N7 Crusader: It doesn't shoot where you think it does
#51
Posté 25 septembre 2012 - 01:06
#52
Posté 25 septembre 2012 - 02:19
#53
Posté 25 septembre 2012 - 02:22
#54
Posté 25 septembre 2012 - 05:16
#55
Posté 25 septembre 2012 - 05:21
Cyonan wrote...
I posted this in the threat about the Crusader being hit scan, but I'll give it its' own thread so that more people see it. Hopefully Bioware can add it to the list =P
We've known for a while that the Crusader's aiming is really weird, and a lot of people seem to think that it's firing blanks like the Falcon used to. Only the Crusader is a hitscan weapon and doesn't use projectiles. It can't fire blanks.
The Crusader has a weird mechanic(or bug) where the bullet it fires doesn't hit where the crosshair is, but rather it hits where it used to be(hard to get accurate readings, but it's where you were aiming roughly 0.15-0.2 seconds before firing), which leads to every shot where you're moving the crosshair around being slightly off. You can have your crosshairs clearly over a target's head and completely miss it because it wasn't there 0.2 seconds ago. You can also get headshots on a target you aren't aiming at anymore because you were aiming at it 0.2 seconds ago.
Nothing seems to affect how much or how little the bullet is off. I've tried using accuracy, stability, and hipfiring vs zooming in, and it's always off by the same amount. Hosting does nothing to prevent this from happening, either. The only way to get a 100% accurate shot is to not move your crosshair for half a second.
The Crusader itself is actually very good when it works, but it isn't going to matter how powerful it is if the bullets aren't landing where you're aiming, unless you're shooting at an Atlas sized enemy where it just doesn't matter because you'll hit it anyway.
Good find! This explains why I don't have issues with the "blanks" while other do. I'm always charging directly at the enemy or carefully lining up headshots. Mostly the former, with a Krogan, and laughing while I do it.
#56
Posté 25 septembre 2012 - 05:40
#57
Posté 25 septembre 2012 - 06:16
So yeah, Crusader missing shots on- and off-host is perfectly consistent with its accuracy stat of 5.
Modifié par MikeSlackenerny, 25 septembre 2012 - 06:17 .
#58
Posté 25 septembre 2012 - 06:22
MikeSlackenerny wrote...
I've been asking this lately already: what do the stats "accuracy" and "aim error" actually refer to in-game? Crusader has an accuracy stat of only 5, and for comparison Claymore's and Piranha's is 10. Saber's 75. You zoom in while using the Claymore and Piranha you find the size of the circle/cross-hair to be quite a lot different, yet they have the same "accuracy" and zero aim-error.
So yeah, Crusader missing shots on- and off-host is perfectly consistent with its accuracy stat of 5.
"Accuracy" is nothing more than a visual thing. It's not directly tied to any stat(It's also 70 rather than 5). Aim Error is the bullet spread, however it works differently on pellet based shotguns(They're all set to 0 aim error).
The Crusader isn't a bullet spread issue though. Bullet spread is random, while this is predictable 100% of the time.
#59
Posté 25 septembre 2012 - 06:27
They should fix this. My Crusader IX might be less worthy of hatred and scorn if they do.
#60
Posté 25 septembre 2012 - 06:31
#61
Posté 25 septembre 2012 - 06:32
#62
Posté 25 septembre 2012 - 06:33
Cyonan wrote...
"Accuracy" is nothing more than a visual thing. It's not directly tied to any stat(It's also 70 rather than 5). Aim Error is the bullet spread, however it works differently on pellet based shotguns(They're all set to 0 aim error).
The Crusader isn't a bullet spread issue though. Bullet spread is random, while this is predictable 100% of the time.
The accuracy stat of the Crusader has been 5 for a very long time on the spreadsheet. Good to know it's now been changed.
By the way, the Wraith has an aim-error of 3 in the spreadsheet. Not sure if that's correct.
#63
Posté 25 septembre 2012 - 06:56
#64
Posté 25 septembre 2012 - 07:25
#65
Posté 25 septembre 2012 - 07:29
How many do we have now?
900? More?
#66
Posté 25 septembre 2012 - 07:30
#67
Posté 25 septembre 2012 - 07:30
#68
Posté 25 septembre 2012 - 11:15
#69
Posté 25 septembre 2012 - 11:37
#70
Posté 25 septembre 2012 - 07:25
llandwynwyn wrote...
Does anyone know if the Crusader is bugged on SP as well?
It appears to be showing up in single player as well.
#71
Posté 25 septembre 2012 - 07:36
good work (actually serious I noticed this gun was off whenever I used it)
#72
Posté 25 septembre 2012 - 07:51
Jack Crapper wrote...
Nice find. Thank you for that.
I find that if I overuse my Crusader the night before, it will sometimes shoot off center (a little to the left), especially in the morning. Has anyone else noticed this?
mine will shoot striaght to the right due to overuse
#73
Posté 25 septembre 2012 - 08:00
I always mailslot the guardian from across the map when aiming at the center of the shield but up close it takes two shots to down them. Like i said in other post it is almost like leading the shot but not really.
I still have much love for it and once you figure it out it is a great gun to use. I often times get 75 kills with it and 25 headshots.
#74
Posté 25 septembre 2012 - 08:02
I think this is the inverse of lead aiming with weapons (which you must do for moving targets IRL, just ask any dove, duck, geese or pheasant hunter).Mahrac wrote...
And here I thought leading things with weapons was unnecessary once we got past the 'bows and arrows' phase
The concept of lead is based on the projectile being ballistic and going on a path defined by laws of physics, once it leaves the barrel of a gun (to include things like windage, velocity, gravity, projectile stability and humidity). Leading a moving target (e.g. a fighter aircraft shooting at another aircraft or someone on the ground, firing AAA at an aircraft) is necessary because of time of flight of the projectile.
In this case, where the projectile goes is based on a gun barrel position 0.2 seconds prior to weapon firing, i.e. prior to the bullet (or slug or shot pellets) leaving the barrel of a gun. So if you are going to shoot at a (stationary) target and you are moving your barrel, you need to analyze where you barrel aligns with the target and fire 0.2 seconds later. Which is why I say this is the opposite of leading a target, it is in effect, lagging the target. Which is both counter-intuitive and opposite to how anything should work.
#75
Posté 25 septembre 2012 - 08:06
I hear there is a Krogan (the name escapes me at the moment, for some odd reason) who may sell a remedy for that. I think it is a sideline for him, his primary business is providing relief for those having BE problems. Ask DHKany, I hear he is one of their best customers, he probably has that Krogan's number on speed dial.TazMonkey2011 wrote...
Jack Crapper wrote...
Nice find. Thank you for that.
I find that if I overuse my Crusader the night before, it will sometimes shoot off center (a little to the left), especially in the morning. Has anyone else noticed this?
mine will shoot striaght to the right due to overuse
:innocent:





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