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Article: 5 Lessons Dragon Age Can Learn from Mass Effect


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#26
Kyle Kabanya

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What Dragon Age Inquisition should do:

- Have a brand new protagonist
- New comrades; NO OLD TEAMMATES
- NO repeat environments
- NO ninja enemies or ninja animations for the rouge*
- NO side quest as main story**
- Have combat like Origins***

*The animations for the rouge were terrible having them jump and flip. In medivel times, nobody wearing chainmail did somersalts. And enemies dropping out of the air and appearing in mid air, I know its a video game, but have them spawn there at the start of the dungeon.

**How does the main quest and story arc from Origins with the old gods and darkspawn just filter out, and a side quest from Origins become the main story. Templar vs. Mages is a big thing, but the genocide performed by the darkspawn is worse. Yeah they lost the archdemon, but there's I think 12 other gods. Please correct me if I'm wrong.

***Combat was different with Origins which was what intrigued me to play it. It wasn't about button mashing, but about strategy, which made it unique and great to play. The A button mashing in DA2 was just plain annoying.

They didn't bring back the Grey Warden, so don't bring back Hawke. None of  those decisions mattered, so start fresh with the character and team. And make the decisions from here on out matter.

#27
Vandicus

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Kyle Kabanya wrote...



**How does the main quest and story arc from Origins with the old gods and darkspawn just filter out, and a side quest from Origins become the main story. Templar vs. Mages is a big thing, but the genocide performed by the darkspawn is worse. Yeah they lost the archdemon, but there's I think 12 other gods. Please correct me if I'm wrong.


You're wrong. 

http://dragonage.wik...m/wiki/Old_Gods 

There are only 2 potential Blights left, unless Urthemiel(who does not technically die with OGB) does another one. Moreover, there's typically a large period of time in between Blights, so another Blight related one(unless not caused by one of the two remaining Old Gods) would have to take 100-200 years in the future. Pretty large time skip for the series.

#28
obZen DF

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I really like this statement in the article about ME's continoues story: "and eventually see all your decisions culminate into a nicely wrapped conclusion." Yup totally.

But anyway, I agree that there are alot of story lines detached in DA.
Morrigan
Flemeth
Mage vs Templar
Architect x Corypheus
Tallis
Me (as in The Warden)
Hawke

Modifié par obZen DF, 23 septembre 2012 - 09:21 .


#29
Kyle Kabanya

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I forgot, don't have the ending end in three colors, or plaid. Mel Brookes was right everything ends in plaid, hopefully DA3 breaks the cycle.

#30
challenger18

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I felt like the lesson should have been EA giving BW more time. DA2 and the not really finished ME3 complete with horrible ending should have been proof enough of this.

#31
K_Tabris

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I don't think there necessarily needs to be one continuous story. Bioware created a unique fantasy world in Thedas. We, the audience have been able to experience the world through games, movies, novels and comics. Having Flemeth's or Morrigan's plotlines connect the dots between DA:O and DA@, imo, is unnecessary. I also think that the less this franchise resembles the Mass Effect games in terms of direction, and story quality, the better!

#32
LegendaryBlade

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That the ending is important.

Don't **** it up

#33
Direwolf0294

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I can agree with some of the points brought up, but not others. One of the things I don't agree on is that DA needs their own version of the Reapers or another Darkspawn, it doesn't. The Darkspawn were a boring, evil cause they're evil villain with no depth or complexity to them. The Reapers were similar, but with them you at least got a sense of some sort of unknowable intelligence and goal that kept them interesting. Either way, Dragon Age doesn't need it again after we already dealt with it in Origins.

What this article basically comes down to is, they liked DA:O more than DA2 and DA should become like Mass Effect. BioWare's already said they won't be going entirely back to DA:O because there are people out there who liked DA2 and they don't want to alienate them and they've also said, a few times, that Dragon Age is different from Mass Effect and always will be.

#34
The Six Path of Pain

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Vandicus wrote...

Kyle Kabanya wrote...



**How does the main quest and story arc from Origins with the old gods and darkspawn just filter out, and a side quest from Origins become the main story. Templar vs. Mages is a big thing, but the genocide performed by the darkspawn is worse. Yeah they lost the archdemon, but there's I think 12 other gods. Please correct me if I'm wrong.


You're wrong. 

http://dragonage.wik...m/wiki/Old_Gods 

There are only 2 potential Blights left, unless Urthemiel(who does not technically die with OGB) does another one. Moreover, there's typically a large period of time in between Blights, so another Blight related one(unless not caused by one of the two remaining Old Gods) would have to take 100-200 years in the future. Pretty large time skip for the series.

Read somewhere that High Dragons go into a state of Hibernation underground at some point of their lives.Can't remember where I read it though,if I find it i'll post a link here.Anyway if true it could explain why the so called"Old Gods" are underground.Could also be proof that The Old Gods are simply extremely powerful and intelligent High Dragons.

#35
Vandicus

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The Six Path of Pain wrote...

Vandicus wrote...

Kyle Kabanya wrote...



**How does the main quest and story arc from Origins with the old gods and darkspawn just filter out, and a side quest from Origins become the main story. Templar vs. Mages is a big thing, but the genocide performed by the darkspawn is worse. Yeah they lost the archdemon, but there's I think 12 other gods. Please correct me if I'm wrong.


You're wrong. 

http://dragonage.wik...m/wiki/Old_Gods 

There are only 2 potential Blights left, unless Urthemiel(who does not technically die with OGB) does another one. Moreover, there's typically a large period of time in between Blights, so another Blight related one(unless not caused by one of the two remaining Old Gods) would have to take 100-200 years in the future. Pretty large time skip for the series.

Read somewhere that High Dragons go into a state of Hibernation underground at some point of their lives.Can't remember where I read it though,if I find it i'll post a link here.Anyway if true it could explain why the so called"Old Gods" are underground.Could also be proof that The Old Gods are simply extremely powerful and intelligent High Dragons.


The Legacy DLC pretty much rules out the possibility. We learn there that the Old Gods were able to communicate across massive distances to their priesthood, and were the orchestrators of the Black City event. Moreover, if they were simply advanced High Dragons, it would lead one to believe that when darkspawn encounter High Dragons they'd create mini-Archdemons.

*EDIT

You are correct that high dragons hibernate though.

Modifié par Vandicus, 24 septembre 2012 - 02:35 .


#36
KiwiQuiche

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As long as it doesn't take an lessons for ME3; other then NOT WHAT TO DO I'm game.

#37
Renmiri1

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Kyle Kabanya wrote...

What Dragon Age Inquisition should do:


I disagree with all your points there :devil:

You seem to be a DA2 hater. I loved DA2 and want more of it. B)

KiwiQuiche wrote...

As long as it doesn't take an lessons for ME3; other then NOT WHAT TO DO I'm game.

 

+10000000

Only lesson DA needs to take from ME is   WHATEVER ME3 TEAM DID, DO THE OPPOSITE

Modifié par Renmiri1, 24 septembre 2012 - 02:40 .


#38
The Six Path of Pain

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Vandicus wrote...

The Six Path of Pain wrote...

Vandicus wrote...

Kyle Kabanya wrote...



**How does the main quest and story arc from Origins with the old gods and darkspawn just filter out, and a side quest from Origins become the main story. Templar vs. Mages is a big thing, but the genocide performed by the darkspawn is worse. Yeah they lost the archdemon, but there's I think 12 other gods. Please correct me if I'm wrong.


You're wrong. 

http://dragonage.wik...m/wiki/Old_Gods 

There are only 2 potential Blights left, unless Urthemiel(who does not technically die with OGB) does another one. Moreover, there's typically a large period of time in between Blights, so another Blight related one(unless not caused by one of the two remaining Old Gods) would have to take 100-200 years in the future. Pretty large time skip for the series.

Read somewhere that High Dragons go into a state of Hibernation underground at some point of their lives.Can't remember where I read it though,if I find it i'll post a link here.Anyway if true it could explain why the so called"Old Gods" are underground.Could also be proof that The Old Gods are simply extremely powerful and intelligent High Dragons.


The Legacy DLC pretty much rules out the possibility. We learn there that the Old Gods were able to communicate across massive distances to their priesthood, and were the orchestrators of the Black City event. Moreover, if they were simply advanced High Dragons, it would lead one to believe that when darkspawn encounter High Dragons they'd create mini-Archdemons.

*EDIT

You are correct that high dragons hibernate though.

True...still we can't deny that Archdemons are some sort of Dragon species...Also(I could be wrong but) wasn't the Architect breeding and making Dragon Thralls in Awakening,You think he was experimenting on them to see if he could make something like a mini-Archdemon?

#39
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One can argue that BioWare can learn those five points from DA:O, not just ME.