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Resonance Pack DLC Concept


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#76
Soja57

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DullahansXMark wrote...

Soja57 wrote...

@DullahansXMark

Ain't got much to do right now. I think imma try to enhance your Turian Blackwatch Rifle, if that is okay with you. You already have the general shape, which will help me a lot. Is it okay?

I'll post the pic once I finish so you can edit the post.


That would be awesome! Thanks, actually!

If it might be possible, could you maybe make some Firebase icons for my three Firebases? I'd do it myself, but going off of my two drawings, I think we can safely say I can't XD


Shouldn't be too hard. I think that is a good place to start.

#77
DullahansXMark

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Also, this might be a risky idea, but I thought of three new class ideas in a thread earlier. Should I work with those and post up my ideas here? Or should I abandon it and leave the Resonance Pack alone?

#78
Soja57

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DullahansXMark wrote...

Also, this might be a risky idea, but I thought of three new class ideas in a thread earlier. Should I work with those and post up my ideas here? Or should I abandon it and leave the Resonance Pack alone?


Up to you, really. I think a good approach is to post the classes in this thread, but not in the original post. Simply link the new class post in the original post, so viewers can choose to see them if they wish without cluttering the original post.

And, don't really know what Palaven looks like, as we were only on the moon, Menae. I can do the others easily though.

#79
DullahansXMark

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Soja57 wrote...

DullahansXMark wrote...

Soja57 wrote...

@DullahansXMark

Ain't got much to do right now. I think imma try to enhance your Turian Blackwatch Rifle, if that is okay with you. You already have the general shape, which will help me a lot. Is it okay?

I'll post the pic once I finish so you can edit the post.


That would be awesome! Thanks, actually!

If it might be possible, could you maybe make some Firebase icons for my three Firebases? I'd do it myself, but going off of my two drawings, I think we can safely say I can't XD


Shouldn't be too hard. I think that is a good place to start.


Thanks, man! I'd ask for power icons too, but... I can NOT imagine those NOT being a pain in the ass to make in mass production >_> Not to mention, I'm lazy and do not want to paste them up next to each power's name.

#80
Soja57

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DullahansXMark wrote...

Soja57 wrote...

Shouldn't be too hard. I think that is a good place to start.


Thanks, man! I'd ask for power icons too, but... I can NOT imagine those NOT being a pain in the ass to make in mass production >_> Not to mention, I'm lazy and do not want to paste them up next to each power's name.


Power Icons are the most fun to make. But I'll shelve them for now. Well, time to create some firebase icons.

#81
DullahansXMark

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Soja57 wrote...

DullahansXMark wrote...

Also, this might be a risky idea, but I thought of three new class ideas in a thread earlier. Should I work with those and post up my ideas here? Or should I abandon it and leave the Resonance Pack alone?


Up to you, really. I think a good approach is to post the classes in this thread, but not in the original post. Simply link the new class post in the original post, so viewers can choose to see them if they wish without cluttering the original post.

And, don't really know what Palaven looks like, as we were only on the moon, Menae. I can do the others easily though.


Right, I'll need to find a nice picture to use... problem is, there's no pictures that CAN be used, so maybe just go with the view of Palaven from Menae? That's the best I've got...

EDIT: And yeah, I'll go with that plan for the new class ideas.

Modifié par DullahansXMark, 29 septembre 2012 - 03:59 .


#82
KuroFye

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bro it is your post and your ideas, just post them xd.

The proteans and collectors may fit the lore if bioware say it (like we found a asteroid with proteans) but an engineer with biotics its not the description of the class, anyway, you could fit the neural shock with dominate in some sort of "intermediate" ability, if a organic is under the effect of neural shock it will attack a random near target, make the evolution of the power "transform" into domination by pain. (also, a area-staggering wave is WAY too usefull for a class meant to help, think about it xd)

#83
DullahansXMark

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Alright, so here's my plan for my three new class ideas: Imma make the Common Humans for the class (they would be immediately unlocked upon "downloading" the DLC), alongside an unlockable alien for each class.

... which means I definitely won't be cluttering up the OP with this crap X3 Thanks for the tip, Soja57.

#84
AresKeith

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Soja57 wrote...

DullahansXMark wrote...

Also, this might be a risky idea, but I thought of three new class ideas in a thread earlier. Should I work with those and post up my ideas here? Or should I abandon it and leave the Resonance Pack alone?


Up to you, really. I think a good approach is to post the classes in this thread, but not in the original post. Simply link the new class post in the original post, so viewers can choose to see them if they wish without cluttering the original post.

And, don't really know what Palaven looks like, as we were only on the moon, Menae. I can do the others easily though.


I was trying to find a Palaven picture too, but there are none Image IPB

#85
DullahansXMark

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AresKeith wrote...

Soja57 wrote...

DullahansXMark wrote...

Also, this might be a risky idea, but I thought of three new class ideas in a thread earlier. Should I work with those and post up my ideas here? Or should I abandon it and leave the Resonance Pack alone?


Up to you, really. I think a good approach is to post the classes in this thread, but not in the original post. Simply link the new class post in the original post, so viewers can choose to see them if they wish without cluttering the original post.

And, don't really know what Palaven looks like, as we were only on the moon, Menae. I can do the others easily though.


I was trying to find a Palaven picture too, but there are none Image IPB


That's fine. Thanks for trying :)

#86
Soja57

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Have you played ME2's Arrival DLC? It has some landscapes that I could potentially use as Khar'Shan.

#87
DullahansXMark

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Soja57 wrote...

Have you played ME2's Arrival DLC? It has some landscapes that I could potentially use as Khar'Shan.


Unfortunately, no, but I am familiar with it. I think those would work well enough!

#88
DullahansXMark

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Just finished the plans for the default Humans for the three new class ideas. I mostly gave them existing powers due to simply being the defaults (wouldn't want Common characters getting anything too flashy, would you?)

EDIT: Eh, I'll sorta elaborate on my idea now. It doesn't take a genius to notice that a lot of people on these forums sorta miss the old Mass Effect 1 style of the classes, particularly the Sentinel, Infiltrator and Vanguard. These new classes, the Incross, Assassin, and Commando, are analogous to those three classes: the Commando is a Combat/Biotic like the Vanguard, but he does not use Biotic Charge. Instead, he simply sticks to Combat and Biotic powers. The reason for making these all-new classes? Because while I would like to see Chargeless Vanguards and Cloakless Infiltrators, that utterly defeats the purpose of these classes. Vanguards are meant to draw aggro and hold their defenses. Infiltrators are meant to be high damage-dealers and readily available to go handle objectives. I don't want them to lose these capabilities at all because I believe they are important to team survival. Thus, these new classes were born.. in my head.

Modifié par DullahansXMark, 29 septembre 2012 - 04:46 .


#89
Soja57

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Would this work?

Image IPB

#90
AresKeith

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Soja57 wrote...

Would this work?

Image IPB


that looks really good Soja

#91
DullahansXMark

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Soja57 wrote...

Would this work?

Image IPB


O_O

That looks AMAZING. YES, that would work! Thank you!

#92
Soja57

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Took the pic myself. Had some trouble along the way, as I was playing that mission with my Spectre difficulty (Enhanced Insanity mode) coalesced file.

#93
DullahansXMark

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Soja57 wrote...

Took the pic myself. Had some trouble along the way, as I was playing that mission with my Spectre difficulty (Enhanced Insanity mode) coalesced file.


I'm starting to wonder if I should get the PC version of ME3 for the hell of it :lol:

#94
Soja57

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DullahansXMark wrote...

Soja57 wrote...

Took the pic myself. Had some trouble along the way, as I was playing that mission with my Spectre difficulty (Enhanced Insanity mode) coalesced file.


I'm starting to wonder if I should get the PC version of ME3 for the hell of it :lol:


If that's the case, just get the Trilogy Bundle for PC on N7 Day (November 7th).

#95
AresKeith

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@DullahansXMark how are the picture's going?

#96
ImperatorMortis

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Turian CQC, and the Turian Vanguard sounds awesome.

#97
DullahansXMark

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AresKeith wrote...

@DullahansXMark how are the picture's going?


Umm... I just love how unreliable and forgetful I am ^_^

I'll have time this weekend though.

#98
DullahansXMark

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Soja57 wrote...

DullahansXMark wrote...

Soja57 wrote...

Took the pic myself. Had some trouble along the way, as I was playing that mission with my Spectre difficulty (Enhanced Insanity mode) coalesced file.


I'm starting to wonder if I should get the PC version of ME3 for the hell of it :lol:


If that's the case, just get the Trilogy Bundle for PC on N7 Day (November 7th).


Will it be just $60? If so I'll wait for that.

#99
Soja57

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DullahansXMark wrote...

Soja57 wrote...

DullahansXMark wrote...

Soja57 wrote...

Took the pic myself. Had some trouble along the way, as I was playing that mission with my Spectre difficulty (Enhanced Insanity mode) coalesced file.


I'm starting to wonder if I should get the PC version of ME3 for the hell of it :lol:


If that's the case, just get the Trilogy Bundle for PC on N7 Day (November 7th).


Will it be just $60? If so I'll wait for that.


Yeah, $60 for all 3 games. Don't know if there will be any DLC along with the bundle.

Also, do you think it's okay to use this beautiful cityscape painting as a template for Palaven? It is a great piece of artwork that I imagine Palaven would look like, though it isn't really Bioware's or mine, so I don't know if I could use it. I would give proper credit to the artist, of course. Just need some clarification on this.

Modifié par Soja57, 29 septembre 2012 - 05:51 .


#100
DullahansXMark

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Soja57 wrote...

DullahansXMark wrote...

Soja57 wrote...

DullahansXMark wrote...

Soja57 wrote...

Took the pic myself. Had some trouble along the way, as I was playing that mission with my Spectre difficulty (Enhanced Insanity mode) coalesced file.


I'm starting to wonder if I should get the PC version of ME3 for the hell of it :lol:


If that's the case, just get the Trilogy Bundle for PC on N7 Day (November 7th).


Will it be just $60? If so I'll wait for that.


Yeah, $60 for all 3 games. Don't know if there will be any DLC along with the bundle.

Also, do you think it's okay to use this beautiful cityscape painting as a template for Palaven? It is a great piece of artwork that I imagine Palaven would look like, though it isn't really Bioware's or mine, so I don't know if I could use it. I would give proper credit to the artist, of course. Just need some clarification on this.


Aight, I'll just wait for that, then. I don't think the DLC comes with, though.

That'd actually be perfect! If you can get permission from the artist, that would work really well!