Darkspawn Companion!.
#26
Posté 23 septembre 2012 - 08:04
#27
Posté 23 septembre 2012 - 08:06
DoomHK wrote...
I like the disciples, although I'm not sure how well one would work as a companion. If they can find a way to prevent it from tainting you and your group, I'd be all for it. I think he'd need a mask or a helm that covers his face when out and about, though.
They handwaved the darkspawn taint's spread in DA:O. There's gallons of blood everywhere because apparently darkspawn have abnormally high blood pressure if the splatter is any indication, but no one other than Alistair and the Warden are immune to it. And no other party member seems affected by it.
But the appearance is probably a bigger problem. I'd love to see an awakened darkspawn as a companion, but at very least, he needs a good wide-brimmed hat
#28
Posté 23 septembre 2012 - 08:33
"You know, before this, all I did was dig tunnels trying to find another Archdemon..."
*crickets tchirp*
"Hello, are you listening to me?"
"Yeahyeah, we know you were a mindless drone, now shut up and be cannon fodder."
#29
Posté 23 septembre 2012 - 10:58
#30
Posté 23 septembre 2012 - 11:04
Darkspawn require to rape and corrupt females from other races to reproduce.The Ethereal Writer Redux wrote...
They cannot co-exist with life
With Thedosians they can. Given how blood magic can actually cure inanimate objects of the Taint and prolong the devastating effects of it in people, the Taint isn't really an issue.
More importantly then what Avernus did with the taint in his own system is that the Architect promised Armaas protection from the Taint. And he had been with them for some time, yet showed no signs of the Taint in his system -- something that the Wardens can sense in people, as Anders shows with Bethany/Carver and Duncan showed with the DE Warden.
So it is indeed possible to coexist with the Darkspawn. It would just take a lot of work.
Also, to the OP: Yes, give me an Awakened Darkspawn companion. I liked them, and while they're learning what to do now with their intelligence and actual morality -- something they have just now started to experience, and are perplexed by and curious about -- they have potential to actually be a race of creatures that can coexist with humanity, if they so choose.
#31
Posté 23 septembre 2012 - 11:15
#32
Posté 23 septembre 2012 - 11:26
#33
Posté 23 septembre 2012 - 11:37
I wonder...how does the romance scene play out? who will be on top?
Modifié par Parmida, 23 septembre 2012 - 11:39 .
#34
Posté 23 septembre 2012 - 11:38
How would that even make sense lore wise?
#35
Posté 23 septembre 2012 - 09:47
#36
Posté 23 septembre 2012 - 09:48
Knight of Dane wrote...
Darkspawn require to rape and corrupt females from other races to reproduce.
They don't require it. They just do it, and that's just when they're in their primitive non-sentient state.
David Gaider said that they have immortality -- but not invulnerability -- due to the Taint. This is supported by the Ancient Darkspawn and Corypheus/the Architect. They've been alive for centuries and centuries.
So they don't need to reproduce.
And I still maintain we should see a female-esque Darkspawn -- since all Darkspawn are apparently male in physiology and voice it could be a new breed of Darkspawn, perhaps from the Fex -- so that Darkspawn can get married to other Darkspawn and have little Darkspawn babies.
No more broodmothers and they can all live happily, tainted after!
Modifié par The Ethereal Writer Redux, 23 septembre 2012 - 09:52 .
#37
Posté 23 septembre 2012 - 09:48
#38
Posté 23 septembre 2012 - 09:52
What is a Fex?The Ethereal Writer Redux wrote...
Knight of Dane wrote...
Darkspawn require to rape and corrupt females from other races to reproduce.
They don't require it. They just do it, and that's just when they're in their primitive non-sentient state.
David Gaider said that they have immortality -- but not invulnerability -- due to the Taint. This is supported by the Ancient Darkspawn and Corypheus/the Architect. They've been alive for centuries and centuries.
So they don't need to reproduce.
And I still maintain we should see a female-esque Darkspawn -- since all Darkspawn are apparently male in physiology and voice it could be a new breed of Darkspawn, perhaps from the Fex -- so that Darkspawn can get married to other Darkspawn and have little Darkspawn babies.
No more broodmothers and they can all live happily, tainted after!
#39
Posté 23 septembre 2012 - 09:55
#40
Posté 23 septembre 2012 - 09:59
The Ethereal Writer Redux wrote...
Easily solvable. As the Architect and his Darkspawn friends promised Armaas protection from the Taint -- protection he certainly got -- then our Darkspawn companion could come with some form of Darkspawn enchanted item that nullifies his spread of the taint. Something he would wear at all times.
Assuming, of course, said protection can be enchanted into an item. It was never elaborated on much.
It's not solvable. The darkspawn are quite literally toxic to every non-darkspawn being and propagate themselves through an incredibly horrifying form of rape. This isn't really about gaining insight into darkspawn culture - since there doesn't even seem to be any - and mostly just about spending time with awakened darkspawn, which are a more dangerous threat than the archdemon led blight*!
There's really no hope for co-existence. The geth we could leave alone - but the darkspawn need a supply of non-darkspawn women just to continue making more of themselves.
** The blight is just a mass horde of darkspawn spreading through the land. The archdemon is dangerous because it "controls" the horde. But if the horde can think for itself *then everything is screwed*.
#41
Posté 23 septembre 2012 - 10:01
The Hierophant wrote...
What is a Fex?
That is the question isn't it? David Gaider once said the jungles of Seheron are home to a race of people called the Fex, but never has any real information aside from that been given.
So I'm curious as to whether or not they still exist in the lore, and if so just what is a Fex?
For all we know they're a race of sentient cucumbers.
......
Coming soon: the next game in the Dragon Age franchise. Prepare to fight off hordes of evil creatures native to the lands of the Qunari. This new installment will be beyond your wildest imaginations, and nothing will ever compare to it.
Prepare for....
*in a deep, rough, and gravel-like voice*
Dragon Age: Veggietales!
(That's probably the twelfth time I've made that joke.)
Modifié par The Ethereal Writer Redux, 23 septembre 2012 - 10:01 .
#42
Posté 23 septembre 2012 - 10:03
In Exile wrote...
The Ethereal Writer Redux wrote...
Easily solvable. As the Architect and his Darkspawn friends promised Armaas protection from the Taint -- protection he certainly got -- then our Darkspawn companion could come with some form of Darkspawn enchanted item that nullifies his spread of the taint. Something he would wear at all times.
Assuming, of course, said protection can be enchanted into an item. It was never elaborated on much.
It's not solvable. The darkspawn are quite literally toxic to every non-darkspawn being and propagate themselves through an incredibly horrifying form of rape. This isn't really about gaining insight into darkspawn culture - since there doesn't even seem to be any - and mostly just about spending time with awakened darkspawn, which are a more dangerous threat than the archdemon led blight*!
There's really no hope for co-existence. The geth we could leave alone - but the darkspawn need a supply of non-darkspawn women just to continue making more of themselves.
** The blight is just a mass horde of darkspawn spreading through the land. The archdemon is dangerous because it "controls" the horde. But if the horde can think for itself *then everything is screwed*.
You were just presented with a viable solution to preventing taint spread. A magic item that prevents taint spread.
Darkspawn are for all intents and purposes, immortal(in the ageless sense). They do not need to reproduce. The Architect demonstrated no interest in destroying the people of Thedas. The danger inherent in darkspawn is that they mindlessly try to kill everyone. Sentience does not make a person dangerous to the world, otherwise humans, elves, dwarves, qunari, etc. are all a more dangerous threat than the archdemon that lead the blight. Trying to kill everyone is what makes a darkspawn dangerous, and they don't try to do that once awakened.
#43
Posté 23 septembre 2012 - 10:04
The Ethereal Writer Redux wrote...
They don't require it. They just do it, and that's just when they're in their primitive non-sentient state.
David Gaider said that they have immortality -- but not invulnerability -- due to the Taint. This is supported by the Ancient Darkspawn and Corypheus/the Architect. They've been alive for centuries and centuries.
Darkspawn are ageless. So what? They can die. They can think for themselves. What if they get into a darkspawn war (either with each other, or with other races?) Should they just choose genocide? Will they?
What if they like it? How are you going to stop them? War?
#44
Posté 23 septembre 2012 - 10:05
#45
Posté 23 septembre 2012 - 10:07
In Exile wrote...
It's not solvable. The darkspawn are quite literally toxic to every non-darkspawn being
Armaas, the man who was given protection from the Taint by the Darkspawn, would beg to differ. And considering the Warden can't say "I sense the Taint in you" as all Wardens are capable of doing, I'd say he did get protection from the Taint.
In Exile wrote...
and propagate themselves through an incredibly horrifying form of rape.
Which isn't actually necessary, as David Gaider has said in the past that the Taint sustains the Darkspawn. Supported by, as I said, Corypheus, the Architect, and the Ancient Darkspawn.
And, apparently, Larius says the same thing.
So creating broodmothers isn't a necessity unless they actually want more Darkspawn brothers in their sentience. They don't need to do it to survive.
This isn't really about gaining insight into darkspawn culture - since there doesn't even seem to be any - and mostly just about spending time with awakened darkspawn, which are a more dangerous threat than the archdemon led blight*!
There's really no hope for co-existence. The geth we could leave alone - but the darkspawn need a supply of non-darkspawn women just to continue making more of themselves.
Only if they so choose, as per the lore the Darkspawn are not prone to death by aging.
** The blight is just a mass horde of darkspawn spreading through the land. The archdemon is dangerous because it "controls" the horde. But if the horde can think for itself *then everything is screwed*.
Only if they choose to fight humanity. Personally, I'd rather give someone the chance at compromise and negotiation rather then spend an eternity fighting a mindless monster.
And considering we have no idea what will happen when all of the Old Gods are slain, it could be argued that one possibility is that all of the Darkspawn will become sentient. And as a result, go mad from having no Song of the Old Gods playing in their heads and from the confusion of what the hell is happening.
Whereas with the Architect's plan, he can slowly get them to embrace their sentience and understand morality, especially with his talks with the Wardens of what should and shouldn't be done -- as Avernus' notes in DAII seem to indicate that they are corresponding.
#46
Posté 23 septembre 2012 - 10:07
Vandicus wrote...
You were just presented with a viable solution to preventing taint spread. A magic item that prevents taint spread.
No. Someone hypothesized that it would be possible to create a magic item that if the darkspawn chose to wear it would keep it from spreading the taint.
That's not a solution.
Darkspawn are for all intents and purposes, immortal(in the ageless sense). They do not need to reproduce. The Architect demonstrated no interest in destroying the people of Thedas.
You're just wrong. The endline plan of the Architect is to turn every single being in Thedas into a ghoul or Grey Warden. That means extiction, either through sterility or the more unfortunate implications of being a ghoul.
The danger inherent in darkspawn is that they mindlessly try to kill everyone.
No. The danger of the darkspawn is that they are toxic and they breed through rape.
Sentience does not make a person dangerous to the world, otherwise humans, elves, dwarves, qunari, etc. are all a more dangerous threat than the archdemon that lead the blight. Trying to kill everyone is what makes a darkspawn dangerous, and they don't try to do that once awakened.
The hell they don't. The Mother in DA:A begs to differ. As to the disciplies that hunted and killed the elves in DA:A to start a war with the humans.
#47
Posté 23 septembre 2012 - 10:07
This is what imagine a fex to look like...The Ethereal Writer Redux wrote...
The Hierophant wrote...
What is a Fex?
That is the question isn't it? David Gaider once said the jungles of Seheron are home to a race of people called the Fex, but never has any real information aside from that been given.
So I'm curious as to whether or not they still exist in the lore, and if so just what is a Fex?
For all we know they're a race of sentient cucumbers.
......
Coming soon: the next game in the Dragon Age franchise. Prepare to fight off hordes of evil creatures native to the lands of the Qunari. This new installment will be beyond your wildest imaginations, and nothing will ever compare to it.
Prepare for....
*in a deep, rough, and gravel-like voice*
Dragon Age: Veggietales!
(That's probably the twelfth time I've made that joke.)
#48
Posté 23 septembre 2012 - 10:15
In Exile wrote...
Vandicus wrote...
You were just presented with a viable solution to preventing taint spread. A magic item that prevents taint spread.
No. Someone hypothesized that it would be possible to create a magic item that if the darkspawn chose to wear it would keep it from spreading the taint.
That's not a solution.Darkspawn are for all intents and purposes, immortal(in the ageless sense). They do not need to reproduce. The Architect demonstrated no interest in destroying the people of Thedas.
You're just wrong. The endline plan of the Architect is to turn every single being in Thedas into a ghoul or Grey Warden. That means extiction, either through sterility or the more unfortunate implications of being a ghoul.The danger inherent in darkspawn is that they mindlessly try to kill everyone.
No. The danger of the darkspawn is that they are toxic and they breed through rape.Sentience does not make a person dangerous to the world, otherwise humans, elves, dwarves, qunari, etc. are all a more dangerous threat than the archdemon that lead the blight. Trying to kill everyone is what makes a darkspawn dangerous, and they don't try to do that once awakened.
The hell they don't. The Mother in DA:A begs to differ. As to the disciplies that hunted and killed the elves in DA:A to start a war with the humans. [/i][i]
You were presented with a viable solution. There is no evidence to suggest that such a device is impossible, so it is as simple as having the writers add it to the story(much like they add anything to the story).
Identifying a subsect of a group of people and generalizing their decisions to the whole is not a rational argument against the whole.
By that logic, Anders blew up the Chantry and sought to provoke war between the Chantry and mages. Anders is a mage. Therefore all mages seek to start a war with the Chantry.
That is not a sound form of reasoning. Darkspawn, after being awakened can make their own choices. They are no more dangerous than any member of any other race.
Grey Wardens aren't sterile. OGB is had with a Grey Warden. Also it is uncertain whether the Architect continues to pursue that particular plan for peace after the events in the novel.
There is no evidence to suggest that Awakened Darkspawn are interested in producing progeny. There is only evidence that mindless darkspawn seek to produce progeny.
#49
Posté 23 septembre 2012 - 10:15
Except for that instance in a little book where he reveals that plan is to taint all of thedas.Vandicus wrote...
In Exile wrote...
The Ethereal Writer Redux wrote...
Easily solvable. As the Architect and his Darkspawn friends promised Armaas protection from the Taint -- protection he certainly got -- then our Darkspawn companion could come with some form of Darkspawn enchanted item that nullifies his spread of the taint. Something he would wear at all times.
Assuming, of course, said protection can be enchanted into an item. It was never elaborated on much.
It's not solvable. The darkspawn are quite literally toxic to every non-darkspawn being and propagate themselves through an incredibly horrifying form of rape. This isn't really about gaining insight into darkspawn culture - since there doesn't even seem to be any - and mostly just about spending time with awakened darkspawn, which are a more dangerous threat than the archdemon led blight*!
There's really no hope for co-existence. The geth we could leave alone - but the darkspawn need a supply of non-darkspawn women just to continue making more of themselves.
** The blight is just a mass horde of darkspawn spreading through the land. The archdemon is dangerous because it "controls" the horde. But if the horde can think for itself *then everything is screwed*.
You were just presented with a viable solution to preventing taint spread. A magic item that prevents taint spread.
Darkspawn are for all intents and purposes, immortal(in the ageless sense). They do not need to reproduce. The Architect demonstrated no interest in destroying the people of Thedas. The danger inherent in darkspawn is that they mindlessly try to kill everyone. Sentience does not make a person dangerous to the world, otherwise humans, elves, dwarves, qunari, etc. are all a more dangerous threat than the archdemon that lead the blight. Trying to kill everyone is what makes a darkspawn dangerous, and they don't try to do that once awakened.
Modifié par Knight of Dane, 23 septembre 2012 - 10:16 .
#50
Posté 23 septembre 2012 - 10:16
In Exile wrote...
No. Someone hypothesized that it would be possible to create a magic item that if the darkspawn chose to wear it would keep it from spreading the taint.
That's not a solution.
It was based, however, on actual in-game dialogue and the lack of the Warden being able to refute the idea of Armaas being protected from the Taint.
So it had a good foundation.
In Exile wrote...
You're just wrong. The endline plan of the Architect is to turn every single being in Thedas into a ghoul or Grey Warden. That means extiction, either through sterility or the more unfortunate implications of being a ghoul.
That was his plan in the Calling. His plan has changed substantially in the ensuing years. His original plan was targeted on the people of Thedas. His new plan is targeted on his own people.
In Exile wrote...
The hell they don't. The Mother in DA:A begs to differ. As to the disciplies that hunted and killed the elves in DA:A to start a war with the humans.
The Messenger would beg to differ that all Darkspawn are going to be omnicidal maniacs.
I'd even go so far as to say the Withered would beg to differ.





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