE. An engineer that can't deal with defenses. A quarian that can't deal with Geth. She should have sabotage instead of cryoblast.
ExCerb. Lash is still the rudest troll power wrt teammates. More so than the Slashes.
#141
Posté 24 septembre 2012 - 10:12
#142
Posté 24 septembre 2012 - 10:15
QFI
Krogan anything that's not a vanguard.
Modifié par Xaijin, 24 septembre 2012 - 10:16 .
#143
Posté 24 septembre 2012 - 10:16
I can't understand how to use the Slayer. I don't like vanguards in general but this guy I simply cannot get the hang of. Respec'd him about 4-5 times with different builds I looked up here but I just cannot keep from going down at least twice each wave. His skill set just doesn't mesh well enough for me to use effectively.
#144
Posté 25 septembre 2012 - 04:43
capn233 wrote...
I agree about Human Soldier being a good class, but I don't like when people claim he has the best DPS in the game unless they want to show a mathematical proof (I would like to see it even if it proves me wrong, btw).BuckshotSamurai wrote...
The Human Soldier is easily in the TOP 5 classes. He deals the most weapon DPS in the game due to being able to constantly be in Adrenaline Rush.
Infiltrators can get an 80% weapon damage bonus lasting 2.5s every 3s with the cloak minimum cooldown. And if I narrow this to GI, I get rate of fire, accuracy, and damage bonuses from Hunter Mode as well as passive weapon damage bonuses... meaning more rounds downrange faster, with improved accuracy so more are on target.
And that is of course just the weapon part. If I cheat a little bit and assume a Proxi Mine debuff once per cloak cycle, you multiply the weapon damage by another 20%.
OK, other than the completely broken Geth Infiltrator, which I typically ignore when talking about classes & weapon discussions, the Human Soldier does the most weapon DPS in the game (sustained).
#145
Posté 25 septembre 2012 - 04:43
babymoon wrote...
I don't think I'll ever understand the Paladin hate.
I know what you mean. He's the best Engineer on the game.
#146
Posté 25 septembre 2012 - 06:20
Ravenmyste wrote...
to me the paladin on silver and bronze its good but on gold and plat it just feels useless to play sure freeze snap is great thing to have but other then that not really a good class they need to maybe revisit the kit it uses
be cause right now it just sitting on my character list and collecting dust and i love playing him but ne needs to be reworked
The Paladin on Gold is more about crowd control and setting up enemies to be killed by other squad members. I once was dropped into a FBWGG that had a Demolisher, but no turret characters and no decoy... and ended up top scoring by simply doing crowd control and letting other people clean up the frozen/chilled mess.
And, as others mentioned in other threads... the Cryo Ammo and a Falcon are a great combined with the Paladin's effectiveness in close quarters. Harass enemies at a distance, cut them down when they get close. Gold will be pretty easy with that so long as you make sure to not get flanked... and that you quickly get to cover when you are flanked. (And if you're using snap freeze right, you won't get flanked on most maps. But there are some with long open spaces where you have to be mindful of enemies sniping you from afar with Ravager cannons and scoped Talons ha ha)
Modifié par CitizenThom, 25 septembre 2012 - 06:41 .
#147
Posté 25 septembre 2012 - 06:23
BuckshotSamurai wrote...
capn233 wrote...
I agree about Human Soldier being a good class, but I don't like when people claim he has the best DPS in the game unless they want to show a mathematical proof (I would like to see it even if it proves me wrong, btw).BuckshotSamurai wrote...
The Human Soldier is easily in the TOP 5 classes. He deals the most weapon DPS in the game due to being able to constantly be in Adrenaline Rush.
Infiltrators can get an 80% weapon damage bonus lasting 2.5s every 3s with the cloak minimum cooldown. And if I narrow this to GI, I get rate of fire, accuracy, and damage bonuses from Hunter Mode as well as passive weapon damage bonuses... meaning more rounds downrange faster, with improved accuracy so more are on target.
And that is of course just the weapon part. If I cheat a little bit and assume a Proxi Mine debuff once per cloak cycle, you multiply the weapon damage by another 20%.
OK, other than the completely broken Geth Infiltrator, which I typically ignore when talking about classes & weapon discussions, the Human Soldier does the most weapon DPS in the game (sustained).
Does the Human Soldier get the same weapon damage boost (30%) as the Turian Soldier? Seems like the two characters would be close to a tie (Human has the grenades for damage spikes, Turian has Proxy Mines for debuff and slightly smaller damage spikes).
silverignika wrote...
Turian Soldier. I just can't get synergy with the powers, and the lack of defensive powers (like Tech Armor on the Turian Sentinel) and lack of dodging makes it generally weak.
I use a Saber for the Turian Soldier and Proxy Mine up to rank 6. Marksman lets you rip off a bunch of Saber shots against bosses, and Proxy Mine is pretty good for dealing with Phantoms/Geth/ any other fast dodging enemies and both Concussive Shot and Proxy Mine let you stun crowds if you get swarmed.
When I first completed the squad goal this weekend, it was with four Turians on an U/Cerberus/G pickup game (ended up being Vancouver map). It was amazing how quickly we could dig ourselves out of a hole if one player was killed by a swarm of enemies on the other side of the map. We pretty much free roamed as no one was on mic, otherwise we probably wouldn't have had to dig out of holes at all.
Modifié par CitizenThom, 25 septembre 2012 - 06:38 .
#148
Posté 25 septembre 2012 - 06:33
#149
Posté 25 septembre 2012 - 06:35
DatFeel wrote...
I would put the Slayer number 1.. but I've never even used him. That's how scared of how bad I think he could be. Him and the Phoenix Vanguard.. only two classes I've never used, or even specced.
nah, lol..
slayer is actually one of the best...
can stagger any and all enemies ( more than one at a time)
teleport
bio slash is one of the few abilities thats maintains being awesome with only 3 points in it.
damage reduction melee
and more....
anyway im sure others will respond and tell you the same..
he takes some practice but hes amazing.
Modifié par darkpassenger2342, 25 septembre 2012 - 06:36 .
#150
Posté 25 septembre 2012 - 06:42
Any drell, on hi difficulties they will always fall fast, not even funny to reanimate continuously the drell player.
I dont like the Phoenix ex cerberus clases.
People say batarians also, to tell you the truth i enjoy their meele but they need a buff, or even more damage reduction. liked the old ballistic blade cone degree, and batarian sentinel net needs faster cooldown and deal more damage(even after the past month buff)





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