JaimasOfRaxis wrote...
Phantoms are an incredible failure of internal balancing. I've never quite seen anything like it in any game I've ever played. They are so game-breaking that it goes into the realm of legend, and yet we have players who will religiously say "lrn2plyfgt" as if the people making complaints do not have valid arguments.
Let me spell things out: Any enemy that operates by completely invalidating most characters' abilities is badly-designed. Any enemy that is capable of doing not only this, but completely ignoring oncoming enemy fire is far worse, and goes into terribly badly designed. An enemy capable of doing all of these, plus instantly killing you and three-shotting the heaviest classes in the game? That falls into the territory of worst-designed enemy in the history of games.
See, as a game designer, I've done work on enemies in the past. An enemy that can invalidate a player's abilities isn't necessarily bad if it has other aspects which round it out.
A Beholder in Dungeons and Dragons, to coin an example, can't use its other eyes' lasers on you if you're in the area of the anti-magic cone in produces from its main eye. In other words, it has to shut off the anti-magic gaze to fire its hate-lasers, ergo making its biggest advantage also one of its biggest weaknesses. If it shuts off the main eye to fire off its eyebeams, enemies get their magic abilities right the hell back, and can rain serious punishment on the damned thing.
A Phantom, however, does it all, and is thus an utter failure of enemy design and balance.
This. It's just facepalm that people defend the over-the-top brokenness of phantoms. Is the game bugged on whatever platform they're using and phantoms aren't retarded there, or do they just get their jollies trolling forums and going "lulz l2p n00b"?
I liked that story of headshotting a phantom with a javelin and it losing 2 bars of health. I got a similar fun one. Destroyer with multi-frags maxed out on bringing the pain. Popped 5 grenades in her face, point blank range. She lost 2 bars of barriers. Two bars of barriers. Anybody who thinks that's fine should get a CAT scan.
"But they're the only boss that you can CC!"
OF COURSE THEY ARE! THEY'RE THE ONLY ONE YOU NEED TO! Any other one you can just kite all day long. Phantoms are the only ones that can keep up with a player and whose damage is hard to avoid.
"All you need is stasis/scorpion/falcon/ect. ect."
Yeah, that stuff will protect you from one phantom. Good luck holding off the other three while you wait for the cooldown on those countermeasures. But let me ask you this: what other unit in the game requires special equipment or powers to deal with? What other enemy can't be easily dealt with by just some guy with a gun? Banshees? Primes? Hunters? Pyros? Brutes? Atlases? Nothing. No other enemy in the game requires you to have some pre-determined setup to deal with one. Including the enemies that you'll only ever see two of at a time, unlike phantoms. Kind of cramps that whole "random" thing, doesn't it?