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I will never play against Geth again


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#201
Tradeylouish

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Playing as a Vanguard, you can actually charge through rockets when you see them coming (provided you can target the Rocket Trooper in time). It's quite fun. I also find Geth Primes fairly easy to take out as a Novaguard, as Nova quickly destroys any turrets/drones they deploy. I generally only play Silver/Bronze matches though, so I guess Geth are much harder on higher difficulties...

#202
Xain88

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If anything the geth need a buff.

Geth primes should be able to roll and at times when they are far away they should be able sprint and they need a shoulder mounted typhoon.
A pyro should be able to biotic charge.
Geth hunters should be able to use Multi-Frag grenades when in close range.
A rocket trooper needs the Energy drain power to restore thier shields+Marksman ability.
Geth troopers are the weakest so they need the strongest buff.They should be armed with blackwidows and have a debuff power(cyro nades). They should also have a bloodlust power like the vorcha and statis to setup biotic explosions for pyros to detonate.

#203
Epique Phael767

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Xain88 wrote...

If anything the geth need a buff.

Geth primes should be able to roll and at times when they are far away they should be able sprint and they need a shoulder mounted typhoon.
A pyro should be able to biotic charge.
Geth hunters should be able to use Multi-Frag grenades when in close range.
A rocket trooper needs the Energy drain power to restore thier shields+Marksman ability.
Geth troopers are the weakest so they need the strongest buff.They should be armed with blackwidows and have a debuff power(cyro nades). They should also have a bloodlust power like the vorcha and statis to setup biotic explosions for pyros to detonate.

And the turrets should do as much damage per shot as the phantom palmcannon, and the combat drones should actually work.

#204
ToaOrka

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...All of the above are why I always switch to my Quarian Infiltrator when it's set to unknown - when they actually get hacked, it's quite cathartic to watch Pyros burn Primes slowly.

#205
Epique Phael767

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ToaOrka wrote...

...All of the above are why I always switch to my Quarian Infiltrator when it's set to unknown - when they actually get hacked, it's quite cathartic to watch Pyros burn Primes slowly.

I use the paladin for unknown. ED helps a lot against the geth, I just wish it gave shield gate back if it fully refills your shields. the only reasons I die against the geth are stunlock keeping me from using ED, and not getting shield gate. 

#206
Aetika

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I don´t remember having fun against Geth, ever. They are endless source of frustration for me.

#207
jrod512ATX

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I swear they received an additional buff in the past few days. For the first time ever I backed out of a game because it was beyond ridiculous, I've never gone down that many times before the first objective wave, it was stupid.

#208
Arppis

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Aetika wrote...

I don´t remember having fun against Geth, ever. They are endless source of frustration for me.


Same, even the "good" games where everything goes according to plan aren't fun.

#209
LC-Manalishi

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vliktor wrote...

Geth are frustrating indeed. I hate the Hunters and the Geth turrets a lot.

But when playing against them using an N7 Shadow or a Geth Infiltrator, and it all gets too easy.


Easy? How about when you get a hacking mission out in the open, where you get swarmed from all directions? How about a hacking mission on White at the extraction zone, where rocket troopers keep spawning behind you while you're trying to hold off Primes, their turrets, Hunters and Pyros coming around both ends of the shuttle? A beastly Krogan is likely not going to survive that, let alone a squishy Shadow. Maybe you are an elite player who can pull it off, but most players are going to wipe under those conditions. Geth are bad machines.

#210
Rifneno

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Aetika wrote...

I don´t remember having fun against Geth, ever. They are endless source of frustration for me.


I remember having fun with geth when I a newbie playing on bronze.  Before they ate the ambrosia and ascended to godhood.  Nowadays though, yeah, they're nothing but frustration factories.

#211
ASmoothCriminalx

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Zero132132 wrote...

"You can't conflate success with fun."
"Sure, but success is the same as fun."

No. I can handle the Geth just fine, and I like U/U/G. I don't find dying fun, so failure is decidedly not fun, but victory isn't always fun either. The most obvious example is White/Geth/Gold when everyone's hiding behind a counter. Easy as hell to win, and a lot of the time, a patient team will get the '10 waves survived' medal. But the strategy isn't fun.

The Geth are that way in general for me. Too much caution is required. Many of the enemies, you have to fight from cover if you aren't a Kroguard or Destroyer. If you round a corner and hit a group of Pyros, you can be down before you know what's happening. The same thing happens if they sneak up behind you, since the flamer animation usually won't even make it to what you see on-screen until your shields are already down.

It isn't AT ALL that these things are insurmountable, it's just that the playstyle that I find enjoyable (aggressive) is heavily punished against this faction, so I never have fun against them. Unless I'm Kroguarding, Then it's like, "**** YOUR STUNLOCK YOU ROBOT ****ES!" Kroguarding makes me happy against the Geth.

The FWGG strategy isn't fun because it is boring, is it not? On gold, the only time you will find me pinned with the rest of the team camping (on that map) would be if there are banshees about. This way teammates won't be executed as often. Otherwise, I'm out enjoying the aggressive playstyle you've described.

Sure, I can't free roam the map with no consequences when I play against the Geth like I do against the Reapers, but I still find ways to play up close and personal.

The point I am trying to make is, geth can be just as easy as any other faction - and for me they are just as fun. Well, nothing is more fun than taking the Reapers, but still, as fun as Cerberus. I even prefer Geth Primes to Atlases at this point because they go down way faster and are easier to stagger.

**Also, where did you get "Sure, but success is the same as fun."? That's an interesting quote that was never stated directly, assumed to be so, and then clarified by me..

Modifié par ASmoothCriminalx, 25 septembre 2012 - 08:04 .


#212
MstrJedi Kyle

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I don't always fire three rockets, but when I do its before I've even spawned

#213
Boog_89

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I only like to play geth with my destroyer to avoid been stunned or with my krogaurd, any close range class is incredibly frustrating to play against geth with. Been playing mainly cerberus recently.

#214
AlexMBrennan

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You can't flank them because they'll shoot you as soon as YOU see them. Rocket troopers will shoot at you and then turn around. Just ridiculous. And I swear sometimes they fire before I can even see them

Lag. Every multiplayer game on the internet (as opposed to 10 GBit LAN) has it. Welcome to reality.

Geth Primes can pull turrets out of their asses [...] and dealing with them is frustrating because another one will spawn one second later.

Yeah, just like PC engineers

And they have two of them ...

Technically, they have one turrent and one drone.

Primes can put them in impossible spots

You might have noticed that geth do not have grenades; without this, there'd be no reason to leave cover ever. What exactly is that you want - sitting behind cover all day, or more dynamic game?

Because of the brilliant shield gate mechanism, geth turrets are the deadliest units in the game.

What are you on about? Drones have shields only, shield gate applies to shields+health/armour type enemies.

Primes can shoot with perfect accuracy no matter where they are. They can be 100m away from you and you think you're safe, but they'll shoot you even though they would have hit a wall if they aimed a quarter of an inch left or right.

So do ravagers and Cerberus

Can someone tell me why Pyros can roll ? I wouldn't try that if I were them, you know, with that big fuel tank of theirs on their backs. Turians can't roll but Pyros can ?

Pyros are geth, and geth *can*, in fact, dodge. Having them do a roll instead of a sideways geth hop to evade powers probably just saves memory since they had to make the game run on decades old hardware (PS3, 256MB soldered-on RAM - absolute genius!)

Everything they do is just cheap

So is all of ME3 multiplayer. Well done for realising this after 6 months.

#215
Kingfurykiller

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Feneckus wrote...

 I've finally had enough, no more unknown/unknown games for me, and no platinum either. It's just ridiculous.

- You can't flank them because they'll shoot you as soon as YOU see them. Rocket troopers will shoot at you and then turn around. Just ridiculous. And I swear sometimes they fire before I can even see them. I've just made visual contact and yet two rockets/prime shots have already hit me. You can't even nuke spawns sometimes because you'll be dead before you can even fire your rocket launcher, which should be instantaneous.

- Ridiculous stunlock, which is somehow even worse on a Krogan/Batarian, even though they're supposed to be the most physically gifted characters in the game. Sometimes, as soon as the wave starts, two primes start shooting at you from way across the map and you're dead, you didn't even have a chance to do anything. WTF ?

- Rocket Troopers can somehow fire two/three rockets at once. They can also shoot while stasised / staggered / in a singularity. I once got killed by a Rocket Trooper that was fifteen feet in the air after a smash or lash, can't remember. Same thing with Hunters. 

- Actually, no. Hunters are even worse. At least the Rocket Troopers aren't incredibly buggy.

- Geth Primes can pull turrets out of their asses. Because of the brilliant shield gate mechanism, geth turrets are the deadliest units in the game. Way more dangerous than a big ass Atlas, that makes a lot of sense. As if it wasn't bad enough, Primes can put them in impossible spots, and dealing with them is frustrating because another one will spawn one second later. And they have two of them ...

- Primes can shoot with perfect accuracy no matter where they are. They can be 100m away from you and you think you're safe, but they'll shoot you even though they would have hit a wall if they aimed a quarter of an inch left or right. 

- Can someone tell me why Pyros can roll ? I wouldn't try that if I were them, you know, with that big fuel tank of theirs on their backs. Turians can't roll but Pyros can ? That makes sense. And of course they've got insane range on their flamethrowers, way more than the animation would suggest.

Everything they do is just cheap. I don't know how anyone can have fun when there's at least one geth on the map. It's too bad because I actually like platinum, even though the way it was designed was incredibly lazy of Bioware. It can be fun though, but then geth come in and take all the fun away. 

What makes it worse is that against Reapers/Cerberus, you're rewarded for moving smartly around the map, flanking them, all that good stuff. But it's impossible against Geth because of their cheapness. The only way to play them safely is to stay behind cover and try not to fall asleep.

I hope Geth will be fixed, or at least have the option to have a Platinum game without Geth, but until then, no more unknown/unknown and platinum games for me, unless there's an interesting challenge or something. I've had enough. I play this game to have fun, and it's impossible to have fun against those cheap bastards.


THIS

#216
Stardusk

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Fenekus is a Geth.

#217
cgj

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the thing i hate the most with geth is platinium without a tanky as hell character on Xbox or PS3

you know the map as well as you're ever gonna know it, you see the Prime stretch out his arm
you know very well where the turret is gonna spawn (that is obviously, behind you, and of course it doesn't matter if there's a wall between this position and the prime ...)
so you ll instantly TRY to turn around buuuuuut, you're dead before you even completed half of the rotation
this is ridiculous, sometimes these turrets kill you before they even finished spawning

i believe on PC you can turn around fast enough
but on console, you can call that the prime's stretching arm of death, you just know you're dead the moment you see that arm throwing the turret

Modifié par cgj, 25 septembre 2012 - 10:08 .


#218
sareth_65536

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Muhkida wrote...

You asked "what's wrong here?" 

I've answered : "The whole comment" ...as in the words you've typed out and posted here on this thread.  Homey C-Dawg responded with even more clarity and you still didn't get it apparently.

the whole comment isn't wrong because stunlock is avoidable on pc. No excuse completely on being stunlocked.
I can argue about everything else I posted, but let's start with this.

Modifié par sareth_65536, 25 septembre 2012 - 10:15 .


#219
Badpanzer

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Feneckus wrote...

 I've finally had enough, no more unknown/unknown games for me, and no platinum either. It's just ridiculous.

- You can't flank them because they'll shoot you as soon as YOU see them. Rocket troopers will shoot at you and then turn around. Just ridiculous. And I swear sometimes they fire before I can even see them. I've just made visual contact and yet two rockets/prime shots have already hit me. You can't even nuke spawns sometimes because you'll be dead before you can even fire your rocket launcher, which should be instantaneous.

- Ridiculous stunlock, which is somehow even worse on a Krogan/Batarian, even though they're supposed to be the most physically gifted characters in the game. Sometimes, as soon as the wave starts, two primes start shooting at you from way across the map and you're dead, you didn't even have a chance to do anything. WTF ?

- Rocket Troopers can somehow fire two/three rockets at once. They can also shoot while stasised / staggered / in a singularity. I once got killed by a Rocket Trooper that was fifteen feet in the air after a smash or lash, can't remember. Same thing with Hunters. 

- Actually, no. Hunters are even worse. At least the Rocket Troopers aren't incredibly buggy.

- Geth Primes can pull turrets out of their asses. Because of the brilliant shield gate mechanism, geth turrets are the deadliest units in the game. Way more dangerous than a big ass Atlas, that makes a lot of sense. As if it wasn't bad enough, Primes can put them in impossible spots, and dealing with them is frustrating because another one will spawn one second later. And they have two of them ...

- Primes can shoot with perfect accuracy no matter where they are. They can be 100m away from you and you think you're safe, but they'll shoot you even though they would have hit a wall if they aimed a quarter of an inch left or right. 

- Can someone tell me why Pyros can roll ? I wouldn't try that if I were them, you know, with that big fuel tank of theirs on their backs. Turians can't roll but Pyros can ? That makes sense. And of course they've got insane range on their flamethrowers, way more than the animation would suggest.

Everything they do is just cheap. I don't know how anyone can have fun when there's at least one geth on the map. It's too bad because I actually like platinum, even though the way it was designed was incredibly lazy of Bioware. It can be fun though, but then geth come in and take all the fun away. 

What makes it worse is that against Reapers/Cerberus, you're rewarded for moving smartly around the map, flanking them, all that good stuff. But it's impossible against Geth because of their cheapness. The only way to play them safely is to stay behind cover and try not to fall asleep.

I hope Geth will be fixed, or at least have the option to have a Platinum game without Geth, but until then, no more unknown/unknown and platinum games for me, unless there's an interesting challenge or something. I've had enough. I play this game to have fun, and it's impossible to have fun against those cheap bastards.


+!

I cringe every time I play a U/U/G.:(

Oh and to add to the cheat list...Hunters are not invisible they are incorporeal...powers pass straight through them while they are invisible.(makes stasis almost useless)

#220
synapsefire

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I avoid Geth because playing against them often force me into playing defensively. Unless I'm on a Vanguard I often end up camping one spot for prolonged amounts of time. I like to run and gun and find no enjoyment in camping tactics. They don't challenge me, improve my game or sharpen my skills.

Cerberus and Reapers is different. Cerberus force me to bring something in my build that can deal with Phantoms AND Atlases at the opposite side of the scale. This can be limiting and annoying but at least I can have fun if I set myself up for it. All of my favorite builds works well against Reapers.

#221
Yakko77

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Hunters are by far the bane of my existence on MP and that's even when I play with my human femgineer who is excellent against Geth overall as I tend to score highest when playing against them. Pyro flamethrowers seem to have unusual reach at times but I just find cover, let them come to me and yank them over the cover and smash their flashlight heads. If that fails, Overload to take out shields, shoot in head with Paladin pistol and maybe a inferno attack to finish them off with a nice explosion if I missed the head.

#222
Legendary Chop Chop

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The geth are the worst opponents out of all of them, in my opinion.

Geth Primes take a whole lot, and don't even get me started on the Rocket Troopers and Pyros...

#223
xcaliz0rz

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Geth are only fun to play against as Vanguards and Infiltrators.

#224
Aetika

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Rifneno wrote...

Aetika wrote...

I don´t remember having fun against Geth, ever. They are endless source of frustration for me.


I remember having fun with geth when I a newbie playing on bronze.  Before they ate the ambrosia and ascended to godhood.  Nowadays though, yeah, they're nothing but frustration factories.


That was probably before I started to play Image IPB 

(seriously, I think it really was)

#225
greghorvath

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xcaliz0rz wrote...

Geth are only fun to play against as Vanguards and Infiltrators.

?
Paladin, Turian sentinel, any engineer decimate the geth which seems to be the requirement for most people who want to have their battles easy.

Whatever do you mean?