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The return of spiky armor?


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#101
LPPrince

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Personally, I go with Daedric Plate.

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#102
Das Tentakel

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LPPrince wrote...

Personally, I go with Daedric Plate.

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A very serious case of Spike-itis. It does feel out of place in Skyrim, but then it’s supposed to be a kind of de facto ‘demonic’ armour. Pretty much like this here dude’s armour:

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I can understand the attraction of this kind of armour – makes you feel like a Sauron ripo…er, a badass mofo.

It’s my impression that spiky armour originally intended to signal ‘this here dude is E-V-I-L’. Because evil has somehow become confused with ‘dark’ and ‘violent’, you now find it in every fantasy videogame that has violence in it. Which is pretty much most of them.

If there is a ‘problem’ here, it’s that the ad nauseam copying of each other is keeping designers from taking a good look at the different kinds of ‘real’ armour, research a bit why they look that way, and learning how to mix, match and sex them up without following ‘The Way of the Ridiculous’. It keeps them from creating genuine, and sensible-looking, variation.
It keeps them from making stuff that genuinely looks cool without looking fake or silly.

Not that there is anything wrong with ‘The Way of the Ridiculous’, as long as it’s appropriate to the setting. The LotR movies did a pretty good job of designing sensible and stylish stuff, but Jackson had some pretty good advice and he and his team went out of his way to make things ‘look real’. There certainly is lots of stylized stuff as well, particularly on the ‘evil side’. Here, spikiness and a somewhat ramshackle, pseudo-industrial look is part of characterisation: Sauron and his team are evil and unnatural, and look that way.
In my circle of gaming friends, we refer to Sauron’s armour as the ‘Onredelijkheidspantser’: “The Unreasonable (or ‘Irrational’) Armour’.
Because Sauron is just that kind of guy.

However, when the same kind of unreasonable spikiness leaks into the design of arms, armour and clothing of what ought to be more ‘reasonable’ individuals and cultures (whether pragmatic good-ish, pragmatic evil-ish or just neutral-ish), you are looking at a decoupling of style and substance. In a way, it’s like a rockstar putting on some kinky leather outfit with armour-ish bits, with the resulting ensemble having more than a passing resemblance to SS uniforms, not because he is evil or subscribes to a certain political ideology, but because he thinks it’s cool.

Modifié par Das Tentakel, 25 septembre 2012 - 08:48 .


#103
Uccio

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Mr Fixit wrote...

LotR is a great example of a stylised yet consistent, and above all, good look. You don't have to be cartoonish to be memorable and recognisable.

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Yep, these look good.

#104
Uccio

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LPPrince wrote...

DAO armor was believable, DA2's was just too out there.

Though both had their armors that were terribad. Any armor that leaves exposed skin is just ridiculous.

For example,

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First off, WAY too many spikes(but anyway), on the left, the Mage version. That left arm.

That's like ASKING someone to go cut it off.



Yep, Hawke the Hobo in the first one, totally useless armor. Granted, warrior one looks heavy, though one cannot flex his arms without them getting stuck. Rogue is not even a armor.

#105
Wulfram

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We've actually had some DA3 armour concept art. Which seems on the realistic side of things

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More pictures in here.
http://blog.bioware....acustomization/
Including a fairly silly looking sword.

#106
Das Tentakel

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Wulfram wrote...

We've actually had some DA3 armour concept art. Which seems on the realistic side of things


More pictures in here.
http://blog.bioware....acustomization/
Including a fairly silly looking sword.


Hmmmm...<_<

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Modifié par Das Tentakel, 26 septembre 2012 - 05:59 .


#107
TheCharmedOne

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im digging the concept art for armor..AND that sword hes carrying

#108
TheCharmedOne

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LPPrince wrote...

Personally, I go with Daedric Plate.

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Id like some variation of this armor for mages

#109
LPPrince

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Having ONE or TWO armors that stand out from the rest(like Daedric Plate) works fine.

#110
AppealToReason

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Spikes are totally cool. Badass. Intimidating looking. Awesome.

What I want done away with is the excessively large elbow armor plate thing that in no way does anything but weight like a couple cows and hurt like hell if you land on your arm.

#111
AlienWolf728

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Ukki wrote...

LPPrince wrote...

DAO armor was believable, DA2's was just too out there.

Though both had their armors that were terribad. Any armor that leaves exposed skin is just ridiculous.

For example,

Image IPB

First off, WAY too many spikes(but anyway), on the left, the Mage version. That left arm.

That's like ASKING someone to go cut it off.



Yep, Hawke the Hobo in the first one, totally useless armor. Granted, warrior one looks heavy, though one cannot flex his arms without them getting stuck. Rogue is not even a armor.


"Rogue is not even a armor" yeaaaah... let's see you do backflips and sh*t in plate armor. <_<

#112
LPPrince

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Rogues shouldn't be doing backflips in the first place.

#113
CaisLaochach

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LPPrince wrote...

Rogues shouldn't be doing backflips in the first place.


Technically speaking everybody should have died of dysentry anyway or a nasty plague, so it's not the end of the world if there's a bit of gymnastics.

#114
Das Tentakel

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Lotion Soronnar wrote...

The Woldan wrote...

FemaleMageFan wrote...
Image IPB easily my best armour in the series

Poor Alistair must have been born with a rare disorder, all his internal organs are crammed into his chest and there is nothing to protect below his ribs.
Oh, and I sure hope he never picks anything up from the floor when he is wearing that thing, he would surely bleed to death when the pointy end of the chest plate stabs his abdominal artery.

I'm afraid both of your objection fail because oyu fail to take into account two things:
1) there's scale mail protecting his abdomen.
2) Not sharp enough. Huma skin is stretchy b.t.w.


Apart from the diamond pattern, it doesn’t look much like scale armour. It looks like a tabard with open sides and vertical stripes of alternate grey diamond-patterned and blue cloth. Even if the diamond pattern does represent metal scales (it may, but if so it doesn’t do a good job of it), half of the front is unprotected, not to mention the sides.
Practical my armoured butt.Image IPB

The point pushing into the belly while bending forward IS a problem. It may not penetrate immediately, but the frequent pressure will be painful and, in the long run, damage the skin. It is going to be a very painful and sensitive spot. Once the skin’s genuinely damaged, infection will have a field day if you’re not careful. It’s probably best not to bend forward or kneel in this kind of armour. And this is as it should be: A Grey Warden dies on his feet, his back straight, and a Darkspawn spear (or multiple crossbow bolts) through his or her entrails.
Genuinely practical armour is for sissies who actually want to win and survive. Pfffft, imagine that…Image IPB

LPPrince wrote...
Rogues shouldn't be doing backflips in the first place.

…Unless they work in the Cirque du Soleil or something like that…:-)

Even for normal movement, the spikes in the rogue sets (not to mention spiky weapons worn on the back etc) would be a problem. Look at this plate armour demo and try to imagine doing the same thing with the (complete or partial) spiky armours.

www.liveleak.com/view

In general, you probably don’t want any armour on your rogue at all, if you understand the character as somebody who relies on speed, agility and perhaps stealth. You might have some padding on the knees and the shoulders, but that’s about it and is mostly to protect those areas from hard impacts. It’s not just a mobility issue, it’s also a physical exertion / overheating issue. Even a simple hardened leather breastplate is going to be a potential problem.

www.popularmechanics.com/technology/digital/fact-vs-fiction/medieval-knights-on-a-treadmill-put-historical-myths-to-the-test

In my opinion, a rogue would be best served by practical clothing. It can be flamboyant, sure, if the individual likes that. That’s just a matter of having nice buckles, spurs, boots, lacy frills and embroidery.
Stuff that would mark him or her out as a particular kind of ‘rogue’, but which wouldn’t impact her speed or agility.

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And for some moving stuff (both a bit theatrical, but the intent should be clear)Image IPB

www.youtube.com/watch

www.youtube.com/watch

Personal preference just remains that: personal preference. For some people, ‘War’ in the game Darksiders is their preferred ‘power fantasy’, for others it’s somebody like Alatriste.
DA (and it’s more noticeable in DA2 I think) seems to try to go 'a bit' for both extremes (and anyhting in-between), which feels more than a little schizophrenic to me. There may be a 'broadly acceptable' compromise somewhere, but it'll need a lot more work in my opinion.

Modifié par Das Tentakel, 26 septembre 2012 - 02:24 .