Tone down the romances!
#526
Posté 08 avril 2013 - 08:02
But I do love the romance aspect and felt it just added that little something special to the game!
#527
Posté 08 avril 2013 - 08:12
#528
Posté 08 avril 2013 - 09:09
I love the ME series but I never would have bought it without having a gay male hero and have it reflected in a romance option. Having a gay male hero in the media is something that is very rare so I find it a welcomed change.
If you don't like romances OP, just avoid them. Why demand that the company remove them?
#529
Posté 08 avril 2013 - 12:43
I think it would be somewhat interesting if the post-sex scene indicated a realistic outcome - that two people in a relationship may just not have the right chemistry in the bedroom. Maybe an awkward "well, that wasn't exactly what I expected." Or maybe even the old "don't worry, it happens to everyone" line that sitcoms love using if the PC is male (or maybe even funnier if the PC was a female?)
Romances that have the "confident companion that then reveals their scars/emotional baggage, falls in love with the PC and then the LI gushes over how amazing the said culmination of said romance" is now just as reused format as a "fantasy game against a Big Bad monster" that people have be land in this thread. While there has been celibate romance arcs, the majority follow the exact same format, minus the particulars. Breaking up that formula, especially when it would not be so shamelessly flattering to the PC, would be interesting.
#530
Posté 08 avril 2013 - 01:09
I actually agree with all that, and the suggestion, if only for the element of surprise. Can you picture the ensuing forum rage, though? [smilie]http://social.bioware.com/images/forum/emoticons/wink.png[/smilie]Fast Jimmy wrote...
Well, interestingly enough, every post-sex cuddle scene is all a out how "amazing" or "great" the protagonist was.
I think it would be somewhat interesting if the post-sex scene indicated a realistic outcome - that two people in a relationship may just not have the right chemistry in the bedroom. Maybe an awkward "well, that wasn't exactly what I expected." Or maybe even the old "don't worry, it happens to everyone" line that sitcoms love using if the PC is male (or maybe even funnier if the PC was a female?)
Romances that have the "confident companion that then reveals their scars/emotional baggage, falls in love with the PC and then the LI gushes over how amazing the said culmination of said romance" is now just as reused format as a "fantasy game against a Big Bad monster" that people have be land in this thread. While there has been celibate romance arcs, the majority follow the exact same format, minus the particulars. Breaking up that formula, especially when it would not be so shamelessly flattering to the PC, would be interesting.
As for the (very old) OP: Nah. Don't tone it down (certainly wouldn't prevent the multiplication of romance threads anyway). Don't tone it up either. Keep it as is, optional, in the background, but still available to those who want a little plus to their RP.
#531
Posté 08 avril 2013 - 01:44
You know how a lot of people were annoyed by DA2 not delivering any kind of satisfying outcome? It'd be that again, except it'd be far worse to the people annoyed by that, as it'd come across as some variety of insult. In any case, Merrill never mentions the amazingness of Hawke directly; I can't speak for the other romances, but she just talks about their future while having the scene still enjoyable. So there are ways to get around this without your... solution.Fast Jimmy wrote...
Well, interestingly enough, every post-sex cuddle scene is all a out how "amazing" or "great" the protagonist was.
I think it would be somewhat interesting if the post-sex scene indicated a realistic outcome - that two people in a relationship may just not have the right chemistry in the bedroom. Maybe an awkward "well, that wasn't exactly what I expected." Or maybe even the old "don't worry, it happens to everyone" line that sitcoms love using if the PC is male (or maybe even funnier if the PC was a female?)
Romances that have the "confident companion that then reveals their scars/emotional baggage, falls in love with the PC and then the LI gushes over how amazing the said culmination of said romance" is now just as reused format as a "fantasy game against a Big Bad monster" that people have be land in this thread. While there has been celibate romance arcs, the majority follow the exact same format, minus the particulars. Breaking up that formula, especially when it would not be so shamelessly flattering to the PC, would be interesting.
#532
Posté 08 avril 2013 - 01:55
Fast Jimmy wrote...
Well, interestingly enough, every post-sex cuddle scene is all a out how "amazing" or "great" the protagonist was.
I think it would be somewhat interesting if the post-sex scene indicated a realistic outcome - that two people in a relationship may just not have the right chemistry in the bedroom. Maybe an awkward "well, that wasn't exactly what I expected." Or maybe even the old "don't worry, it happens to everyone" line that sitcoms love using if the PC is male (or maybe even funnier if the PC was a female?)
Romances that have the "confident companion that then reveals their scars/emotional baggage, falls in love with the PC and then the LI gushes over how amazing the said culmination of said romance" is now just as reused format as a "fantasy game against a Big Bad monster" that people have be land in this thread. While there has been celibate romance arcs, the majority follow the exact same format, minus the particulars. Breaking up that formula, especially when it would not be so shamelessly flattering to the PC, would be interesting.
Ehh...you obviously have not seen the Fenris Act 2 post romance scene. While he does make it clear that "it's not you, it's me", it still can be seen as pretty ego bruising, especially since he breaks off the romance for the next three years.
The Anders Act 2 scene can go a couple of ways, but if you don't either suggest he move in or let him move in when he broaches the subject, the romance ends...I don't know about anyone else, but I'd be kind of horrified if someone I just slept with for the first time told me right afterwards that they need to move in to my home to avoid the authorities, and if I didn't let them, they accused me of using them and they broke it off.
Isabela is more flattering, but she makes it clear that emotions are not going to involved, so yeah, again, not really romantic, especially if you're frantically trying to figure out which dialogue option to choose to not scare her away while keeping the romance active for the next Act.
I'm not familiar with Merrill's post romance scene, other than pics of her in her elf undies. But yeah, out of four romance scenes, at least three of them can be interpreted as ending badly or awkwardly.
#533
Guest_EntropicAngel_*
Posté 08 avril 2013 - 01:59
Guest_EntropicAngel_*
syllogi wrote...
The Anders Act 2 scene can go a couple of ways, but if you don't either suggest he move in or let him move in when he broaches the subject, the romance ends...I don't know about anyone else, but I'd be kind of horrified if someone I just slept with for the first time told me right afterwards that they need to move in to my home to avoid the authorities, and if I didn't let them, they accused me of using them and they broke it off.
That just sounds hilarious.
Oh Anders. You're classy all around.
#534
Posté 08 avril 2013 - 02:01
Well, you romanced him knowing that he was a fugitive, and that the templars were starting to converge on his hideout. Presumably, you're unconcerned about templar wrath if you're sleeping with him.The Anders Act 2 scene can go a couple of ways, but if you don't either suggest he move in or let him move in when he broaches the subject, the romance ends...I don't know about anyone else, but I'd be kind of horrified if someone I just slept with for the first time told me right afterwards that they need to move in to my home to avoid the authorities, and if I didn't let them, they accused me of using them and they broke it off.
Merrill's is wonderful. Also potentially the least awkward. Ah well.I'm not familiar with Merrill's post romance scene, other than pics of her in her elf undies. But yeah, out of four romance scenes, at least three of them can be interpreted as ending badly or awkwardly.
#535
Posté 08 avril 2013 - 02:30
#536
Posté 08 avril 2013 - 02:38
Romance is no longer at home.
ppl started to be aware,
They can find it in BioWare.
At first Alistair gave the Warden a flower
Since Hawke, Anders no longer takes showers
Morrigan stalked our hero with a ring.
Isabela couldn't keep her hands off him.
So ppl are glad someone gets some romance.
Even if s/he's fictional and still wearing pants.
Anyway, Romance is romantic dude.
BioWare get that, if not you're screwed.
#537
Posté 08 avril 2013 - 03:07
Fast Jimmy wrote...
Well, interestingly enough, every post-sex cuddle scene is all a out how "amazing" or "great" the protagonist was.
I think it would be somewhat interesting if the post-sex scene indicated a realistic outcome - that two people in a relationship may just not have the right chemistry in the bedroom. Maybe an awkward "well, that wasn't exactly what I expected." Or maybe even the old "don't worry, it happens to everyone" line that sitcoms love using if the PC is male (or maybe even funnier if the PC was a female?)
Romances that have the "confident companion that then reveals their scars/emotional baggage, falls in love with the PC and then the LI gushes over how amazing the said culmination of said romance" is now just as reused format as a "fantasy game against a Big Bad monster" that people have be land in this thread. While there has been celibate romance arcs, the majority follow the exact same format, minus the particulars. Breaking up that formula, especially when it would not be so shamelessly flattering to the PC, would be interesting.
Clearly the solution is a mini-game to decide the proficiency of the PCs performance.
#538
Posté 08 avril 2013 - 03:09
#539
Posté 08 avril 2013 - 03:28
Fast Jimmy wrote...
Well, interestingly enough, every post-sex cuddle scene is all a out how "amazing" or "great" the protagonist was.
I think it would be somewhat interesting if the post-sex scene indicated a realistic outcome - that two people in a relationship may just not have the right chemistry in the bedroom. Maybe an awkward "well, that wasn't exactly what I expected." Or maybe even the old "don't worry, it happens to everyone" line that sitcoms love using if the PC is male (or maybe even funnier if the PC was a female?)
Romances that have the "confident companion that then reveals their scars/emotional baggage, falls in love with the PC and then the LI gushes over how amazing the said culmination of said romance" is now just as reused format as a "fantasy game against a Big Bad monster" that people have be land in this thread. While there has been celibate romance arcs, the majority follow the exact same format, minus the particulars. Breaking up that formula, especially when it would not be so shamelessly flattering to the PC, would be interesting.
Lol, what's next? That the NPC gets pregnant and grows angry if the relationship isn't going too well? "I gave you the best five years of my life!".
Modifié par M25105, 08 avril 2013 - 03:29 .
#540
Posté 08 avril 2013 - 03:33
Fair enough. What I look for in a game is great gameplay or gameplay that I find appealing. It can have all the other bells and whistles, but if it doesn't nail the gameplay I usually won't bite. I don't think DA delivers great gameplay. I think it's serviceable. But that's been my opinion about most of the BioWare games I've played. It's usually story and characters over gameplay.Renmiri1 wrote...
IF you are trying to understand, not bash, try reading my previous post again, and answering questions yourself. What do you look for in a game when buying one and why / whether do you think DA delivers this.
That set up used to work for them and I would often look past all the gameplay flaws. However, the writing in BioWare games has taken a huge nose dive in quality in recent years, in my opinion. I'm no longer invested in the stories or characters BioWare is developing. Their gameplay is usually hit and miss. So, they either need to bring up the quality of their gameplay or the quality of their writing if they expect me to put down $60 on their game instead of another game.
#541
Posté 08 avril 2013 - 04:41
Fast Jimmy wrote...
Well, interestingly enough, every post-sex cuddle scene is all a out how "amazing" or "great" the protagonist was.
I think it would be somewhat interesting if the post-sex scene indicated a realistic outcome - that two people in a relationship may just not have the right chemistry in the bedroom. Maybe an awkward "well, that wasn't exactly what I expected." Or maybe even the old "don't worry, it happens to everyone" line that sitcoms love using if the PC is male (or maybe even funnier if the PC was a female?)
Romances that have the "confident companion that then reveals their scars/emotional baggage, falls in love with the PC and then the LI gushes over how amazing the said culmination of said romance" is now just as reused format as a "fantasy game against a Big Bad monster" that people have be land in this thread. While there has been celibate romance arcs, the majority follow the exact same format, minus the particulars. Breaking up that formula, especially when it would not be so shamelessly flattering to the PC, would be interesting.
That would be nice. Although BSN has a tendency to call chracters that don't preactically worship the PC poorly written. God forbid if they character doesn't even like the PC intially, then they're terrible wastes of space that drag down the entie game
#542
Posté 08 avril 2013 - 04:47
syllogi wrote...
Fast Jimmy wrote...
snip
Ehh...you obviously have not seen the Fenris Act 2 post romance scene. While he does make it clear that "it's not you, it's me", it still can be seen as pretty ego bruising, especially since he breaks off the romance for the next three years.
The Anders Act 2 scene can go a couple of ways, but if you don't either suggest he move in or let him move in when he broaches the subject, the romance ends...I don't know about anyone else, but I'd be kind of horrified if someone I just slept with for the first time told me right afterwards that they need to move in to my home to avoid the authorities, and if I didn't let them, they accused me of using them and they broke it off.
Isabela is more flattering, but she makes it clear that emotions are not going to involved, so yeah, again, not really romantic, especially if you're frantically trying to figure out which dialogue option to choose to not scare her away while keeping the romance active for the next Act.
I'm not familiar with Merrill's post romance scene, other than pics of her in her elf undies. But yeah, out of four romance scenes, at least three of them can be interpreted as ending badly or awkwardly.
Pretty much this. Oh and speaking of Merrill + post romance + akward...
I never romanced her but i did accidently bump into a hilarious convo she had with Anders in Legacy DLC:P
Well Hawke, Merrill is not impresed...
Modifié par sushismygen, 08 avril 2013 - 04:56 .
#543
Posté 08 avril 2013 - 04:48
#544
Posté 08 avril 2013 - 04:51
First you say romances get too much attention. Now you're saying you want them to get more attention.Fast Jimmy wrote...
Well, interestingly enough, every post-sex cuddle scene is all a out how "amazing" or "great" the protagonist was.
I think it would be somewhat interesting if the post-sex scene indicated a realistic outcome - that two people in a relationship may just not have the right chemistry in the bedroom. Maybe an awkward "well, that wasn't exactly what I expected." Or maybe even the old "don't worry, it happens to everyone" line that sitcoms love using if the PC is male (or maybe even funnier if the PC was a female?)
Romances that have the "confident companion that then reveals their scars/emotional baggage, falls in love with the PC and then the LI gushes over how amazing the said culmination of said romance" is now just as reused format as a "fantasy game against a Big Bad monster" that people have be land in this thread. While there has been celibate romance arcs, the majority follow the exact same format, minus the particulars. Breaking up that formula, especially when it would not be so shamelessly flattering to the PC, would be interesting.
#545
Posté 08 avril 2013 - 05:00
argan1985 wrote...
I've been away from these boards for a few years, and I can hardly believe my eyes now that I'm back. It seems at least a third of all game threads are in some way related to the romance options in the game. I can't believe that this is what RPGs have come to focus on.
Remember BG2? That was done in a good way, the romance was there as something in the background; adding a little bit to the story of the Bhaalspawn, if you will. But the way it was done in DA2 and the way it is focused on in "Things you want for Dragon Age 3"-threads is staggering.
Please, focus on the core gameplay mechanics and create a good RPG instead of spending a lot of resources on what in my opinion should just be secondary content.
I have a feeling that a lot of you may disagree with me, but it just feels like there are many other areas where resources would be better spent.
If by tone down, you mean entertain the dialogue, combat, setting's etc then fair enough.
But c'mon, everyone has a favourite character. And romance allows people to play their PC so that they can unlock a deeper relationship with their favourite character.
I think the term romance is being taken to mean that the characters get to bump and grind. But we can't forget that by romancing a character, we see a side to them that is not seen if we don't romance them. And since you can only romance one at a time, it provides incentive for repeat playthroughs, if so inclined.
Romance can turn a straight talking party NPC into a tender talking NPC with the change in dialogue and voice tone to match. It may not be the reason to go for a BW game, it is fundamentally a part of it.
#546
Posté 08 avril 2013 - 05:03
Fast Jimmy wrote...
Well, interestingly enough, every post-sex cuddle scene is all a out how "amazing" or "great" the protagonist was.
I think it would be somewhat interesting if the post-sex scene indicated a realistic outcome - that two people in a relationship may just not have the right chemistry in the bedroom. Maybe an awkward "well, that wasn't exactly what I expected." Or maybe even the old "don't worry, it happens to everyone" line that sitcoms love using if the PC is male (or maybe even funnier if the PC was a female?)
Romances that have the "confident companion that then reveals their scars/emotional baggage, falls in love with the PC and then the LI gushes over how amazing the said culmination of said romance" is now just as reused format as a "fantasy game against a Big Bad monster" that people have be land in this thread. While there has been celibate romance arcs, the majority follow the exact same format, minus the particulars. Breaking up that formula, especially when it would not be so shamelessly flattering to the PC, would be interesting.
Most LIs don't gush over how amazing the PC is.
Isabela acts more or less like she's just had an itch scratched. Merrill, on the other hand, spends her "cuddle-time" wondering what's next for her and the PC.
For DA:O, Lelliana just engages in small-talk. Morrigan does compliiment the PC on their performance, but that could just as likley be her manipulating the PC.
Pretty much all the LI's in ME3 just spend their time comforting Shepard as he or she worries about that whole reaper problem.
I don't think all, or even most, of the romances seem to follow the pattern you've just described.
Modifié par TheJediSaint, 08 avril 2013 - 05:05 .
#547
Posté 08 avril 2013 - 05:10
what if the playsers stats effected the romance outcome? if you had high stamina for example the sex scene would turn out to be more positive rather than a low or above adverage score.Wulfram wrote...
Fast Jimmy wrote...
Well, interestingly enough, every post-sex cuddle scene is all a out how "amazing" or "great" the protagonist was.
I think it would be somewhat interesting if the post-sex scene indicated a realistic outcome - that two people in a relationship may just not have the right chemistry in the bedroom. Maybe an awkward "well, that wasn't exactly what I expected." Or maybe even the old "don't worry, it happens to everyone" line that sitcoms love using if the PC is male (or maybe even funnier if the PC was a female?)
Romances that have the "confident companion that then reveals their scars/emotional baggage, falls in love with the PC and then the LI gushes over how amazing the said culmination of said romance" is now just as reused format as a "fantasy game against a Big Bad monster" that people have be land in this thread. While there has been celibate romance arcs, the majority follow the exact same format, minus the particulars. Breaking up that formula, especially when it would not be so shamelessly flattering to the PC, would be interesting.
Clearly the solution is a mini-game to decide the proficiency of the PCs performance.
#548
Posté 08 avril 2013 - 05:20
There is nothing deep about BioWare's romance mini-games. They're very shallow and in my opinion, diminish an otherwise well written (sometimes) character down to a goal of having sex with said character. Just look at BSN. It isn't about characters anymore, it's about romance and the want (need?) for people to experience some type of relationship (for whatever reason) in a digital world.Redbelle wrote...
But c'mon, everyone has a favourite character. And romance allows people to play their PC so that they can unlock a deeper relationship with their favourite character.
Modifié par EpicBoot2daFace, 08 avril 2013 - 05:21 .
#549
Posté 08 avril 2013 - 05:44
Modifié par Il Divo, 08 avril 2013 - 05:44 .
#550
Posté 08 avril 2013 - 06:26
Tali-vas-normandy wrote...
The romances are part of the role playing element it's bad enough the games that are coming out these days are taking more and more rpg elements out of games, be-careful what you say when we start complaining about things in games Bioware just seems to take them out completely.
Yep they are a good roleplaying element and should definitely not be toned down. Continuous improvement and to be taken seriously, those are what i want in regards to romance content.





Retour en haut




