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I will never play against Geth again


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#251
sareth_65536

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spudspot wrote...
How are you supposed to dodge if you can't even use a power because you're staggered? A

hold a direction key and mash spacebar or whatever key you configured? Seriously, I've never paid attention to it because I've never had problems on classes with dodge to, well, dodge a second shot after the first one hit me

spudspot wrote... 
and I really doubt that the difference in fitness between - let's say - a Turian and a Human Soldier is noticeable.

  
difference is enough for turian and etc to survive 2 gold prime's shots without any damage to health (without consumables)

#252
Quarian_Lover

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If good things were easy... go play something more suitable for you. Like Mario Party or Hanna Montana.

#253
spudspot

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sareth_65536 wrote...

difference is enough for turian and etc to survive 2 gold prime's shots without any damage to health (without consumables)


While most of their 
other  units take both to shield gate in almost the same time. 

Modifié par spudspot, 25 septembre 2012 - 03:48 .


#254
DS Monkfish

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DHKany wrote...

Air Quotes wrote...

DHKany wrote...

I concur.


Geth are the epitome of cheapness.
Also, I don't think you mentioned the pyros RIDICULOUS range and the Prime's insta death turrets. Thank god their combat drone doesn't fire out rockets.


If it did, I'm sure they would be tracking, staggering, multi shot rockets with huge damage that pierce cover or go around the map to hit you. 


Yep. Along with it being able to ragdoll  you across the map .


Going by current Geth cheapness, they would fire cloaked homing rockets which attach themselves to your back and then kill you in the lobby after the match has finished, wiping out your credits.

#255
SolidBeast

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sareth_65536 wrote...

hold a direction key and mash spacebar or whatever key you configured? Seriously, I've never paid attention to it because I've never had problems on classes with dodge to, well, dodge a second shot after the first one hit me


How cute. Stunlock got its name for a reason, smartass.

@Quarian_Lover - First of all, there's a difference between hard/challenging and cheap/frustrating. Second, MP may be fun and all for a while, but I'm not sure I'd call buggy and stale 'good'... I have bigger standards than that, I suppose.

#256
GordianKnot42

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Feneckus wrote...

Everything they do is just cheap. I don't know how anyone can have fun when there's at least one geth on the map.


This.

#257
Tortugueta

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sareth_65536 wrote...

spudspot wrote...
How are you supposed to dodge if you can't even use a power because you're staggered? A

hold a direction key and mash spacebar or whatever key you configured? Seriously, I've never paid attention to it because I've never had problems on classes with dodge to, well, dodge a second shot after the first one hit me


Plenty of times I've been smashing the spacebar like there's no tomorrow after being stunlocked by a Hunter and I can't do sh*t because the next stunlocking shot comes before the stunlock of the first one wears off. It's the most frustrating thing in the world for f*cks' sake. With classes that can't dodge you can't even fire back for the same reason. If you havn't experienced that bullcrap then we're playing different games, or perhaps it's lag related or something. Anyway, I'm done with Geth just like many others in this thread. Not fun for me.

#258
spudspot

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Tortugueta wrote...

Plenty of times I've been smashing the spacebar like there's no tomorrow after being stunlocked by a Hunter and I can't do sh*t because the next stunlocking shot comes before the stunlock of the first one wears off. It's the most frustrating thing in the world for f*cks' sake. With classes that can't dodge you can't even fire back for the same reason. If you havn't experienced that bullcrap then we're playing different games, or perhaps it's lag related or something. Anyway, I'm done with Geth just like many others in this thread. Not fun for me.


This is my guess as well... 

#259
Blind2Society

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Came to this conclusion months ago.

#260
Salzella

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I'll agree with everything the OP posted, and add one more - headshots do not pop in a sufficiently satisfying manner. Just a 'clang' and a spray of milk. ****. that. ****.

#261
Ramsutin

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The reason for my hatred for geth is that every motherfu**ing goddamn time I play them, I see a lonely Missile glitcher that is behind a corner. I start approach, and when I am few meters away from it a rocket launches from the launcher, does a motheflippin' 180 degree, comes at me, stunlocks me. After it the trooper aims at me (while I am stunlocked), shoots one, immediatly leaves cover and fires second. He then goes to another cover, gets that boost, and shoots another 2 rockets. I didn't even have a chance on 1 Gold level Rocket Trooper.

#262
Feneckus

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AlexMBrennan wrote...
You might have noticed that geth do not have grenades; without this, there'd be no reason to leave cover ever. What exactly is that you want - sitting behind cover all day, or more dynamic game? 


That's exactly what I was saying :?

#263
Zero132132

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sareth_65536 wrote...

spudspot wrote...
How are you supposed to dodge if you can't even use a power because you're staggered? A

hold a direction key and mash spacebar or whatever key you configured? Seriously, I've never paid attention to it because I've never had problems on classes with dodge to, well, dodge a second shot after the first one hit me

spudspot wrote... 
and I really doubt that the difference in fitness between - let's say - a Turian and a Human Soldier is noticeable.

  
difference is enough for turian and etc to survive 2 gold prime's shots without any damage to health (without consumables)

Who cares? At all? You're doing the same thing as a bunch of other idiots in this thread; conflating the ability to beat the Geth with enjoying the experience. Becauuse of their cheapness, they aren't fun to play. People play games to have fun. If one faction makes the game distinctly unfun, why would ANYONE want to play them?

#264
JAMiAM

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greghorvath wrote...

Quixal wrote...

If an exploit is the key to facing a faction I would suggest that supports there being a problem with the faction.

Exploit my a**. I do it on every single map, with friends and with randoms. Come and watch me do it and be smart afterwards.

The geth require a different attitude than the rest. They are more tedious than the other factions, but that is because you need to constantly pay attention to what goes on everywhere. One mistake and it will almost certainly cost you at least a survival pack.

1. You seriously have to be watching out for hunters all the time. They are the priority targets.
2. Second is rocket troopers
3. Then pyros who are slow as hell and can (should) be taken out froma a distance.
4. Keeping distance when facing the geth is paramount. If they geth close to you, you are screwed. I would be as well, but I don't let them close.
5. Turrets always appear in the same few spots on the map. There is no variation. ALWAYS IN THE SAME FEW SPOTS. One single shot is enough to get rid of them. When they appear, the become the priority targets over anything else. Move away from their line of fire asap so to be able to concentrate on what is coming at you.
6. Engage primes from behind cover (obstacles, counters, corners, whatever you can hide behind) exclusively. Not doing so gets you downed.
7. Point one, so on and so forth until extraction

Many people complaining about the geth are much better at this game then I am... I seriously don't get this entire issue...

"They are a horrible enemy..." Isn't that ffs the WHOLE POINT IN AN ENEMY?


The bolded part requires reiteration.  The problem with the Geth isn't the way that the Geth are set up.  It is with the inability of players to adjust their tactics to account for the differences between them, and the other two enemy factions.  They simply have to be fought differently.

#265
greghorvath

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JAMiAM wrote...
The problem with the Geth isn't the way that the Geth are set up.  It is with the inability of players to adjust their tactics to account for the differences between them, and the other two enemy factions.  They simply have to be fought differently.

Hear, hear

#266
Guest_Air Quotes_*

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JAMiAM wrote...

greghorvath wrote...

Quixal wrote...

If an exploit is the key to facing a faction I would suggest that supports there being a problem with the faction.

Exploit my a**. I do it on every single map, with friends and with randoms. Come and watch me do it and be smart afterwards.

The geth require a different attitude than the rest. They are more tedious than the other factions, but that is because you need to constantly pay attention to what goes on everywhere. One mistake and it will almost certainly cost you at least a survival pack.

1. You seriously have to be watching out for hunters all the time. They are the priority targets.
2. Second is rocket troopers
3. Then pyros who are slow as hell and can (should) be taken out froma a distance.
4. Keeping distance when facing the geth is paramount. If they geth close to you, you are screwed. I would be as well, but I don't let them close.
5. Turrets always appear in the same few spots on the map. There is no variation. ALWAYS IN THE SAME FEW SPOTS. One single shot is enough to get rid of them. When they appear, the become the priority targets over anything else. Move away from their line of fire asap so to be able to concentrate on what is coming at you.
6. Engage primes from behind cover (obstacles, counters, corners, whatever you can hide behind) exclusively. Not doing so gets you downed.
7. Point one, so on and so forth until extraction

Many people complaining about the geth are much better at this game then I am... I seriously don't get this entire issue...

"They are a horrible enemy..." Isn't that ffs the WHOLE POINT IN AN ENEMY?


The bolded part requires reiteration.  The problem with the Geth isn't the way that the Geth are set up.  It is with the inability of players to adjust their tactics to account for the differences between them, and the other two enemy factions.  They simply have to be fought differently.


Yeah. By sitting in cover and spamming tech abilities, cos nothing else really works. 

#267
Paigan

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imho, Geth are the easiest of the three factions.

I usually do White / Geth / Gold with either Turian Sentinel or Destroyer or Human Engineer (drone + overload > geth). Actually anything with overload or energy drain works pretty well against geth.

The only class where you can get real problems are biotics who rely on biological enemies (like Justicar with Reave).

Sure Geth a lot of nasty stuff, but the other races have, too.
Phantoms are by far the most difficult enemy to kill. Guardians almost force you to equip armor piercing, Banshees are one hell of an annoying and dangerous beast.

Yes rocket troopers are dangerous, but you can easily kill them first.
Pyros can't hit you 99% of the time (but kill you instantly on gold if they do, granted)
And Primes are called the weakest of the three faction's "big ones"

You're welcome to being frustrated if they caught you a couple of times, but don't call Geth anything near hard or harder than the other two.

Modifié par Paigan, 25 septembre 2012 - 04:14 .


#268
scot15

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I only moved to gold yesterday and have not yet had the "pleasure" of facing gold geth, never mind platinum. But if they are annoying you. First, drop down to silver. Then take your best anti geth character and load up for bear. Finally let the slaughter begin. It's extremely theraputic and a lot of fun.

#269
Jenetic

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I agree with the frustration. I stopped playing against the geth a while back. As far as I'm concerned, Mass Effect multilplayer enemies consist of the reapers and Cerberus. I refuse to acknowledge the geth as an enemy faction anymore. I also don't do U/U/G or platinum anymore.

They have tainted my feelings toward the geth so much that I roll my eyes now when playing the Rannoch section of the campaign, even though they aren't as bad as the multiplayer geth. (Though I have yet to play through on insanity)

I thought they were fine before the ridiculous buff they got a while back.

#270
Guest_Lord_Sirian_*

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Paigan wrote...

imho, Geth are the easiest of the three factions.

I usually do White / Geth / Gold with either Turian Sentinel or Destroyer or Human Engineer (drone + overload > geth). Actually anything with overload or energy drain works pretty well against geth.

The only class where you can get real problems are biotics who rely on biological enemies (like Justicar with Reave).

Sure Geth a lot of nasty stuff, but the other races have, too.
Phantoms are by far the most difficult enemy to kill. Guardians almost force you to equip armor piercing, Banshees are one hell of an annoying and dangerous beast.

Yes rocket troopers are dangerous, but you can easily kill them first.
Pyros can't hit you 99% of the time (but kill you instantly on gold if they do, granted)
And Primes are called the weakest of the three faction's "big ones"

You're welcome to being frustrated if they caught you a couple of times, but don't call Geth anything near hard or harder than the other two.


You play Geth on FBW. Your argument is invalid.

Geth are easily the cheapest and most annoying in the game. Although, Feneckus I'm sure you'll agree, Cerberus can be just as cheated and cheap on occasion. :D They just don't do it anywhere near as often.

Every faction is cheap in some way. But every single Geth unit is cheaper than any unit from the other factions.

#271
Jay_Hoxtatron

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Paigan wrote...

imho, Geth are the easiest of the three factions.

I usually do White / Geth / Gold with either Turian Sentinel or Destroyer or Human Engineer (drone + overload > geth). Actually anything with overload or energy drain works pretty well against geth.


Trololol.


Also, try to play Geth while lagging. <_<

Modifié par Jay_Hoxtatron, 25 septembre 2012 - 04:27 .


#272
spudspot

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stujh wrote...

I only moved to gold yesterday and have not yet had the "pleasure" of facing gold geth, never mind platinum. But if they are annoying you. First, drop down to silver.


Why exactly? The problem ain't that people around here can't beat the Geth. Just that beating them is rather tedious.

stujh wrote...

Then take your best anti geth character and load up for bear. Finally let the slaughter begin. It's extremely theraputic and a lot of fun.

 

While beating the Geth solo on Gold in ~20min (I know, not so great times) with a Kroguard is somewhat funny, I didn't notice a therapeutic effect. That's another funny thing about them, take the stagger away and the Geth become a joke... 

Modifié par spudspot, 25 septembre 2012 - 04:27 .


#273
Eriseley

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JAMiAM wrote...

The bolded part requires reiteration.  The problem with the Geth isn't the way that the Geth are set up.  It is with the inability of players to adjust their tactics to account for the differences between them, and the other two enemy factions.  They simply have to be fought differently.

It has also been reiterated over and over again in this topic that people know perfectly well how to fight this faction. It is the farming faction of choice because almost EVERYONE is able to adjust their tactics to beat them. What is being communicated is that it's boring, and if you try anything else you are plastered with annoying effects, which also makes it inflexible. Boring, annoying, inflexible, not fun.

Modifié par Eriseley, 25 septembre 2012 - 04:39 .


#274
Guest_Lord_Sirian_*

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Jay_Hoxtatron wrote...

Paigan wrote...

imho, Geth are the easiest of the three factions.

I usually do White / Geth / Gold with either Turian Sentinel or Destroyer or Human Engineer (drone + overload > geth). Actually anything with overload or energy drain works pretty well against geth.


Trololol.


Also, try to play Geth while lagging. <_< 




We did ok against them on a couple of Geth Engineers.

But then... we're awesome. :wizard:

#275
rmccowen

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JAMiAM wrote...

The bolded part requires reiteration.  The problem with the Geth isn't the way that the Geth are set up.  It is with the inability of players to adjust their tactics to account for the differences between them, and the other two enemy factions.  They simply have to be fought differently.

There are two problems with this:
1) Most of the "correct" tactics against Geth aren't very enjoyable. They boil down to constant hyper-awareness, playing defensively, and exploiting the game mechanics (right-hand advantage, uninterruptible animations, invincibility frames, etc.) The first is stressful, the second is slow, and the third shouldn't be necessary.

2) Even using the "correct" tactics, Geth matches are incredibly swingy. Geth punish even slight errors (as well as "errors", like a > 40ms connection to the host) instantly and severely.

Didn't spot that pack of Hunters early enough to kill all of them before they get in shotgun range? Stunlocked and dead.
Dodged back instead of to the side when confronted by a Pyro? Fried dead.
Caught out of cover by a lone Rocket Trooper in a double-tapping mood? Shield-gated, and likely dead very soon.
Caught out of cover by a Prime in any mood? Health-gated, and if there's anything else nearby, dead.
Caught in cover by a Prime's turret? Dead in the time it takes to turn around (at least on XBox).

Avoiding all of those all of the time is possible, but stressful--and, due to lag, not always under your control. Geth aren't fun.