Headshots to bosses wouldn't be sniper specific - claymore would still be better than Widow in that situation as cloaked headshots with a shotgun are just as easy as cloaked shots with a sniper.
I think the best solution to "how to make snipers viable" would be to approximately double their damage, but also double (or triple) their reload time, and make reload cancelling them impossible.
Doubling damage would make them blow through shield gate and pretty much every non-boss, while increasing reload time would keep snipers as the specialized weapons they should be.
Leave shieldgate levels alone, but buff damage so that:
Widow X + Javelin + Kyshock X: Oneshot all footsoldiers on gold
Black Widow : 2-shot all footsoldiers on gold (ie can kill 3 pyros every 2 clips)
Valiant : 3-shot all footsoldiers on gold
Viper : max 1 full clip kills all footsoldiers on gold
Mantis : 1-shot all footsoldiers except phantoms and pyros on gold
Krysae, Indra, Raptor : max 1 full clip with every shot hitting kills all footsoldiers except phantoms on gold
Tactical cloak means black widow takes out marauders, hunters, engineers, centurions in one hit, valiant in 2 hits, and allows mantis to one-hit pyros. Benefit to Widow/Javelin/Kyshok mainly comes in boss damage, but also makes for safer reloads.
Tradeoff - every sniper takes 3-5 seconds per reload. This will make TC valuable for reload safety, and make snipers the specialized weapons they should be - kill less grunts per second and have lower DPS including reloads than assault rifles and shotguns, but make them really kick ass against more powerful enemies.
Modifié par LandoCalrisian, 25 septembre 2012 - 04:17 .