Tone down the romances!
#201
Posté 25 septembre 2012 - 04:15
#202
Posté 25 septembre 2012 - 04:17
#203
Posté 25 septembre 2012 - 04:19
David Gaider wrote...
Considering that "Planescape: Torment" was born of Chris's hatred of fantasy tropes, I'd personally really like to see what could come of his hatred of romances. I say inundate the Project Eternity threads with romance requests until he succumbs and writes it personally, smoldering with hate the entire time.
It'll be brilliant.
it's a bit of an older crowd over there, but there is a romance thread and its one of the biggest...
if there is romance in the game i think it'll be more conservative in its scope rather than all the "I want a transexual qunari kossith who has a tragic past yet masks it with mild yet amusing indignation and comes with options for a wedding" stuff that seems prevalent here.
#204
Posté 25 septembre 2012 - 04:20
David Gaider wrote...
schalafi wrote...
Sylvanpyxie wrote...
I've been hearing this a lot. I've known Chris Avellon to say he personally prefers "tragic romances" over the "happily ever after" type (a preference I share personally), but I've never known him to say with 100% conviction that he hates all romantic sub-plots.Of all the writers to choose from, you had to pick the one that has publicly stated his hatred of romances?
Can someone *finally* give me a link to confirm his hatred of romances?
http://www.gamebansh...-interview.html
Considering that "Planescape: Torment" was born of Chris's hatred of fantasy tropes, I'd personally really like to see what could come of his hatred of romances. I say inundate the Project Eternity threads with romance requests until he succumbs and writes it personally, smoldering with hate the entire time.
It'll be brilliant.
Well if he writes it you can bet that the romantic couples will meet a grim and gory ending, or break up at the last minute of the game.
#205
Posté 25 septembre 2012 - 04:24
I think that, in a game that should have its challenges, romance should also be a challenge when present.
#206
Posté 25 septembre 2012 - 04:24
#207
Posté 25 septembre 2012 - 04:24
Sylvanpyxie wrote...
So, basically... He hasn't said he hates them, he's just said exactly the same thing he always says - "I think that you get a lot more drama and impact from failed romances, or unrequited relationships that occur in games."
Something that I, personally, agree with.
He doesn't once say, in that interview (or any interview that i'm aware of), that he "hates romantic content" for computer games. He just doesn't support the BSN's idealistic view of fantasy romance.
How is being rejected or having your LI set on fire or impaled on a spike in the least bit romantic? I guess some people prefer tragic but I find it bordering on sadism.
#208
Posté 25 septembre 2012 - 04:25
Dirty **** wrote...
I feel like romances are good as icing but a lot of people seem to treat it as the cake...and from reading these forums i get the impression that the DA franshise is slowly being hijacked by people who would prefer a dating game rather than a fantasy rpg.
I take it you don't give the developers credit at being able to discern for ourselves what might be a good idea? To be honest, this seems like the same kind of panicked thinking that prompts people to slap down ideas they don't agree with... because what if the developers get the wrong idea?
We know romances are popular. Not liking them won't make them less popular. Lots of threads by the same people also won't make us turn the game into the romance simulator. We're well aware the forums are a big fishbowl, and anything said here is taken with a giant grain of salt.
#209
Posté 25 septembre 2012 - 04:29
David Gaider wrote...
We're well aware the forums are a big fishbowl, and anything said here is taken with a giant grain of salt.
That is a hell of a mixed metaphor.
Out of curiousity, how often do you (or one of the other Bioware folks who hang out on the forums) come in to a meeting or send an email, "Hey, one of the fans on the forum had a great idea...!" Does that EVER actually happen? I know most of the things I've suggested are extremely likely to have been thought of before me, and I tend to assume most "suggestions" fall in that category as well.
#210
Posté 25 septembre 2012 - 04:29
Sylvanpyxie wrote...
So, basically... He hasn't said he hates them, he's just said exactly the same thing he always says - "I think that you get a lot more drama and impact from failed romances, or unrequited relationships that occur in games."
Something that I, personally, agree with.
He doesn't once say, in that interview (or any interview that i'm aware of), that he "hates romantic content" for computer games. He just doesn't support the BSN's idealistic view of fantasy romance.
I am fairly certain he said that he couldnt do romances because he wasnt very good at them, not that he hated them.
#211
Posté 25 septembre 2012 - 04:30
even the strongest minds can crack from a constant barrage of fan based propaganda. I just get worried is all, it's nothing personal.David Gaider wrote...
Dirty **** wrote...
I feel like romances are good as icing but a lot of people seem to treat it as the cake...and from reading these forums i get the impression that the DA franshise is slowly being hijacked by people who would prefer a dating game rather than a fantasy rpg.
I take it you don't give the developers credit at being able to discern for ourselves what might be a good idea? To be honest, this seems like the same kind of panicked thinking that prompts people to slap down ideas they don't agree with... because what if the developers get the wrong idea?
We know romances are popular. Not liking them won't make them less popular. Lots of threads by the same people also won't make us turn the game into the romance simulator. We're well aware the forums are a big fishbowl, and anything said here is taken with a giant grain of salt.
#212
Posté 25 septembre 2012 - 04:30
Well, I do support the idealistic view of fantasy romance, and will stand by that until the end.Sylvanpyxie wrote...
So, basically... He hasn't said he hates them, he's just said exactly the same thing he always says - "I think that you get a lot more drama and impact from failed romances, or unrequited relationships that occur in games."
Something that I, personally, agree with.
He doesn't once say, in that interview (or any interview that i'm aware of), that he "hates romantic content" for computer games. He just doesn't support the BSN's idealistic view of fantasy romance.
#213
Posté 25 septembre 2012 - 04:39
There really isn't that much romance sub plot stuff in the games themselves.
While the BioMancing community is quite robust, the main reason there are so many romance threads right now is because there is not that much else to talk about.
We've pretty much sucked all the flavor outta the DA3 announcement. And truth be told, we still don't know that much about the game.
As we learn more details about the game, you'll see more varied thread topics.
#214
Posté 25 septembre 2012 - 04:43
Emzamination wrote...
Sylvanpyxie wrote...
So, basically... He hasn't said he hates them, he's just said exactly the same thing he always says - "I think that you get a lot more drama and impact from failed romances, or unrequited relationships that occur in games."
Something that I, personally, agree with.
He doesn't once say, in that interview (or any interview that i'm aware of), that he "hates romantic content" for computer games. He just doesn't support the BSN's idealistic view of fantasy romance.
How is being rejected or having your LI set on fire or impaled on a spike in the least bit romantic? I guess some people prefer tragic but I find it bordering on sadism.
Exactly this 1000 % agreed and if the romances in games going to have this style (sorry edit time) i will pass.
Modifié par seraphis01, 25 septembre 2012 - 04:45 .
#215
Posté 25 septembre 2012 - 04:45
I'm sure it's way more fun to write than a romance that turn out to be happy.
One of my favorite "romance" is from the movie Fargo , it's just a pregnant police woman who deals with crazy stuff in her job and when she gets home her husband waiting for her with diner ready.Or they're in bed talking about the guy stamp collection.
Sure it isn't much , it's not a full arc romance , but it's something i really liked .It was a breeze of fresh air among all the crazy hate tragic romance stuff .
And i love some crazy hate tragic stuff , like "wuthering heights " but growing old i'm getting tired of "love " require tragedy to be meaninful.
I mean it's just getting as cliche as "and one day my prince will come "...
#216
Posté 25 septembre 2012 - 04:49
However, before people start lumping Gaider and his team in with Chris just because he's gotten a mention here, keep in mind that both teams consist of, and are led, by brilliant writers and that they are two different kinds of teams that likely look upon certain narrative elements differently. While we know David leans close (me thinks) to Chris's mindset of preferring Romances that kick you in the Balls, other DA Writers Pit Warriors think differently, and David isn't going to poop on them just because he doesn't like Happy Ending Romances.
If this weren't the case we would never have gotten Leliana or Merrill. As for what's going to be done with DA3? I wouldn't be surprised if, given the setting and the lead player character, relationships will be somewhat more complex then what we've grown accustomed to from BioWare. However, I'd bet my paycheck (and, given the cost of games now, that will certainly be the case) that we'll still have our Aerie, our Dawnstar, our Leliana, our Nadia Grell, and our Merrill. Perhaps just more layered then before. And I know that will make me quite happy.
#217
Posté 25 septembre 2012 - 04:50
#218
Posté 25 septembre 2012 - 04:52
#219
Posté 25 septembre 2012 - 04:52
We sorta got this in NWN2 Mask of the Betrayer. He delved deep into one of the old social cliches and then he twisted it into something hideous and not "romantic" at all. the Safiya Romance culminated with her taking the Protagonist home to meet Mom (standard stuff, right?) Of course, Mom ended up being a friendly 600 year old lich who was the one responsible for afflicting the protagonist with the spirit eater curse in the first place.... and LOVE was the reason she did it.David Gaider wrote...
Considering that "Planescape: Torment" was born of Chris's hatred of fantasy tropes, I'd personally really like to see what could come of his hatred of romances. I say inundate the Project Eternity threads with romance requests until he succumbs and writes it personally, smoldering with hate the entire time.
It'll be brilliant.
Modifié par Yrkoon, 25 septembre 2012 - 05:10 .
#220
Posté 25 septembre 2012 - 04:54
#221
Posté 25 septembre 2012 - 04:56
zing.
#222
Posté 25 septembre 2012 - 05:00
Bob Garbage wrote...
The game nerds need to get a girlfriend some how.
zing.
Love how you posted that on a gaming forum as a forum member
/Irony
#223
Posté 25 septembre 2012 - 05:01
I say get rid of them in DA3, focus on the core game instead.
Modifié par chunkyman, 25 septembre 2012 - 05:02 .
#224
Posté 25 septembre 2012 - 05:03
glenboy24 wrote...
However, before people start lumping Gaider and his team in with Chris just because he's gotten a mention here, keep in mind that both teams consist of, and are led, by brilliant writers and that they are two different kinds of teams that likely look upon certain narrative elements differently. While we know David leans close (me thinks) to Chris's mindset of preferring Romances that kick you in the Balls, other DA Writers Pit Warriors think differently, and David isn't going to poop on them just because he doesn't like Happy Ending Romances.
This is incredibly funny to me, just because on the spectrum of "happy romance ending" to "OHGODOHGODWHY ending" I tend to fall more towards the former than most of the other writers. Which means I tend to end up taking that side of the argument whenever the other writers are involved.
I mean, Luke? Luke will cut you ****es. And he'll like it a lot. Mary will gleefully rain hellfire down on the fans in general, and they will love her and despair. Jennifer pursues grim finality with sheer determination, and Sheryl just sort of swings around her plot hammer like some writer version of Harley Quinn. It's frightening, most days, to think that I OF ALL PEOPLE end up taking the "gee, guys, let's not cut off both their legs, gosh" end of the discussion. It's a bizarre place for me to be.
Thankfully, Sylvia is now here to push things towards the Light Side. She likes puppies and wildflowers and sunshine. With Luke whispering in her ear, of course, it's only a matter of time...
Modifié par David Gaider, 25 septembre 2012 - 05:05 .
#225
Posté 25 septembre 2012 - 05:04
Plaintiff wrote...
So Avellone doesn't even work on Dragon Age, or even for Bioware currently? Now I wonder why his dislike of romance or otherwise is even relevant, or why people are concerned.
Because he wrote games like Planescape: Torment, NWN2: Mask of the Betrayer and Fallout: New Vegas? All three amongst the very best crpgs ever produced?
And because he ~has~ done romances, and done them well.





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