Icinix wrote...
How about no DLC, only one or two expansions that include what they would have had as DLC.
If only they would actually do this but I really doubt it.
Icinix wrote...
How about no DLC, only one or two expansions that include what they would have had as DLC.
Guest_franciscoamell_*
I'd love that. I'll settle for no paid DLC from the first day for now, though.Icinix wrote...
How about no DLC, only one or two expansions that include what they would have had as DLC.
That's no longer a profitable business model for most games.Icinix wrote...
How about no DLC, only one or two expansions that include what they would have had as DLC.
Javik isn't an essential part of the story. I played without him and from what I've looked up, he didn't seem like a core element of the game at all. If they released a DLC pack which explained how the Reapers got to the Milky Way so fast and why they ignored the Citadel until the very end then yeah, I'd be pissed. However, nothing essential was held back. I wasn't ripped off for not getting Javik. In fact, the one essential DLC pack for ME3 was released for free.franciscoamell wrote...
Can you say the same for the protheans? A big part of ME and ME2 was the study on the protheans. So, one of them is alive, and it isn't in the main game? Makes no sense!Darth Wolfenbarg wrote...
A big part of the story? DA:O and DA2 worked just as well without the Warden's Keep or The Exiled Prince. They were completely unnecessary elements that were developed after the game had gone gold.franciscoamell wrote...
Then they should release it for free. Are you really ok with having to pay 10 extra bucks for a big part of the story?Realmzmaster wrote...
franciscoamell wrote...
I can't believe there are people who are just okay with having to pay 10 more bucks for content that could've been easilly implemented in the original product.
Once a game goes gold and is shipped to the pressing plant is it not easy to included it in the original product given that both Sony and Mocrosoft must sign off on it. Once the discs start being pressed they are not going to halt production to include anything at the last moment.
Modifié par Darth Wolfenbarg, 23 septembre 2012 - 09:43 .
Atakuma wrote...
That's no longer a profitable business model for most games.Icinix wrote...
How about no DLC, only one or two expansions that include what they would have had as DLC.
franciscoamell wrote...
This. Do you really think they made the Prothean DLC and the Sebastian DLC in two weeks? <_<hhh89 wrote...
Vandicus wrote...
There's a time period of about 2 weeks in between shipping and release. Do you think they should halt production during that time period? Do you think they should wait before releasing any dlc produced/finished during that time period? (*Javik for example was a finished character at shipping, but his questline and zone were still being worked on)
Sebastian Vael was announced as a dlc in October/November 2010. How they could know that they wouldn't complete that content before shipping? The same could be considered for Javik, since in the CE Edition was noted that there'll be an exclusive companion (and the CE was announced on October/November 2011).
Even if they finished their content after shipping, it's because they decided to do or finish that content post shipping, because they already know that that content would be a dlc. They decided to make that content as a dlc.
Modifié par Vandicus, 23 septembre 2012 - 09:51 .
Realmzmaster wrote...
franciscoamell wrote...
They should just not make any DLC in that period. Put all the content they create before releasing in the game. If they're not done when it sells, put it in a patch or something.Vandicus wrote...
franciscoamell wrote...
No, it wouldn't. At the very least, DLC should be released a month after the release. Why make DLC for a game before releasing. Customization DLC and stuff like that is a little bit better, but story DLC from the start? That's a slap in the face!Vandicus wrote...
Would day 2 paid dlc be acceptable? What makes day 1 dlc in Bioware's case unacceptable? Unlike some companies the day 1 dlc thus far manufactured by Bioware has been finished post shipping of game, and is not on the disc already.
There's a time period of about 2 weeks in between shipping and release. Do you think they should halt production during that time period? Do you think they should wait before releasing any dlc produced/finished during that time period? (*Javik for example was a finished character at shipping, but his questline and zone were still being worked on)
So Bioware should just shut down production or any work on DLC during the time the game goes gold to when it ships? Whay is the point? Are you saying Bioware should delay the game until all the content can be included?
Maybe they should create the dlc. Sit on it for two months and then release it. Would that be better?
Modifié par Quicksilver26, 23 septembre 2012 - 09:57 .
Guest_franciscoamell_*
franciscoamell wrote...
Re-read the first post.
I know I'm not being forced into anything, but it's clear they're not making one day DLC because for any reason other than more money.
Modifié par Realmzmaster, 23 septembre 2012 - 09:56 .
Guest_franciscoamell_*
I know they're not forcing anything! I didn't buy any dlc. I just have Origins DLC because I was smart enough to buy the Ultimate Version.Realmzmaster wrote...
franciscoamell wrote...
Re-read the first post.Realmzmaster wrote...
franciscoamell wrote...
I'm saying there is no sense in developing something before release if it's not going to be in what you are releasing!Realmzmaster wrote...
franciscoamell wrote...
They should just not make any DLC in that period. Put all the content they create before releasing in the game. If they're not done when it sells, put it in a patch or something.Vandicus wrote...
franciscoamell wrote...
No, it wouldn't. At the very least, DLC should be released a month after the release. Why make DLC for a game before releasing. Customization DLC and stuff like that is a little bit better, but story DLC from the start? That's a slap in the face!Vandicus wrote...
Would day 2 paid dlc be acceptable? What makes day 1 dlc in Bioware's case unacceptable? Unlike some companies the day 1 dlc thus far manufactured by Bioware has been finished post shipping of game, and is not on the disc already.
There's a time period of about 2 weeks in between shipping and release. Do you think they should halt production during that time period? Do you think they should wait before releasing any dlc produced/finished during that time period? (*Javik for example was a finished character at shipping, but his questline and zone were still being worked on)
So Bioware should just shut down production or any work on DLC during the time the game goes gold to when it ships? Whay is the point? Are you saying Bioware should delay the game until all the content can be included?
Maybe they should create the dlc. Sit on it for two months and then release it. Would that be better?
If you have different teams working on different sub projects parts may not be ready to include in the final product. So you either delay the final product or ship without that part that is non-essential.
Just like DAO shipped without the Stone Prisoner because they could not get it to work. So DAO went gold without the Stone Prisoner. Bioware kept working on it and was able to release the Stone Prisoner as day 1 dlc for free for any new copy of DAO. The Stone Prisoner was not essential to completing the game.
If Bioware offers it for free I assume you would have no problem with Day 1 dlc? Bioware is not making anyone buy the dlc. That is a choice.
I know I'm not being forced into anything, but it's clear they're not making one day DLC because for any reason other than more money.
I got all of my first day DA2 dlc for free. The only dlc I paid for was Legacy and MotA. I got the Stone Prisoner for free as did anyone who bought a new copy of DAO. All the other dlc for DAO came some time after the ship date.
Yes, they make first day dlc to make money, but it does not mean you have to buy it. If no one buys the dlc it will send a message. If one buys the dlc that also sends a message.
Yes, because those are totally related. There also definitely isn't a large KotOR fanbase that is still angry about The Old Republic and refuse to play it. We all just swallow what Bioware gives us. Like the ending of Mass Effect 3.franciscoamell wrote...
Next they'll announce that DA3 is a MMORPG and ME4 will be a MMOFPS, and you will be ok with it.
Guest_franciscoamell_*
It sure looks like. Bioware says you'll need to pay 10 bucks for something they started working on a year before the main game was release, and there are people who don't mind at all.Darth Wolfenbarg wrote...
Yes, because those are totally related. There also definitely isn't a large KotOR fanbase that is still angry about The Old Republic and refuse to play it. We all just swallow what Bioware gives us. Like the ending of Mass Effect 3.franciscoamell wrote...
Next they'll announce that DA3 is a MMORPG and ME4 will be a MMOFPS, and you will be ok with it.
franciscoamell wrote...
Next they'll announce that DA3 is a MMORPG and ME4 will be a MMOFPS, and you will be ok with it.
Vandicus wrote...
There's a time period of about 2 weeks in between shipping and release. Do you think they should halt production during that time period? Do you think they should wait before releasing any dlc produced/finished during that time period? (*Javik for example was a finished character at shipping, but his questline and zone were still being worked on)
Vandicus wrote...
franciscoamell wrote...
Next they'll announce that DA3 is a MMORPG and ME4 will be a MMOFPS, and you will be ok with it.
Next you'll resort to hyperbole and strawmanning to try and make a point. Oh wait, you just did that.
ME is a poor setting for MMOFPS games, and dialogue choices are highly unlikely to carry over well into that sort've gameplay.
A Thedas set MMO is not necessarily a bad idea, but it would be a poor replacement for the original series imo. I disliked when the Warcraft series was turned into an MMO because it killed the Warcraft rts series, but WoW is enormously popular. *shrugs
Icinix wrote...
Vandicus wrote...
franciscoamell wrote...
Next they'll announce that DA3 is a MMORPG and ME4 will be a MMOFPS, and you will be ok with it.
Next you'll resort to hyperbole and strawmanning to try and make a point. Oh wait, you just did that.
ME is a poor setting for MMOFPS games, and dialogue choices are highly unlikely to carry over well into that sort've gameplay.
A Thedas set MMO is not necessarily a bad idea, but it would be a poor replacement for the original series imo. I disliked when the Warcraft series was turned into an MMO because it killed the Warcraft rts series, but WoW is enormously popular. *shrugs
In defense of ME4 being MMOFPS - ME3 didn't really use a lot of dialogue choice anyway.
DA as an MMO - I'm sure its already been looked at - a lot - and will in the future too. No-one could have imagined KOTOR3 would be a no go for a KOTOR MMO instead.....
Guest_Guest12345_*
Modifié par scyphozoa, 23 septembre 2012 - 10:10 .
scyphozoa wrote...
Sorry gamers, you have collectively spoken. You told game publishers only 50% of you actually beat the games. You told the publishers you will sell your games back to Gamestop after 30-60 days and never play it again. You told publishers that if DLC is available on Day 1, that is when you are most likely to buy it.
Consumer behavior shapes the way publishers will sell you content. You have demonstrated your predictable consumer habits and publishers have responded accordingly.
Modifié par DarkKnightHolmes, 23 septembre 2012 - 10:10 .
Guest_franciscoamell_*
Don't generalize, I haven't done any of those listed.scyphozoa wrote...
Sorry gamers, you have collectively spoken. You told game publishers that only 50% of you actually beat their games. You told the publishers you will sell your games back to Gamestop after 30-60 days and never play them again. You told publishers that if DLC is available on Day 1, that is when you are most likely to buy it.
Consumer behavior shapes the way publishers will sell you content. You have demonstrated your predictable consumer habits and publishers have responded accordingly.
Guest_Guest12345_*
DarkKnightHolmes wrote...
So content should be cut as day 1 dlc
Modifié par scyphozoa, 23 septembre 2012 - 10:17 .
Guest_Guest12345_*
franciscoamell wrote...
Don't generalize, I haven't done any of those listed.
Modifié par scyphozoa, 23 septembre 2012 - 10:20 .
scyphozoa wrote...
DarkKnightHolmes wrote...
So content should be cut as day 1 dlc
If you want to believe this, that is your choice. Many people choose to believe factually inaccurate things. By all means, don't left facts stop you.
franciscoamell wrote...
Then they should release it for free. Are you really ok with having to pay 10 extra bucks for a big part of the story?