I'm not sure how many people know about this little 'trick', but the toolset has an additional skydome model that looks like a very clear, cloudless starry sky. You can get it to appear by typing the name of any skydome model that does not exist into the 'skydome model' box in the appropriate day-night cycle area.
Now, in my opinion it looks pretty nice, but I've found that it produces some client crashes when you set an area to use this skydome. Does anybody here know where the actualy file for this 'starry night' skydome is located in the game files, or how I could add it legitimately to a module.
That 'secret' skydome
Débuté par
Tolen
, sept. 22 2012 11:56





Retour en haut






