Tone down the romances!
#426
Posté 26 septembre 2012 - 01:52
#427
Posté 26 septembre 2012 - 01:53
Altered Idol wrote...
Why exactly does there have to be an either/or? Why can't they focus on both to give us the kind of game that appeals to all fans of the series. Give us the "core gameplay mechanics" that make the best RPG's but why not also give us realistic and believable romances that enhance the gaming experience?
I seriously don't understand the fractious nature of the romance aspect of RPG's. In the best games, romance doesn't detract for the quality of the game, it makes it better. In my opinion.
Exactly. Maybe I'm greedy, but I'd like to see both.
#428
Posté 26 septembre 2012 - 01:56
Modifié par Blacklash93, 26 septembre 2012 - 01:56 .
#429
Posté 26 septembre 2012 - 02:10
Sakanade wrote...
If you want romances in your games so much, go play a dating sim?
If romance was all they really wanted, they wouldn't be playing Bioware games, they would be playing an actual dating sim. Why would anyone want to go through 30-60 hours of game play just to get 3 minutes of romance?
I don't think I'm going out on limb if I say that people who enjoy romance in a game also enjoy other aspects of the game as well.
#430
Posté 26 septembre 2012 - 02:11
#431
Posté 26 septembre 2012 - 02:14
#432
Posté 26 septembre 2012 - 02:29
Blacklash93 wrote...
Romances have always been pretty bit-part and insignificant, despite what fans make it to be. What needs to be toned down are these thread.
Suddenly there's panic on both sides. Some think that, because there's a bunch of romance-related threads (because what else do people have to discuss? Unless their panic is that people aren't ****ing enough any longer? HOW DARE THEY BE EXCITED!) that we developers will become mesmerized and suddenly alter the game to make it all about romance.
And then others think that, because there are people shouting to get rid of or sideline the already-optional romances, we will suddenly nod our heads and go "we always do what people on the forums tell us to, so okey-dokey!"
Breathe, people. If you panic like this now, how are you going to make it through the period that still remains before any real info comes out? Gosh.
Modifié par David Gaider, 26 septembre 2012 - 02:48 .
#433
Posté 26 septembre 2012 - 02:34
#434
Posté 26 septembre 2012 - 02:55
Plaintiff wrote...
If not hardened, an Alistair who is crowned King will break up with any warden who isn't a Human Noble, for the sake of his duty to Ferelden.Emzamination wrote...
Maria Caliban wrote...
Chiramu wrote...
Trista Faux Hawke wrote...
What's all the fuss? Romances are fun, but they're optional...
Not really optional if you're forced to speak with the companions, and then forced to make a "relationship" style choice with the companion about if you want to have a relationship or if you don't (Anders is a prime example of locking you into that situation, the other romances sort of don't lock you in as much as that one).
Yes, that is still 'really optional.' You have the option to romance them or not. That you don't like the way an option is implemented does not make it invalid. People didn't like it when King Alistar dumped their elven Warden; that doesn't mean they were never in a relationship.
Wait what???
*phew* I thought she meant Da2
#435
Posté 26 septembre 2012 - 02:59
Sorry, panicked a bit...
Anyway.
I can't help but think the "role" of romances and their emphasis in Bioware games has been pretty steady since BG2. That people talk about them alot (maybe disproportionately so if you think discussion about something should be proportional to the amount of content to it) doesn't affect your experience any, does it? And isn't really surprising in a character-driven story anyway. Neither does it affect future games to make them more romance-heavy; like I said, I think romances have been pretty steady content-wise since BG2, and like David said, they aren't going to become transfixed on one element just because it's a bigger talking point around here (for now).argan1985 wrote...
I've been away from these boards for a few years, and I can hardly believe my eyes now that I'm back. It seems at least a third of all game threads are in some way related to the romance options in the game. I can't believe that this is what RPGs have come to focus on.
Remember BG2? That was done in a good way, the romance was there as something in the background; adding a little bit to the story of the Bhaalspawn, if you will. But the way it was done in DA2 and the way it is focused on in "Things you want for Dragon Age 3"-threads is staggering.
Please, focus on the core gameplay mechanics and create a good RPG instead of spending a lot of resources on what in my opinion should just be secondary content.
I have a feeling that a lot of you may disagree with me, but it just feels like there are many other areas where resources would be better spent.
Hell, if anything there's less romance content these days; I was replaying BG2 not long ago and romanced Anomen, and there were way more romance-specific conversations than I got from Isabela last time through DA2. I don't know if general companion interaction building up alongside romances since then has made it seem like more but I'm sure it's less.
Modifié par nerdage, 26 septembre 2012 - 03:00 .
#436
Posté 26 septembre 2012 - 04:53
If you do, all the people that really like romances will go to other dev forums. Which would be bad....... For bioware... Yes for bioware
Also if you could dedicate the entire cinematic team to them too, it would be really great.
#437
Posté 26 septembre 2012 - 05:14
#438
Posté 26 septembre 2012 - 05:38
David Gaider wrote...
Suddenly there's panic on both sides.
As I see it, there are people who sometimes act like romances are 90% of the game. But plenty also comes from people who believe it's coming to that. The former are the enthusiastic ones about it and the latter are the ones who make threads and posts like the OP.
But in reality romances are pretty much what they've always been at least for the DA games, despite how they're always being discussed and brought up here. Relatively miniscule, optional parts that add flavor and enhance some people's experience with the story. DA2 was not any more romancy that Origins and in fact I'd argue it might be even less so. I think the DA games got it in the right area as they are now in terms of the prominence of this feature.
#439
Posté 26 septembre 2012 - 05:43
jlb524 wrote...
argan1985 wrote...
Remember BG2? That was done in a good way, the romance was there as something in the background; adding a little bit to the story of the Bhaalspawn, if you will. But the way it was done in DA2 and the way it is focused on in "Things you want for Dragon Age 3"-threads is staggering.
Haha, like BG2...the game where there was a three-way catfight breaking out every 15 minutes over a male Bhaalspawn.
That was a good laugh, thanks.
I wanna romance this response!
#440
Posté 26 septembre 2012 - 05:45
Modifié par Zkyire, 26 septembre 2012 - 05:46 .
#441
Guest_Gurris_*
Posté 26 septembre 2012 - 05:46
Guest_Gurris_*
Not to mention the fact that sex is usually being used as some sort of relationship climax that stagnates all further relationship development (or even as a marketing point), which is insanely unsatisfying and makes me sad about how lowly Bioware's writers must think of their target audience these days. That goes for most other game writers as well though.
Modifié par Gurris, 26 septembre 2012 - 05:55 .
#442
Posté 26 septembre 2012 - 05:56
BouncyFrag wrote...
I just hope the game doesn't turn out to be the trashy sex-fest that some people are clamoring for. I understand it makes for fun threads, but it is (if it hasn't already) going to get old.
I haven't seen anybody clamor for anything like that. I'd say that's the prism of personal bias there. Nudity doesn't equal "trashy" *at all*, which anybody with any understanding of art or art history should know, often the opposite. And nobody's asked for any kind of explicit sex anywhere I've ever seen on the boards.
edit: reading through thread, I'm a few days behind, never mind me necroing points if it suits ya.
On Chris Avellone and tragic romances:
I don't think any kind of romance should be exluded or favored, tragic, melancholy, hopeful, or sunshine and bunnies. They're all great if they're done well and true to the characters and story involved. Just comes down to execution. I think it's best if we get a variety of different types, even romances than can go multiple directions. Y'know, it's not a bad thing if any given romance in the game can turn out positively or badly depending on other choices made along the way. I'd love to see that. It's something that the stronger romantic "visual novel" type games out there do very, very well. It's a wonderful experience as a gamer.
Modifié par cindercatz, 26 septembre 2012 - 06:10 .
#443
Posté 26 septembre 2012 - 06:02
Sheryl Chee wrote...
David Gaider wrote...
I mean, Luke? Luke will cut you ****es. And he'll like it a lot. Mary will gleefully rain hellfire down on the fans in general, and they will love her and despair. Jennifer pursues grim finality with sheer determination, and Sheryl just sort of swings around her plot hammer like some writer version of Harley Quinn.
Really, what's the point of creating characters if you can't make them miserable?
Angst. A writer's deadliest weapon.
#444
Posté 26 septembre 2012 - 06:10
marshalleck wrote...
How about no stupid, juvenile romances for once? Since Bioware can't get it right, get rid of all of it and use the zots elsewhere.
Yeah, let's add a "How many sex cards did you get?" Achievement. Because that's wise, edgy and mature.
#445
Posté 26 septembre 2012 - 06:12
Persephone wrote...
marshalleck wrote...
How about no stupid, juvenile romances for once? Since Bioware can't get it right, get rid of all of it and use the zots elsewhere.
Yeah, let's add a "How many sex cards did you get?" Achievement. Because that's wise, edgy and mature.:O:O
LOL, agreed with your underlying sentiment
#446
Posté 26 septembre 2012 - 06:16
[quote]marshalleck wrote...
How about no stupid, juvenile romances for once? Since Bioware can't get it right, get rid of all of it and use the zots elsewhere.[/quote]
Yeah, let's add a "How many sex cards did you get?" Achievement. Because that's wise, edgy and mature.
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Modifié par Bones 6oS, 26 septembre 2012 - 06:38 .
#447
Guest_Gurris_*
Posté 26 septembre 2012 - 06:38
Guest_Gurris_*
cindercatz wrote...
On Chris Avellone and tragic romances:
I don't think any kind of romance should be exluded or favored, tragic, melancholy, hopeful, or sunshine and bunnies. They're all great if they're done well and true to the characters and story involved. Just comes down to execution. I think it's best if we get a variety of different types, even romances than can go multiple directions. Y'know, it's not a bad thing if any given romance in the game can turn out positively or badly depending on other choices made along the way. I'd love to see that. It's something that the stronger romantic "visual novel" type games out there do very, very well. It's a wonderful experience as a gamer.
Someone should just clone Chris and make him lead writer for EVERYTHING.
#448
Posté 26 septembre 2012 - 06:55
#449
Posté 26 septembre 2012 - 07:00
QFT. LOL Can we just stickie this part of the post for all the threads?David Gaider wrote...
Breathe, people. If you panic like this now, how are you going to make it through the period that still remains before any real info comes out? Gosh.
#450
Posté 26 septembre 2012 - 07:02
NovaBlastMarketing wrote...
...but at least give other peole the ability to do it then,
is that not reasonable ?
It kills me as a console player how I can't touch any of the mods. There are some great mods for DA:O, seems like, and I'd love to be able to import them into a non gamer achievement/ranking/online uselessness etc. playthrough, at my own discretion. I'm sure this is mostly the fault of the console manufacturers wanting absolute content final say of any games available on their system, but it would give the games so much better.. longevity, freedom of personal experience? Not sure how to one phrase sum it up.
It should be more like, "Don't like a particular feature, find something restrictive, unbalanced? There's a mod for that. Just keep it SP and we're good."
*daydreams*
PC gaming got too expensive and difficult to stay with many years ago for me, and I really, really miss the modding.
edit: typos and lost sentence structure... nm
Modifié par cindercatz, 26 septembre 2012 - 07:09 .





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