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please bioware do not streamline this game


3 réponses à ce sujet

#1
marktcameron

marktcameron
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I just want you guys to go back to the old school form of rpg .

#2
John Epler

John Epler
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Hey, guess what! 'If you have an opinion that's not the same as mine you're stupid' is not an argument that is going to let you stay around these forums.

Civility is not a difficult concept for most of us - clearly some people have a problem with it. Those people will be given time to discover how it works.

#3
John Epler

John Epler
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hussey 92 wrote...

AppealToReason wrote...

Vandicus wrote...

Arcane Warrior Mage Hawke wrote...

Vandicus wrote...

hussey 92 wrote...

I can't say I'm an expert on old school rpg's (cause i'm not), but I would like something more challenging then DA2 (much more challenging). I doubt that would happen though cause bioware doesn't want to lose the COD fans.


Did you consider DA:A or DA:O challenging on nightmare? Have you beaten DA2 on nightmare? I found DA:A and DA:O ludicrously easy because of how unbalanced the gear and classes were. I mean there were a lot of posts around about how hard the Harvester was on nightmare, but anything half-way optimized imported from Awakening makes it a cakewalk. DA2 it wasn't so easy to optimized god-characters. All my chars pick up their 100% dodge and 100% magic resistance gear as soon as possible in Awakening, and I think last time I checked the Origins pieces add up to about 60% dodge with 100% magic resistance.

Not mention you cant guzzle health&mana potions in 2 like Origins


While DA2 wasn't exactly a difficult game, the implication that it was somehow easier than Origins/Awakening is silly. The move to the "CoD-like" DA2 was clearly accompanied by a difficulty increase, not decrease.


I've played the hell out of every CoD since 4 and at no point rock'n'rolling through DA2 did I ever think the 2 games were anything alike.

I was refering to Bioware saying they wanted COD's audiance. 


Ah, the infamous 'COD' quote. Let's clear up what was actually said.

What was said was along the lines of 'there are a lot of RPG elements in COD, and a lot of the people who only ever really play COD and a couple of other games might enjoy our games - we can use those commonalities to draw them in'. What folks heard, of course, was 'we don't care about RPG gamers, we just want people who play COD because there are more of them' which, of course, isn't true in the slightest.

And it's not an unfair sentiment at all, really - one of the biggest things that pulls people through COD multiplayer is the carrot of levelling up. Prestige was one of the most cynically brilliant ideas I've ever seen in regards to keeping people engaged with your product and only your product.

Let's put the idea to rest, however, that what we were saying was anything other than 'people who don't think they like RPGs might be surprised and find that they actually like them. A lot of people play COD, which has some light RPG mechanics, and we can use that commonality in such a way as to entice them to try our games.'

Modifié par John Epler, 27 septembre 2012 - 05:26 .


#4
Fiddzz

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This thread has derailed and is not a positive and friendly discussion on the upcoming Dragon Age III Inquisition game.

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