This allows for more builds and is just plain cool. Rogues should also have the option to dual wield longswords again but naturally their attacks would be focusing on being more quicker rather than on doing massive amounts of damage, this would give a distinction between the two builds for each class. Giving each class different animations, abilities and attacks when dual wielding would further improve the distinction between the two.
At the very least one class needs it back.
Dual-Wielding Warriors and Rogues For DA3
Débuté par
Eternal Phoenix
, sept. 23 2012 11:58
#1
Posté 23 septembre 2012 - 11:58
#2
Posté 24 septembre 2012 - 12:00
At least in both games rogues and warriors had some combat variety...warriors could fight with two handed weapons or shield and sword, and rogues had a choice between duel wielding and using a bow. Poor mages were stuck with just a staff in DA2.
Modifié par TsaiMeLemoni, 24 septembre 2012 - 12:00 .
#3
Posté 24 septembre 2012 - 12:00
Rogues should be able to use rapiers!
Modifié par cJohnOne, 24 septembre 2012 - 12:00 .
#4
Posté 24 septembre 2012 - 12:04
ye! I have nothing against skill set tree since it pretty much distinguished the difference between warrior and rogue... Please remove the restriction of the weapons' choice!
#5
Posté 24 septembre 2012 - 12:07
TsaiMeLemoni wrote...
Poor mages were stuck with just a staff in DA2.
See my Arcane Warrior topic for a solution to that problem...





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