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Darkspawn Companion!.


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#76
Guest_Trista Faux Hawke_*

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heh. taint.

#77
Lokiwithrope

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I started a thread on this. Head over there.

#78
Inquisitor Recon

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Trista Faux Hawke wrote...
heh. taint.


Yeah, how are there no darkspawn LI demands in this topic?

#79
Auintus

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The Messenger's presence only results in remote incidents of the taint, and he was able to wander around without anyone realizing what he was. Yes, I would like a Disciple companion. Probably not an LI though.

#80
TEWR

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Trista Faux Hawke wrote...

heh. taint.


http://t3.gstatic.co..._jLWAziqEDbp9KR

We must master our taint... or die trying.

#81
Vandicus

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The Ethereal Writer Redux wrote...

Trista Faux Hawke wrote...

heh. taint.


http://t3.gstatic.co..._jLWAziqEDbp9KR

We must master our taint... or die trying.


Duncan can make anything sound cool, much like Batman can make anything funny. 

#82
Dave of Canada

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The Ethereal Writer Redux wrote...

Trista Faux Hawke wrote...

heh. taint.


http://t3.gstatic.co..._jLWAziqEDbp9KR

We must master our taint... or die trying.


Submit yourself to the taint.

Modifié par Dave of Canada, 24 septembre 2012 - 03:21 .


#83
TEWR

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Dave of Canada wrote...

Submit yourself to the taint.


LOL it's been a while since I last saw that. That's always hilarious.

#84
TEWR

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Vandicus wrote...

Duncan can make anything sound cool, much like Batman can make anything funny.


Duncan is Batman.

#85
In Exile

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The Ethereal Writer Redux wrote...
Dalish healing magic amplified by lyrium or blood can cleanse inanimate objects of the Taint.


Ah, so all we might need is potentially infinite lyrium (or blood, which we do have) and the hope that living things already infected with the taint (i.e., ghouls) work like objects.

You're assuming that coexisting peacefully means living next door to the Darkspawn with them as your neighbors. It doesn't. It can, but that's the harder path.


It's the insane path. Darkspawn aren't sentient. They might be - but there's no need to allow that scenario to pan out.

They don't taint the sky.


You're wrong. From the DA wiki (also, from the DA:O opening video, when Duncan looks over the horizon and sees the storm clouds):

With each passing day, a blight grows. The earth itself withers and
dies; the land is leeched of moisture, turning everything dry and brown.
The sky fills with rolling black clouds that block out the sun, making
it easier for the darkspawn to surface.


This is also why Denerim has the type of lighting that it does (i.e., that dim, reddish hue).

See above, where I said they don't have to live next door to Thedosians to coexist with them. Just devote off a large section of Deep Roads that is already tainted to them, and establish a clear boundary. The Taint only spreads with the advance of Darkspawn.


And what if the darkspawn decide they don't want to be in the Deep Roads? What if they decide they want to rape and mutate women freely under the sky?

If killed by a blade or other weapon that causes grievous harm to the body. I said they were immortal, but not invulnerable. They can live forever in the aging sense of the notion of immortality.

They won't die by age. They can die if they're stabbed, crushed, maimed, burned, or suffer any other sort of harm to the body.


That's irrelevant. You're acting like the major cause of death for a sentient species is age (or disease). War. Crime. Conflict. All of that kills. And even if the darkspawn are a united culture (instead of separate bands of tribes) they'll have crime and violent offenders.

And over several of our generations, they'll be wiped out.

Considering there are many, many Darkspawn, it'd take a long time for them to die out.

And also, all the more reason to have a new race of Darkspawn that are female in physiology and voice! They get married to one another and have happy little Darkspawn babies.


So you want fan-fiction to be true for you to win an internet argument?

Look - there are lots of darkspawn. But over time, they'll become extinct. It's a mathematical inevitability unless they rape. You're ignoring this very fundamental point. Okay, they'll go extict in a thousand years. Why should the darkspawn want to do this for non-darkspawn?

Given how the average constitution of a Hurlock is superior to that of a human, they won't die so easily. In fact, it's been made canon in the lore that the average Hurlock is easily a match for a dozen soldiers.

So it seems they can suffer a lot of damage and still live. Though they are obviously not immune to death from injuries.


Who cares? A hurlock is still not a big threat to another hurlock. All you need is a darkspawn tribal war and suddenly you have roving bands of rapists kidnapping women.

Corypheus has no idea what the hell is going on in today's society. He is literally under the assumption that he's still in the Imperium of Old and that the Old Gods' Temples are still around.

Besides, he's also still operating off of the mindset of the Magisters: everyone's a slave to me! He's obviously a threat, so long as he continues to believe such things.

The Architect, however, isn't.


The Architect is a threat that is a thousand times more dangerous than Cory. He can make darkspawn sentient and cause blights! That you hope really hard he's totally a nice guy, and you hope really hard that darkspawn are going to be cuddly and nice and refuse rape is not a justification. 

Grey Wardens don't turn into Darkspawn. They turn into Ghouls.

And that was his plan. As I said on the previous page, his plan has shifted focus. Instead of targeting the people of Thedas and wanting to Taint them all, he's focused on his own people and making them sentient enough to live safely with Thedas -- though not as next door neighbors.


We've seen what happened with the Mother. She's the best example: she has free will and doesn't want to be free! So what do you do then? What if there are no archdemons and the darkspawn still go insane? Now we have an endless blight - and there's no more magic bullet like killing the archdemon.

Sometimes, not everyone can get along. The darkspawn aren't the geth.

#86
In Exile

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Vandicus wrote...
That seems rather strange, in light of Loghain's comment about expecting grandchildren. Do you have the source'd comment? Well those Fereldans are going to have one rough time of it. Civil War, then blight, then probably another civil war for control of the throne.


It's just a fan theory, basically Bioware's way of not having a heir for Ferelden, which adds more ground as to why Orlais would invade.

#87
Auintus

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Dave of Canada wrote...

Submit yourself to the taint.


That army of Duncan is probably more terrifying than the darkspawn.

#88
In Exile

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The Ethereal Writer Redux wrote...

Given how blood magic can affect the progression of the Taint in living beings and amplify Dalish healing magic to cleanse inanimate objects of the Taint, it could reasonably be assumed that -- through careful experimentation -- one could render the Taint in Darkspawn completely nullified.


Or it could be assumed that the only end to that progression is to become exactly what Cory is. Or maybe that if you mix blood magic and the taint too much, you explode. Or turn into a large flower. Or a cat.

In that, they no longer become toxic.


Or they become super toxic and the mega-blight kills everything on Thedas inside of a year. You can't risk the life of every single non-darkspawn on Thedas based on the hope that some Dalish magic is a super panacea.

Which would be something I'd expect Avernus to do alongside the Architect. That said, there has never been a case of anatomical study of a Darkspawn or even applications of such types of magic on the Darkspawn to see if they're tainted.

And yet... Fiona's free of the Taint in her system.


You're trying really hard with to write fan-fiction.

What if the end of that progression is the absolute destruction of the darkspawn (because, by removing the taint, you remove what sustains them)? What do you think the Architect (or other awakened) would do if they learned we have a nuke to their existence?

This is all just speculation that you're trying to play with to say that there's a chance to co-exist, but it's nonsense. The darkspawn are anathema to life. If they're really nice and if they if they choose to never reproduce and if they choose to be cured of the taint and if they don't go nuts like the Mother and...

... the list just goes on.

He's hardly insane. Or an Abomination.

He has a rudimentary understanding of human nature and morality, but that can be addressed in talks with him.


He's clearly insane by our standard. At best, he's the worst kind of sociopath. He might well be sadistic. He's clearly manipulative.

You're back to "if we assume that everything ideal happens, then we can coexist". What if the Architect doesn't give a flying fudge about what you have to say? Even he does, why does it matter? Thousands, hundreds of thousands of awakened have to believe the same thing.

And as the mother proves, the Architect is irrelevant.

Common sense eludes whoever wrote that, at least on the part of why he'd bring an army with him. Would a lone Darkspawn be given the time of day -- especially if he was a new type of Darkspawn, i.e sentient -- by the Wardens? Or would he be slain on sight, especially if he traversed through the open countryside and was demonstrating something new?


Well, let's see. How do humans deal with this? Oh, right. Not wage siege f-ing warfare when they're looking to negotiate. The architect can send messengers quite easily. That's what the Messenger was.

Catch a bloody ghoul and send that. Write a letter. Waive a white flag. Play musical instruments. There are a ridiculous number of possibe approaches to starting to negotiate without bringing an army to a military fortress.

The latter is likely, and it would take the orders of someone who's had several dealings with Awakened Darkspawn to be willing to parlay with them.

So his arriving with an army with him was a measure of self-defense, should the expected outcome of a Darkspawn going to the Wardens for a peace talk.


Self-defence my ass. The Wardens were being massacred. If it wasn't for The Warden getting there fast enough, there woudn't have been a soul left alive at Vigil's keep. The Wardens were outnumbered, outmatched and absolutely massacred.

The darkspawn were bleeding through underground tunnels to Vigil's keep, past the defensive perimetre. This was a cold, calculated and premeditated attack designed to catch the Warden.

Which is exactly what the Architect did to you in the mines. And you still haven't addressed how the darkspawn massacred elves for ****s and giggles during that quest.

As for the survivor's accounts, I'd have to hear both Rowland's and Keenan's actual words to be able to address that, as I really don't want to boot up Origins again just to hear what they say. All I can say is that the Withered himself says "We are wishing no more death then is necessary", indicating that yes... he was acting in self-defense.


Wow. It says that. Well, golly gee! That makes it so much better for all of the fleeing humans who were brutally massacred. Their deaths were necessary.

If a youtube video exists of Keenan's/Rowland's words on the matter, I may change my stance from "Self-Defense to what the Wardens did" to "A pre-emptive strike of self-defense based on the history that Darkspawn are slain on sight".


This is ridiculous.

Modifié par In Exile, 24 septembre 2012 - 04:10 .


#89
Last Vizard

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Can't the darkspawn corrupt people by spitting in their mouth or something? remember a very disturbing journey through caves where some dwarf was singing about what happened when the darkspawn took people...

Yeah, I'm not too big on having a plague bearer in my squad who could infect everyone by continually spitting in the stew each night.

#90
TEWR

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[quote]In Exile wrote...

Ah, so all we might need is potentially infinite lyrium (or blood, which we do have) and the hope that living things already infected with the taint (i.e., ghouls) work like objects. [/quote]

Well we should at least try it a few times on a few ghouls and find a definitive answer instead of just saying "Nope! Can't happen!".

I'd rather know for a fact that it's not possible so I can make better decisions then have someone say "We shouldn't do this at all, because it won't work" and never really know if it would work.

And again, Armaas was promised protection from the Taint. Protection he certainly got, as the Warden cannot say "Then why do I sense the Taint in you" towards him.

It seems, based on Fiona and Armaas, that Darkspawn magic has an effect on the Taint. Sort of an antivenom crafted from venom type of deal.

[quote]
It's the insane path. Darkspawn aren't sentient. They might be - but there's no need to allow that scenario to pan out. [/quote]

Actually, they are sentient. Or is it sapient? I always get the two mixed up. At any rate, they can act with judgement no matter what and they can feel genuine emotions, given enough time to come to grips with their new reality. 

Even if you kill the Architect, the Disciples still exist -- confirmed by Nathaniel Howe in DAII.

There's nothing stopping them from using the Architect's journals and research from continuing his work.




[quote]You're wrong. From the DA wiki[/quote]

The wiki is hardly a bastion of accuracy on matters they don't provide a source for. Unless it was said in-game or by WoG, saying they taint the sky based on what we see is an interpretation. Nothing more.

It's an exceedingly likely one, though. But without explicit confirmation it's just them trying to make sense of it all.

 




[quote](also, from the DA:O opening video, when Duncan looks over the horizon and sees the storm clouds):[/quote]

Eh, I always took that as an indicator of the impending battle as opposed to them tainting the sky. Also, rule of cool.


[quote]
With each passing day, a blight grows. The earth itself withers and
dies; the land is leeched of moisture, turning everything dry and brown.
The sky fills with rolling black clouds that block out the sun, making
it easier for the darkspawn to surface.


This is also why Denerim has the type of lighting that it does (i.e., that dim, reddish hue). [/quote]

Again though, I'd need to be explicitly told by Gaider or some other dev, or even an in-game account, that More Darkspawn = Blackened sky all the time.

At any rate, I'll concede this point, but I'd prefer to be told by the devs themselves as opposed to an interpretation from the wiki which, while it makes sense, is not actually lore (yet).






[quote]And what if the darkspawn decide they don't want to be in the Deep Roads? What if they decide they want to rape and mutate women freely under the sky? [/quote]

Then you launch a war with them. They're already doing all of this in a mindless state, and in that state they have been slowly annihilating the Dwarves for centuries.

Sure making them intelligent makes things trickier, to say the least. But leaving them in such a state of mindlessness doesn't help things either. You're never going to be able to fully eliminate the Darkspawn, no matter their level of intelligence.

If you could, then the Wardens and Dwarves would've killed the Darkspawn in the Deep Roads centuries ago and we would all be living the Weisshaupt dream for real.


[quote]

So you want fan-fiction to be true for you to win an internet argument?[/quote]

I was being facetious. While I'd like it to happen simply because... well... it'd be funny, I wasn't actually using it as a serious counterpoint. It was meant to be taken as a little joke.

[quote]
Look - there are lots of darkspawn. But over time, they'll become extinct. It's a mathematical inevitability unless they rape. You're ignoring this very fundamental point. Okay, they'll go extict in a thousand years. Why should the darkspawn want to do this for non-darkspawn?
[/quote]

I'm not ignoring it. I'm just not addressing it in my posts. I've considered it, and if it happens then yes, they damn themselves.

I'd rather give them the chance as opposed to labeling them with some generalization that may or may not prove true.

Because, you know, that's how we got to where Thedas is now. All mages are evil or weak-willed or just dumbasses is what led to the current state with sentient/sapient beings. And they've launched a world war that's tearing apart Thedas, the Room style.

And given the massive scale of death that's happening and the fact that the Taint can be weaponized against the dangers of the Fade -- see Avernus' research and comments -- who's to say sentient/sapient Darkspawn can't help here?

Which is.. you know... the original point of the thread. Petitioning Bioware for a Darkspawn companion.



[quote]

The Architect is a threat that is a thousand times more dangerous than Cory. He can make darkspawn sentient and cause blights![/quote]

He learned from the mistake of trying his Joining on Urthemiel. While what he did was a boneheaded move, I don't see why he'd try it again now that he knows "Going up to an Old God? Always bad."

And he used his sentient Darkspawn to take down the Mother's forces without resorting to kidnapping women and raping them, despite the fact that he was losing. The Dwarven Broodmothers we encounter were protected by The Lost, a servant of the Mother.

And the Mother was always a broodmother prior to the Architect finding her. He only tried his Joining on her, and it backfired horribly.

Which he now knows isn't something to be done again.




[quote] That you hope really hard he's totally a nice guy, and you hope really hard that darkspawn are going to be cuddly and nice and refuse rape is not a justification.  [/quote]

It's an argument. I never said it justifies it. It should, however, lead one to start questioning the nature of the eternal conflict. If the Messenger and the Architect both show noble intentions -- even if the latter pursues questionable methods, at the very least -- and put up a decent argument to consider the notion, well... it damn well better be thought about.



[quote]
We've seen what happened with the Mother.[/quote]

Not a Darkspawn. She's a Ghoul, and one that after seeing what she now was became wracked with madness.

He even recognizes how it was a horrible thing to do and won't ever work on other broodmothers. It was a mistake yes. But he learned from it.

[quote]
Or it could be assumed that the only end to that progression is to become exactly what Cory is. Or maybe that if you mix blood magic and the taint too much, you explode. Or turn into a large flower. Or a cat. [/quote]

This is silly. I'm trying to make a point using in-game evidence and you're basically refuting it by going "Nope, uh-uh. It won't happen because I say it won't."




[quote]Or they become super toxic and the mega-blight kills everything on Thedas inside of a year. You can't risk the life of every single non-darkspawn on Thedas based on the hope that some Dalish magic is a super panacea.[/quote]

Isolated experimentation to ascertain the truth of these hypotheses.

If you don't try at all, you'll always fail.

Also, they wouldn't become "super-toxic". If blood magic and Dalish healing magic amplified the potency of the Taint, then Avernus would have long since been a Ghoul and died from a demonic invasion and Merrill's shard would be tainted still.

Which, you know, is not the case for either.




[quote]You're trying really hard with to write fan-fiction[/quote]

Fiona is free of the Taint. That's not speculation or fan-fiction. That's undeniable fact. And I also said that while I'd expect Avernus to do anatomical studies of the Darkspawn, it's never been done before -- or known to be done, at any rate. So I acknowledged that it has no in-game basis and while it's in sync with his character it hasn't happened.

I'm speculating as to who and what might be done using in-game evidence. If you don't want to say "Well that would be interesting if that happened" or "Yes, I see that you're using A to support your stance, though I disagree with it still" or even "Yes, that is in sync with what we know of him" then this is really pointless. You're not interested in a discussion then.

You're not really addressing my posts. You're just dancing around them, trying to defeat my stance with an "LOL nope"

I'm not saying that it's an argument for it. I'm saying that it's a possible after-event of doing such a thing, based on in-game evidence.

Avernus and the Architect have clearly been trading research and learning from each other, though not directly. This isn't up for debate. Avernus says so in his letter to the Wardens in DAII, along with finding out something that prompted someone to move against the Wardens by hiring thugs.

[quote]This is all just speculation that you're trying to play with to say that there's a chance to co-exist, but it's nonsense. The darkspawn are anathema to life. If they're really nice and if they if they choose to never reproduce and if they choose to be cured of the taint and if they don't go nuts like the Mother and...

the list just goes on.[/quote]

Have I ever tried to say "My speculation is fact. Deal with it"? Nope. It's obviously speculation. I don't have much information to go off of, and what I do have leads me to develop theories and speculation on what might happen.

I can't predict the future. Neither can you. I can however safely state that, so long as the Darkspawn remain mindless, two more Blights are bound to occur.

What happened in Amaranthine can't even be classified as a pseudo-Blight. It's, at most, a massive skirmish -- something Darkspawn have always done outside of Blights.

[quote]What if the end of that progression is the absolute destruction of the darkspawn (because, by removing the taint, you remove what sustains them)? What do you think the Architect (or other awakened) would do if they learned we have a nuke to their existence?
[/quote]

If they damn themselves by launching a war, we deal with them. If we discover the secret to nuking them and it prompts them to retaliate en masse, then we use it against them.

[quote]He's clearly insane by our standard. At best, he's the worst kind of sociopath. He might well be sadistic. He's clearly manipulative.

[/quote]

He's lived an extremely sheltered life. And he does care for people, as we see with Utha and Seranni. He just needs to get out more.

He's manipulative, I'll grant you that. But then again, so are a lot of people in Thedas. Morrigan, Dog, Leliana, Zevran, Howe, Anora, etc.

Manipulation isn't really a unique thing in Thedas.




[quote]Well, let's see. How do humans deal with this? Oh, right. Not wage siege f-ing warfare when they're looking to negotiate. The architect can send messengers quite easily. That's what the Messenger was. [/quote]

And he was about to be slain on sight, just for moving alone and despite wishing for peace talks. It's only if the Warden -- who has had a few dealings with both sides of the Awakened Darkspawn -- speaks up that he even gets a chance to speak.

The Orlesian Wardens however, operated off of a Shoot first, ask questions later mentality, as the canon Machinima detailing Kristoff's work in the field prior to the BlackMarsh illustrates to us.



[quote]
Catch a bloody ghoul and send that. Write a letter. Waive a white flag. Play musical instruments. There are a ridiculous number of possibe approaches to starting to negotiate without bringing an army to a military fortress.
[/quote]

I didn't say the attack was condoned. I said they were brought with him as an insurance measure.

Waving a white flag wouldn't do much. At most, someone would see it and think "Where'd that Darkspawn get a flag? No matter, kill it."

Seriously, I doubt that matters that work well for humans and other non-Darkspawn would work for Darkspawn, because the Wardens and the soldiers operate off of a "Shoot first, ask questions later" mentality.

And if they kill the messengers he sends and never respond to the message (repeatedly, let's assume) then what's to stop him from just giving up and lauching secret raids on Warden outposts or taking people anyway because the Wardens wouldn't give him the time of day?

Bringing an army as an insurance measure was, in fact, sound based on the history between the two races. The attack, if it was indeed a sneak-attack/pre-emptive strike, wasn't. It was detrimental to the goals of the Architect -- peace -- and was taken too far by the Withered.




[quote]Self-defence my ass. The Wardens were being massacred. If it wasn't for The Warden getting there fast enough, there woudn't have been a soul left alive at Vigil's keep. The Wardens were outnumbered, outmatched and absolutely massacred. [/quote]

And they were fighting to the last. People were still fighting and they were dying as a result.

Though the Withered did kick an unarmed soldier off the roof... so fair point. They did go too far and pushed self-defense to the point of obliteration, aside from the Seneschal and the Warden wanting to be spared by their leader.

[quote]
The darkspawn were bleeding through underground tunnels to Vigil's keep, past the defensive perimetre. This was a cold, calculated and premeditated attack designed to catch the Warden. [/quote]

Not really. The Darkspawn were known to inhabit the Deep Roads and they could hardly tell that the Wardens didn't keep their own fortress' lower reaches stationed.

It's said that the Wardens didn't sense them until they were already in the Keep's walls -- whether they had killed anyone during this time isn't clarified IIRC, though they had tainted people by proximity -- and immediately ordered a counteroffensive.

Who struck the first blow isn't really clarified on. There's evidence, however, to believe either scenario. Could've been the Wardens, could've been the Darkspawn.

You believe the former, I believe the latter -- due in part to not being able to remember Rowland's/Keenan's statements.

[quote]
Which is exactly what the Architect did to you in the mines[/quote]

And he didn't kill you did he? He actually had to have an insurance measure just so you wouldn't kill him on sight.

He restrained you, took your blood, and rendered you unconscious yes. All things that don't lend themselves well to peace talks.

But it's not like he didn't have his reasons for doing it. It's not like he was trying to be a douchebag to you.

[quote]. And you still haven't addressed how the darkspawn massacred elves for ****s and giggles during that quest.
[/quote]

It's unfortunate yes, to put it mildly. I don't condone what they did, but Seranni's presence has had an influence on the Darkspawn and how they act -- something that happened after the Seeker killed people for lulz.

So it's possible that while one horrific instance occurred, something good did come out of it. The Darkspawn now have a person near them who can actually talk and educate them on how to live in the world.




[quote]Wow. It says that. Well, golly gee! That makes it so much better for all of the fleeing humans who were brutally massacred. Their deaths were necessary.[/quote]

I never said I 100% agreed with his methods of pursuing self-defense. Only that, in his mind, he was acting in self-defense and I'd argue that he didn't really cross the borders into outright massacre for a while.

Then when we see him kick off an unarmed soldier from a rooftop, well, it's safe to say he hasn't exactly been doing self-defense as we'd define the notion today for a while. He was excessive in that regard.

Him bringing an army with him is the only thing I can justify, due to the history between Darkspawn and Thedosians.

If he launched the first blow, then while it was self-defense in his mind it wasn't conducive to the Architect's goals. If he was attacked and responded in kind, then it was self-defense that I can justify.

Up until the point where innocents and people that surrendered started getting killed.

[quote]In Exile wrote...

This is ridiculous.
[/quote]

I didn't say I condoned it, if he launched the first blow. I don't. I should've said though, that it was a pre-emptive strike of self-defense in his mind.

Modifié par The Ethereal Writer Redux, 24 septembre 2012 - 08:25 .


#91
Reznore57

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I think the idea of darkspawn living happily with humans , elves whatever is really naive.

And i don't think it's possible to cure them of the taint.They're rotting corpse , the taint is the very reason they are alive in the first place.
The Architect never talks about curing the taint , but to taint everybody...and just get rid of the annoying sound of the siren call.

That's his plan . A world made of ghouls .A world that will be fully tainted .
IMHO , it's a very very bad plan.

Besides let's face it , once they get rid of the song , a lot of them will just go crazy .I don't think the mother is an isolated case .Life as a rotting corpse with very few needs ,and a big problem of cursing everything you touch isn't easy.

I think the darkspawn are lost , and their only hope is (a true )death.
What could cure them would require something close to space magic , their bodies are hardly functionnal , most of their organs must be in a very bad shape , they are just walking dead kept alive by the taint.

#92
TEWR

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First, they aren't "walking dead". They're just ugly ass twisted variants of each race. But they're not dead.

Second, it was his plan. His plan changed in the... oh... decade or two since then. I honestly don't see why people keep believing he's still intent on tainting the world when he actually says they'll isolate themselves from the world if given the chance.

Which is something he keeps, considering Nathaniel's comments.

Third, not all Darkspawn go crazy. The Messenger didn't and all of the others that are under the Architect's wing helping him didn't.

And aside from the Messenger, they're not virtuous saints either, but they're learning. I'd hardly expect a race of creatures that's been mindless and compelled to do nothing but destroy to know how to act in a world that they're just now beginning to understand and care for.

Especially since, before Seranni, the only contact with Thedosians they had was limited to a Dwarven woman that cut out her tongue and whose actions could only be understood by the Architect.

#93
Reznore57

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But without the taint , they would be dead .
They are really close to zombies , except they don't go "braaaaiiiiiiiinnnnns " but " soooooonnnnnnng".

They are not even truly a race , they are just the thedas race highly corrupted.

And about the Architect changing his plan , maybe , maybe not.He's not really trustworthy .
He's a mad scientist that sometimes show a really worrying lack of empathy.
And it's a real problem ,because in "the calling" , the guy turning into a ghoul also show sign that his aptitude for feeling and empathy are fading away.

We don't know how much the taint affect the mind , I'm not sure darkspawn are able to show affection or can be something else than bordeline psychopath.
It's not their fault , but it's a gigantic leap of faith to be able to trust them .

#94
Applepie_Svk

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Darkspawn from DA:O you can compare to Reapers of ME, Javik wasn´t Reaper as far as I know but the Prothean... you can´t compare this, it make panda sad ;(

#95
Knight of Dane

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Found the clips on Keenan and Rowland.

Keenan is in german, couldn't fin a english one, didn't bother.

Basically he just says that he was lucky to be captured and that the Architect is facinated with wardens.

Here's Rowland:

He says the Dunkle Bruten came out of no where and that the wardens launched a counter attack

#96
Jackums

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I think this is unlikely simply because Darkspawn are not majorly plot-relevant, based on the premise of the game. Though we don't know much, so it's entirely possible.

Either way, I'd prefer a demon companion,

#97
Fast Jimmy

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LOL I'm a little surprised the amount of thought being put into how a Darkspawn Companion could work in the lore of the series, including how to avoid corruption between other Companions.

I mean, this is the same writing team that brought Leliana and Anders back to life, one with no explanation at all and the other with a "oh, you thought that dead wizard was me? You are an idiot!" line. And who make their own timelines defy what we know of the natural laws of time and space. Not to critique writing styles, but the guys aren't all that tied up with staying in lore 100% of the time. They'd prefer to tell the best story, not keep things in a tight rigid lore. If they want to have a darkspawn companion, if there is an explanation for how the taint isn't spread, it likely will be nothing more than a throwaway line saying "Darkspawn corruption? We've dismissed these claims."

#98
Knight of Dane

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More of my thought is going to how it doesn't work ^^

#99
Kyle Kabanya

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Companions now are getting ridiculous. First Legion, the EDI, then Javik, now the most evil thing, darkspawn as a teammate. Seriously this is just plain dumb.

#100
Lokiwithrope

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Kyle Kabanya wrote...

Companions now are getting ridiculous. First Legion, the EDI, then Javik, now the most evil thing, darkspawn as a teammate. Seriously this is just plain dumb.

Hey now. At least we aren't asking for an Elder God/Abomination Dragon.