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Balance the Phantoms!


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#176
Rifneno

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the_last_krogan wrote...

quit the whining what is this a quarian infirmary...just hit phantoms hard with everything you got


That's a vorcha, not a krogan.

#177
the_last_krogan

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Rifneno wrote...

the_last_krogan wrote...

quit the whining what is this a quarian infirmary...just hit phantoms hard with everything you got


That's a vorcha, not a krogan.


no AHHH prefixes dude ...all krogan

#178
Guest_Air Quotes_*

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Everything is fine with Phantoms:

www.youtube.com/watch

www.youtube.com/watch

Nope, they are not buggy or annoying at all! 

Modifié par Air Quotes, 24 septembre 2012 - 11:33 .


#179
fondy14

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Every time I went down this weekend was because of phantoms. Can some please explain why a widow V on QFI spec for sniper damage, head shots a phantom who is unaware of me but not in cover and it only takes 2 barrier bars away on a gold game, but if shes in cover or stasis it kill her. Also how a phantom facing my teammate with only 2or3 health bars left, me behind her cloaked I heavy melee and she insta kills me, seriously.

#180
fondy14

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Air Quotes wrote...

Everything is fine with Phantoms:

www.youtube.com/watch

www.youtube.com/watch

Nope, they are not buggy or annoying at all! 

Nope don't see any bug's there:whistle:, nice revenge though.

Modifié par fondy14, 24 septembre 2012 - 12:29 .


#181
MacGarrus

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Attach Falcon to Krogan Sentinel.

Phantoms are now your ****.

BALANCE! :D

#182
Elder_Jefferson

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seireikhaan wrote...

Got gutted earlier today by a phantom that was laying on the ground and shot straight into an insta-kill animation while I was boredly putting a few rounds into the back of her head. Clever girl...


Jurassic Park ftw

Phantoms are Cerberus' equivalent to the Geth - cheat mode all the way. I love how they can blast me from clear across the map with their pathetic hand cannons, yet my point blank shotgun blasts sometimes rub off them like water on a duck's back. Any my Krogan getting insta-killed while his heavy strike animation was going off - that's classic right there.

PLEASE GET RID OF THE INSTA-KILLS. THEY ARE CHEAP AND WORTHLESS. Just stick with the overpowered turrets and be done with it.

#183
Elder_Jefferson

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MacGarrus wrote...

Attach Falcon to Krogan Sentinel.

Phantoms are now your ****.

BALANCE! :D


No, I've learned that outside of asari freeze fields, there's really no sure fire way to avoid phantom suckage. Even my paladin got ripped a new one - WHILE I WAS SHIELD SMACKING THE WENCH. Awesome stuff.

#184
Happy Shepard

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They are badass. Deal with it.

But seriously, no boss unit is so much fun to fight against. Brutes are way too easy, Banshees are too cheap, Primes and Atlas are just slow and big machines that take ages to kill.

#185
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Happy Shepard wrote...

They are badass. Deal with it.

But seriously, no boss unit is so much fun to fight against. Brutes are way too easy, Banshees are too cheap, Primes and Atlas are just slow and big machines that take ages to kill.


You can make a Swarmer badass with the DR Phantom has. You give a Husk the DR Phantom has and he's gonna hug you to death much more often. 

Modifié par Air Quotes, 24 septembre 2012 - 01:51 .


#186
MacGarrus

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Elder_Jefferson wrote...

MacGarrus wrote...

Attach Falcon to Krogan Sentinel.

Phantoms are now your ****.

BALANCE! :D


No, I've learned that outside of asari freeze fields, there's really no sure fire way to avoid phantom suckage. Even my paladin got ripped a new one - WHILE I WAS SHIELD SMACKING THE WENCH. Awesome stuff.

In my experience, a Falcon shot is a guaranteed stagger. If you hear even a tiny part of her melee attack though, don't melee her, back away, wait for a clean stagger and then wallop her. Should beat her out 100/100 times. My Krogan's been instakilled through my heavy melee because I made the mistake of charging when I'd interrupted her melee attack which meant she could still sync kill when she recovered.

On more levels, the Krogan is better against Phantoms than the Asari though. Krogans cant be 3 shot killed by them across the map, meaning you'll survive them if they blindside you long enough to hit cover or hit them. Falcon shots don't lose effectiveness after the first shot, Stasis does, eventually becoming useless. Krogan heavy melee is so damaging with the right evos and equipment that it will finish off the Phantom with a single blow or a follow up shot from the Falcon. Tech Armor also works as an effective get off me button (seriously, it's like the Haggar Lariat assist of ME3...) and mine's set to buff melee damage while active which means even more killing power. Lift Grenades and Falcon shots synergise well too, staggering groups of phantoms while lobbing my nades into them means they can't use the hand of denial which, of course, means a lot of dead ladies.

I don't really see any better race against Phantoms, Krogans have the toughness to survive the pew pew, the tools to kill them in hand to hand efficiently and with the right weapons, they're one of the best hands down at killing Phantoms and any mook in general, perhaps the BatSoldier is on par with the Krogans though since i've used him to similar effectiveness. The Shadow has useful tools for killing them but if one sneak attacks you, you're as dead as an Asari.

#187
Star fury

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#188
Cyonan

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MacGarrus wrote...
In my experience, a Falcon shot is a guaranteed stagger. If you hear even a tiny part of her melee attack though, don't melee her, back away, wait for a clean stagger and then wallop her. Should beat her out 100/100 times. My Krogan's been instakilled through my heavy melee because I made the mistake of charging when I'd interrupted her melee attack which meant she could still sync kill when she recovered.

On more levels, the Krogan is better against Phantoms than the Asari though. Krogans cant be 3 shot killed by them across the map, meaning you'll survive them if they blindside you long enough to hit cover or hit them. Falcon shots don't lose effectiveness after the first shot, Stasis does, eventually becoming useless. Krogan heavy melee is so damaging with the right evos and equipment that it will finish off the Phantom with a single blow or a follow up shot from the Falcon. Tech Armor also works as an effective get off me button (seriously, it's like the Haggar Lariat assist of ME3...) and mine's set to buff melee damage while active which means even more killing power. Lift Grenades and Falcon shots synergise well too, staggering groups of phantoms while lobbing my nades into them means they can't use the hand of denial which, of course, means a lot of dead ladies.

I don't really see any better race against Phantoms, Krogans have the toughness to survive the pew pew, the tools to kill them in hand to hand efficiently and with the right weapons, they're one of the best hands down at killing Phantoms and any mook in general, perhaps the BatSoldier is on par with the Krogans though since i've used him to similar effectiveness. The Shadow has useful tools for killing them but if one sneak attacks you, you're as dead as an Asari.


I would say the N7 Paladin is better. The shield doesn't lose effectiveness and CCs the Phantom for far longer, and the Paladin has the durability to survive the mind bullet barrage as well.

I have been sync killed mid-swing before, but my Krogan have also been counter killed while charging. The Paladin can also do it from a distance with Energy Drain -> Snap Freeze to avoid a sync kill.

#189
Bleachrude

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I'm not sure there's a class that actually cant deal with phantoms since the introduction of the acolyte.

For example, for a human adept, a banshee is still a problem even after its barrier is gone (not the special effect...her actual shields/barrier). Same thing with atlases and primes since the poor adept only has warp to deal with armour....

#190
JaimasOfRaxis

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Star fury wrote...

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I'm going to find the illusive man, and I'm going to drown him.

I'm going to drown him in my rage.

#191
Parallax Demon

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Bleachrude wrote...

I'm not sure there's a class that actually cant deal with phantoms since the introduction of the acolyte.

For example, for a human adept, a banshee is still a problem even after its barrier is gone (not the special effect...her actual shields/barrier). Same thing with atlases and primes since the poor adept only has warp to deal with armour....




Yes, the Acolyte helps a lot against Phantoms. But playing as an Adept you want your cooldownrate at 170% or over, so you only equip one gun. Using a gun which have you out of cover for more than two seconds is only viable for the AJ, and not for a fragile AA.

Nobody equips gun X, because it's the best against one specific enemy. You equip the weapon which is the best for your build, not the one which will help you the most against that specific enemy. This is, unless you don't have to worry about your cooldown, so you can equip a backup gun.

Modifié par Parallax Demon, 24 septembre 2012 - 10:34 .


#192
Inabstract

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Star fury wrote...

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As a matter of fact, I do. *gets out Claymore* oh wait...