Defense of Redcliffe
#1
Posté 04 novembre 2009 - 02:54
#2
Posté 21 novembre 2009 - 07:33
#3
Posté 21 novembre 2009 - 07:33
#4
Posté 21 novembre 2009 - 07:34
#5
Posté 01 décembre 2009 - 04:09
Though I wanted to post a question. Any one get that side encounter of the mage bring two apprentice to redcliff to help with the cause. LOL I gotten it before and didn't save any, but this time I saved them all and was like expecting to find them at redcliff to help out.
#6
Posté 01 décembre 2009 - 04:12
I stayed ahead of the village defenders and used a lot of healing potions.
#7
Posté 01 décembre 2009 - 04:17
Win.
#8
Posté 01 décembre 2009 - 04:41
if you pass it ... it means you are worthy to kill the darkspawn general encounters
BEFORE the Archdemon haha
#9
Posté 01 décembre 2009 - 04:50
#10
Posté 17 décembre 2009 - 01:57
Ever since then, I have found it utterly impossible to save all of the militia on any difficulty level because the undead swarm too much -- usually one militia member is already dead by the time I even get to the bottom of the hill. They seriously need to fix this, buff the miltias' hitpoints or something, because it's insanely frustrating.
Modifié par Neriana, 17 décembre 2009 - 02:02 .
#11
Posté 17 décembre 2009 - 02:15
Saving as much militia as possible actually makes the fight easier than letting them die.
#12
Posté 17 décembre 2009 - 03:03
Neriana wrote...
My first playthrough it was easy. It was bugged and I had to pull most of the undead before they'd even run toward the militia. Not a problem.
Ever since then, I have found it utterly impossible to save all of the militia on any difficulty level because the undead swarm too much -- usually one militia member is already dead by the time I even get to the bottom of the hill. They seriously need to fix this, buff the miltias' hitpoints or something, because it's insanely frustrating.
yup. I had the second problem. It's my first run through and I vew fought the battle a coupletimes. No matter what i try they just keep coming. and fast, I never got to search the town for stragglers because there weren't any they all came at once. I got through with a lot of healing pots. I also hit it at a pretty low level as i ran lothering, broken circle then redcliffe...
#13
Posté 17 décembre 2009 - 03:14
#14
Posté 17 décembre 2009 - 03:22
With that many cleansing auras i got the extra reward easily because no one could die.
#15
Posté 18 décembre 2009 - 07:45
#16
Posté 18 décembre 2009 - 07:49
#17
Posté 18 décembre 2009 - 07:52
I could never get the mobs to stop from charging the militia. They ignored taunts and damage and would attack the militia preferentially. I never had time to use traps as they were always more coming. i spent a lot of time on wynne healing NPCs.
#18
Posté 18 décembre 2009 - 08:02
Alastair died. As usual.
#19
Posté 18 décembre 2009 - 08:21
You have to find the lamp oil in the shop and then talk to the dude on the hill to have them set it up before they all come though. I had problems keeping my party out of the fire though at first. Just like the brainless undead, they would follow everyone right into it.
#20
Posté 18 décembre 2009 - 08:33
Kerilus wrote...
Saving as much militia as possible actually makes the fight easier than letting them die.
Unless you save all of them. The event bugs out and wont end then.
#21
Posté 01 janvier 2010 - 08:16
SpinachEater wrote...
After my entire party died, I ran circles around the fire like an idiot and it worked flawlessly. The undead just keep walking through it trying to follow you and end up burning to....undeath?
You have to find the lamp oil in the shop and then talk to the dude on the hill to have them set it up before they all come though. I had problems keeping my party out of the fire though at first. Just like the brainless undead, they would follow everyone right into it.


Has anybody found an easy way to keep them out of the fire, except to constantly pause the action? Of course the knights and go in there too which prevents me from saving everyone. I regretted usng the fire with these problems.
#22
Posté 01 janvier 2010 - 08:21
#23
Posté 01 janvier 2010 - 08:25
#24
Posté 01 janvier 2010 - 09:12
PatT2 wrote...
I have a weird experience...does this fire actually hurt friendlies? Even on hard?
Pretty sure it does.
#25
Posté 01 janvier 2010 - 09:19





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