I think the romances are fine. I don't always romance someone in every playthrough but when I don't, the game doesn't feel as personal. What I'd really love is to see the romances done differently. Not more, or "better" necessarily... just restructured so the chances to begin/advance/and..*cough*copulate*cough* don't feel like a mission. The fact that I do like the element they add to the game made me wonder why. I also like Varric, not in a romantic way though. I like Aveline too. I love the part where you can talk to Isabela when she tells you "You're alright, Hawke". I'd love to see more friendship moments. My favorite stories have parts where the characters all gather 'round and have a meal together or just BS by the campfire.
I wouldn't take anything away from the romances though. Like I said, while I don't think they need more, I do think they could be done in a better organized fashion. Perhaps, having fewer of the companions be romance-able is the answer? Perhaps adding more companions who aren't love interests to the usual roster? I don't know. I do know that adding more to anything would mean more time and money and time is money so that's not likely. Perhaps for those who want don't want romances, there can be a setting you set when you're customizing your character that precludes your PC from the romances altogether. If you could assign "Married, Married with Children, Single or Not Interested" to your character's build...
That sounds terribly like a facebook relationship status setting... Blight it all!
As for the fan focus on romances that are in the game... I think it's normal. Humans are rather preoccupied with seduction. Otherwise Twilight wouldn't have sold nearly as well. Knowing as little as we do about DA3, people are going to come up with anything their minds can imagine. I'd rather see speculation about game play and story but I'll take romance possibilities over blind hate just because they're using an engine known primarily for use in FPS titles and ignorant rage about the title.
Modifié par SamaraDraven, 25 septembre 2012 - 06:58 .