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The return of spiky armor?


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113 réponses à ce sujet

#1
EpicBoot2daFace

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I can understand wanting to have a unique art style, but armor in the Dragon Age universe should look practical. It looked nice in the concept screenshots, but in-game it just looks silly and out of place in Dragon Age 2.

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I think BioWare had it right the first time. The armor was practical and still made you look like a badass. With Frostbite 2, the graphics will no doubt improve dramatically, bringing us ever closer to this beautiful render of Grey Warden armor.

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Unless they decide to stick with DA2's "everything must have spikes!" art style. In which case it will simply be closer to this...

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Modifié par EpicBoot2daFace, 24 septembre 2012 - 02:51 .


#2
Jerrybnsn

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Spikes are sooooo 930s. This is the 940s for crying out loud. Get with the fashion times Bioware.

http://t1.gstatic.co...2jBkB1wdw4bgBsQ

“If that witch leaves through the mirror and you're not with her, you'll regret it. Maybe not today. Maybe not tomorrow, but soon and for the rest of your life.” 

Modifié par Jerrybnsn, 24 septembre 2012 - 03:27 .


#3
wsandista

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Please no. I don't want someone to lose an eye.

#4
Korusus

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To me this all falls under the umbrella of DA2 being more cartoony. I thought DA:O fit perfectly with how BioWare sold the series to begin with...gritty harsh realism. Everything about DA2's style is over-the-top anime/cartoon. I agree, I hope it gets toned down dramatically for DA3, I do think that the leaked concept art, and what we've seen of the new armor system is encouraging, I haven't seen anything nearly as silly as what Hawke or even Isabella is wearing in that picture.

#5
EpicBoot2daFace

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wsandista wrote...

Please no. I don't want someone to lose an eye.

Look at the feet. Posted Image

Posted Image

What the ****? Posted Image

#6
Most Definitely Sane

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...I like the spikes...

#7
wsandista

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EpicBoot2daFace wrote...

wsandista wrote...

Please no. I don't want someone to lose an eye.

Look at the feet. Posted Image

Posted Image

What the ****? Posted Image


Also why is one arm bare? Someone could hack it off pretty easily......

Krousus is right.

Modifié par wsandista, 24 septembre 2012 - 03:48 .


#8
Plaintiff

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EpicBoot2daFace wrote...
armor in the Dragon Age universe should look practical

Why?

#9
TsaiMeLemoni

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Most Definitely Sane wrote...

...I like the spikes...


Me too. With the DA series being fantasy, I kind of expect stuff like this, and I like it visually. I don't see it as 'cartoony' so much as stylized.

Champion Armor in DA2 FTW.

#10
Maclimes

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Yeah, I like the stylized stuff in DA2. I think it still needs A LOT of work, but I see it as an improvement over DAO.

#11
Aulis Vaara

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Plaintiff wrote...

EpicBoot2daFace wrote...
armor in the Dragon Age universe should look practical

Why?


Because many people prefer a more realistic look, and because practical armour looks more professional AND cooler because of it.

#12
Atakuma

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Aesthetically, I prefer more rounded armor.

#13
TsaiMeLemoni

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Aulis Vaara wrote...

Plaintiff wrote...

EpicBoot2daFace wrote...
armor in the Dragon Age universe should look practical

Why?


Because many people prefer a more realistic look, and because practical armour looks more professional AND cooler because of it.


This is strictly opinion. There is no issue with wanting a gritty or realistic story from DA, but the armor isn't what sets the tone for that. It's not like Hawke spent DA2 prancing about in Hello Kitty panties.

In my opinion, the more stylized look can help the character look more dangerous, which in my opinion is 'cooler'.

#14
EpicBoot2daFace

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Plaintiff wrote...

EpicBoot2daFace wrote...
armor in the Dragon Age universe should look practical

Why?

Because I think it makes more sense. That's just my personal opinion.

But armor can remain practical and still be stylized. The two are not at odds with each other unless certain conditions aren't met.

The problem with the armor in DA2 isn't just the randomness of the spikes, but the lack of explaination for them. They never explain why it's made that way. The only conclusion one can draw is that the designers just thought "hey, this looks kinda cool" and went with it.

The Dragon Armor in Skyrim is a great example of stylized, but also practical, armor. It also has an explanation as to why it exists and why it looks the way it does. It's made of dragonbone, used from the same dragons the player has been killing the entire game. The player makes the connection and all is right in the world.

Posted Image

#15
Plaintiff

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Aulis Vaara wrote...

Plaintiff wrote...

EpicBoot2daFace wrote...
armor in the Dragon Age universe should look practical

Why?


Because many people prefer a more realistic look,

So? Many people don't.

and because practical armour looks more professional AND cooler because of it.

Hang on. Practical armor looks cooler because of itself? What?

#16
TsaiMeLemoni

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EpicBoot2daFace wrote...



The problem with the armor in DA2 isn't just the randomness of the spikes, but the lack of explaination for them. They never explain why it's made that way. The only conclusion one can draw is that the designers just thought "hey, this looks kinda cool" and went with it.



Do you really need a detailed explanation of why certain armor is constructed the way it is? What if they had provided you a detailed manuscript explaining the armor in DA2, would you accept it then?

and the 'hey this looks cool' inference can be made about literally anything in any media. Why try and create if it's not going to look good? For some creators the more practical just looks cooler to them, just like for DA2 the more stylized style is preferred.

#17
Wulfram

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A lot of DA2 armour was fine. It's mostly just the champion's set which is so over the top.

I love the stuff Warrior Hawke starts out in. More of it and stuff like it please
Posted Image

Modifié par Wulfram, 24 septembre 2012 - 04:41 .


#18
Little Princess Peach

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wsandista wrote...

Please no. I don't want someone to lose an eye.

wasnt that the whole point of fighting?
besides the origins armor reminded me of that gundamwing anime show

#19
Plaintiff

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EpicBoot2daFace wrote...
Because I think it makes more sense. That's just my personal opinion.

But armor can remain practical and still be stylized. The two are not at odds with each other unless certain conditions aren't met.

So then in your opinion, every fantasy game should have "practical armor", whatever that entails? Or is it okay for some games to not make sense? When is it okay to not make sense? One can see from certain armors in Origins that practicality wasn't a major concern of the designers then, either.

The problem with the armor in DA2 isn't just the randomness of the spikes, but the lack of explaination for them. They never explain why it's made that way. The only conclusion one can draw is that the designers just thought "hey, this looks kinda cool" and went with it.

I have to say, I can't think of any game that offers a detailed in-game justification of its aesthetic. You might as well ask why the whole world looks the way it does, and not some other way.

The Dragon Armor in Skyrim is a great example of stylized, but also practical, armor. It also has an explanation as to why it exists and why it looks the way it does. It's made of dragonbone, used from the same dragons the player has been killing the entire game. The player makes the connection and all is right in the world.

*snip*

On this I have to disagree, I struggle to believe that anyone could move in that get up at all.

When you're fighting dragons, I think any attempt at practical consideration re: attire is pointless. Assuming you don't have any sort of magical protection (including any that might be naturally built into the armor), you're screwed no matter what you wear. It's just a question of whether you want to be incinerated or boiled alive in your own tin packaging.

#20
EpicBoot2daFace

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TsaiMeLemoni wrote...

EpicBoot2daFace wrote...



The problem with the armor in DA2 isn't just the randomness of the spikes, but the lack of explaination for them. They never explain why it's made that way. The only conclusion one can draw is that the designers just thought "hey, this looks kinda cool" and went with it.



Do you really need a detailed explanation of why certain armor is constructed the way it is? What if they had provided you a detailed manuscript explaining the armor in DA2, would you accept it then?

and the 'hey this looks cool' inference can be made about literally anything in any media. Why try and create if it's not going to look good? For some creators the more practical just looks cooler to them, just like for DA2 the more stylized style is preferred.

I don't need  an explanation, I want one.

If provided a more detailed account of the armor I would be more accepting of why it exists in the world, even though I don't wear it. But no explaination was given. When I see something like super sharp spikes on a set of armor, I automatically question the reason behind it. To me, it looks incredibly impractical and juvenile. It doesn't fit with it's purpose. That's a big problem for me.

#21
Wulfram

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One other thing.

DA2 armour didn't have huge shoulders. That is an advance.

#22
The Hierophant

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Wulfram wrote...

One other thing.

DA2 armour didn't have huge shoulders. That is an advance.

I missed the heavy chainmail, and ceremonial armor though.

Posted Image

Posted Image

#23
EpicBoot2daFace

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Plaintiff wrote...

EpicBoot2daFace wrote...
Because I think it makes more sense. That's just my personal opinion.

But armor can remain practical and still be stylized. The two are not at odds with each other unless certain conditions aren't met.

So then in your opinion, every fantasy game should have "practical armor", whatever that entails? Or is it okay for some games to not make sense? When is it okay to not make sense? One can see from certain armors in Origins that practicality wasn't a major concern of the designers then, either.




The problem with the armor in DA2 isn't just the randomness of the spikes, but the lack of explaination for them. They never explain why it's made that way. The only conclusion one can draw is that the designers just thought "hey, this looks kinda cool" and went with it.

I have to say, I can't think of any game that offers a detailed in-game justification of its aesthetic. You might as well ask why the whole world looks the way it does, and not some other way.

The Dragon Armor in Skyrim is a great example of stylized, but also practical, armor. It also has an explanation as to why it exists and why it looks the way it does. It's made of dragonbone, used from the same dragons the player has been killing the entire game. The player makes the connection and all is right in the world.

*snip*

On this I have to disagree, I struggle to believe that anyone could move in that get up at all.

When you're fighting dragons, I think any attempt at practical consideration re: attire is pointless. Assuming you don't have any sort of magical protection (including any that might be naturally built into the armor), you're screwed no matter what you wear. It's just a question of whether you want to be incinerated or boiled alive in your own tin packaging.

I think the armor in Origins was practical. As such, the armor in DA2 should have remained practical as well. I think it's okay for a fantasy game to have impractical armor if it begins that way. But the sudden change in DA2 was jarring.

Detailed item descriptions do a good job (usually) of explaining the origin of a set of armor. It's been a while since I've played, but I don't remember DA2 offering much in the way of item descriptions.

In the case of fighting dragons, you have to make some concessions. My point was that the armor made sense from a visual standpoint and remained practical, for the most part.

Modifié par EpicBoot2daFace, 24 septembre 2012 - 05:06 .


#24
Dagr88

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...And how many armor sets with spikes DA2 has? I remember only Champion set and the whole reason of its existence was to put on the game cover -> look bad ass/original for marketing reasons. And we have this set in game because it's on the cover...

Modifié par Dagr88, 24 septembre 2012 - 05:14 .


#25
c_cat

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I can't say I miss the massive armours from DAO with the oversized shoulders or the light armours which I thought looked really bad on women. But I can't stand the spikes! And why the spurs? There's no horses! The rogue I'm currently playing in DA2 have boots from one of the armour packs and I swear it looks like she's got horsefeet. Of metal. Clop, clop, clop. How stealthy that looks...

I hope there is a nice variety of the armours (and weapons) in DAI.