Borderlands 2 Tops Mass Effect 3 Sales in UK(news)
#76
Posté 26 septembre 2012 - 02:19
Seriously this was great game. Far better than ME3 could ever pretend to be.
- Better value
- Better shooting and action
- Better RPG progression
- Deeper and more rewarding exploring
- Very well-designed multiplayer that meshes wonderfully with the game
- Consistently amusing dialogue and characters
- A particularly hysterical villain
- A setting and tone that know what they are and stick to it.
- A main story that's actually satisfying to play out, even if it is very cliche.
It's pretty sad I feel comfortable saying that last bit.
#77
Posté 26 septembre 2012 - 03:31
#78
Posté 26 septembre 2012 - 06:00
Blacklash93 wrote...
I just finished Borderlands 2 this weekend by pouring in more hours at a time in it than I would reccomend for any living creature that requires sleep.
Seriously this was great game. Far better than ME3 could ever pretend to be.
- Better value
- Better shooting and action
- Better RPG progression
- Deeper and more rewarding exploring
- Very well-designed multiplayer that meshes wonderfully with the game
- Consistently amusing dialogue and characters
- A particularly hysterical villain
- A setting and tone that know what they are and stick to it.
- A main story that's actually satisfying to play out, even if it is very cliche.
It's pretty sad I feel comfortable saying that last bit.
Well said but I would say that the Borderlands games are superior to the entire ME series not just 3.
#79
Posté 26 septembre 2012 - 07:35
The Mad Hanar wrote...
Wait, a game built around multiplayer sold more than a game built around single player?
OMG SHOCKER!
Ah, and that's why Skyrim is so great!
#80
Posté 26 septembre 2012 - 07:42
Obadiah wrote...
Wait, what's wrong with ME3 multi-player?
It exists
#81
Posté 26 septembre 2012 - 10:07
heh i loved the bit when scooters sister says she moved because she thought he had a crush on her then he says "what!? well maybe just a little one!"Blacklash93 wrote...
I just finished Borderlands 2 this weekend by pouring in more hours at a time in it than I would reccomend for any living creature that requires sleep.
Seriously this was great game. Far better than ME3 could ever pretend to be.
- Better value
- Better shooting and action
- Better RPG progression
- Deeper and more rewarding exploring
- Very well-designed multiplayer that meshes wonderfully with the game
- Consistently amusing dialogue and characters
- A particularly hysterical villain
- A setting and tone that know what they are and stick to it.
- A main story that's actually satisfying to play out, even if it is very cliche.
It's pretty sad I feel comfortable saying that last bit.
#82
Posté 26 septembre 2012 - 01:42
Rockworm503 wrote...
Obadiah wrote...
Wait, what's wrong with ME3 multi-player?
It exists
Other single player centric game series eventually had multiplayer modes built in ( Assassin's Creed? ). Mass Effect 3 just follows the thrend. you can dislike it but there is nothing wrong with it.
#83
Posté 26 septembre 2012 - 03:55
Seboist wrote...
There's no meaningless dialogue options,no and you can LARP(what you call "role playing") in BL2 as much as in any other game.
So I can pick my character's religion, moral beliefs, mentality, honor (or lack of), interests and beliefs and even change them over the course of the game? Well unless Borderlands 2 became Baldur's Gate and Dragon Age: Origins when I wasn't looking I don't think so.
Seboist wrote...
As far as choice and consequence goes during various side quests you have the option of turning in [insert item here] to character A or B for differing rewards and then there's one side quest chain where you can choose to side with in a gang war. Heck, there's even one mission where you have the option of committing suicide and even get reward for it!
Yeah because those "consequences" sure do impact the plot greatly. Sounds like the "consequences" of Mass Effect 3 to me. The suicide quest isn't really a choice or consequence because it's the whole point of the quest and you respawn afterwards so where's the consequence? It's clearly a quest thrown in for fun parodying the player's ability to respawn.
Seboist wrote...
Much better than the throwaway dialogue and cutscene fluff in recent EAware games that provide the same experience as watching it on youtube.
True with Mass Effect 3 and true with so many parts of Dragon Age 2...
But Borderlands is still a first person shooter loot game with RPG elements and not an action-RPG. It's an entirely different sub-genre. You play set characters with their own backgrounds/beliefs/morals/views and only customize their equipment.
So while many people may like Borderlands 2 better than ME3, calling it an action-RPG is wrong as it's more like a game in the Diablo realm. Then again Mass Effect 3 *was* called an action-RPG and it was simply an action game with RPG elements....
Seboist wrote...
Well said but I would say that the Borderlands games are superior to the entire ME series not just 3.
Oh come on, that's just ridiculous. Mass Effect 3 was a weak game (I played the demo and decided to not even buy the game based on that and everything I heard afterwards confirmed my suspicions) but Mass Effect 1 was a good game and Mass Effect 2 was awesome in terms of story, characters and gameplay. Borderlands is pretty repetitive to be considered "superior."
And you should know what an RPG is if you're a fan of The Witcher 2. Saying Borderlands 2 is similar is really an insult to the genre.
Modifié par Elton John is dead, 26 septembre 2012 - 03:59 .
#84
Posté 26 septembre 2012 - 04:01
suntzuxi wrote...
Rockworm503 wrote...
Obadiah wrote...
Wait, what's wrong with ME3 multi-player?
It exists
Other single player centric game series eventually had multiplayer modes built in ( Assassin's Creed? ). Mass Effect 3 just follows the thrend. you can dislike it but there is nothing wrong with it.
The point is that Assassin's Creed put some thought into it and it's actually fun, while ME3 just seems like a GoW clone (at least I find it as boring as GoW).
Anyway, started Borderlands 2 last night: 2 hours in and I'm already loving it!
#85
Posté 26 septembre 2012 - 05:14
Elton John is dead wrote...
So I can pick my character's religion, moral beliefs, mentality, honor (or lack of), interests and beliefs and even change them over the course of the game? Well unless Borderlands 2 became Baldur's Gate and Dragon Age: Origins when I wasn't looking I don't think so.
This is about ME3 and Mass Effect 3 doesn't allow for that either.
#86
Posté 26 septembre 2012 - 07:39
Elton John is dead wrote...
So I can pick my character's religion, moral beliefs, mentality, honor (or lack of), interests and beliefs and even change them over the course of the game? Well unless Borderlands 2 became Baldur's Gate and Dragon Age: Origins when I wasn't looking I don't think so.
Plenty of RPGs don't have dialogue options or morality meters(JRPGs come to mind). LARPing as self-insert =/= RPG.
Yeah because those "consequences" sure do impact the plot greatly. Sounds like the "consequences" of Mass Effect 3 to me. The suicide quest isn't really a choice or consequence because it's the whole point of the quest and you respawn afterwards so where's the consequence? It's clearly a quest thrown in for fun parodying the player's ability to respawn.
If a choice doesn't impact the gameplay in any way then it isn't worth jack as far as I'm concerned. If I was merely interested in watching something or a quality story I wouldn't be wasting my time with a medium whose vast majority of fan-fiction level writers couldn't cut it at writing even trashy soap opera eps.
Selecting Item A or Item B as a reward is superior to EAware's latest garbage "choices".
Oh come on, that's just ridiculous. Mass Effect 3 was a weak game (I played the demo and decided to not even buy the game based on that and everything I heard afterwards confirmed my suspicions) but Mass Effect 1 was a good game and Mass Effect 2 was awesome in terms of story, characters and gameplay. Borderlands is pretty repetitive to be considered "superior."
ME2 was an atrocious sequel that failed to advance the main plot in any meaningful way and was loaded with pulp schlock nonsense like space terminator, PC's death and ressurection as a cheap plot device to fast forward two years, inane daddy issues,etc. Good gameplay? Please, it's braindead A.I and lack of standard TPS features like rolling and going from cover to cover are hardly good.
If you take story out of the equation then all you're left with is two mediocre shooters with half-baked RPG elements(less so in ME2's case) with the first two games. ME3 on the other hand manages to at least be a decent Gears clone with spellcasting if you ignore the FedEx quests.
#87
Posté 26 septembre 2012 - 08:34
milena87 wrote...
suntzuxi wrote...
Rockworm503 wrote...
Obadiah wrote...
Wait, what's wrong with ME3 multi-player?
It exists
Other single player centric game series eventually had multiplayer modes built in ( Assassin's Creed? ). Mass Effect 3 just follows the thrend. you can dislike it but there is nothing wrong with it.
The point is that Assassin's Creed put some thought into it and it's actually fun, while ME3 just seems like a GoW clone (at least I find it as boring as GoW).
Anyway, started Borderlands 2 last night: 2 hours in and I'm already loving it!
Actually the fact that the MP exists is ME3's saving grace... As there's no redeeming qualities in the singleplayer...
#88
Posté 26 septembre 2012 - 09:05
It just felt like an afterthought, something that the production team put together last minute.
The gameplay was alright but it got kind of dull and boring after a few days. Besides playing it to unlock rare multiplayer weapons and the "good" endings, it wasn't exactly a particularly rewarding experience to me.
#89
Posté 26 septembre 2012 - 09:11
bmwcrazy wrote...
I hated ME3's multiplayer for some reasons.
It just felt like an afterthought, something that the production team put together last minute.
Thats exactly what it was.
The ironic thing is its still better than the singleplayer which is what we bought the game for haha
#90
Guest_The Mad Hanar_*
Posté 27 septembre 2012 - 01:48
Guest_The Mad Hanar_*
sympathy4sarenreturns wrote...
The Mad Hanar wrote...
Wait, a game built around multiplayer sold more than a game built around single player?
OMG SHOCKER!
Ah, and that's why Skyrim is so great!
Got it a few days ago. Don't understand the hype.
#91
Posté 27 septembre 2012 - 02:20
The Mad Hanar wrote...
sympathy4sarenreturns wrote...
The Mad Hanar wrote...
Wait, a game built around multiplayer sold more than a game built around single player?
OMG SHOCKER!
Ah, and that's why Skyrim is so great!
Got it a few days ago. Don't understand the hype.
I guess it needs multiplayer.
#92
Guest_The Mad Hanar_*
Posté 27 septembre 2012 - 02:52
Guest_The Mad Hanar_*
Skelter192 wrote...
The Mad Hanar wrote...
sympathy4sarenreturns wrote...
The Mad Hanar wrote...
Wait, a game built around multiplayer sold more than a game built around single player?
OMG SHOCKER!
Ah, and that's why Skyrim is so great!
Got it a few days ago. Don't understand the hype.
I guess it needs multiplayer.
Haha, very funny. I just prefer Fallout: NV to this game. Better atmosphere, better story. Skyrim doesn't feel like the masterpiece that people seem to paint it as.
#93
Posté 27 septembre 2012 - 03:28
Rockworm503 wrote...
bmwcrazy wrote...
I hated ME3's multiplayer for some reasons.
It just felt like an afterthought, something that the production team put together last minute.
Thats exactly what it was.
The ironic thing is its still better than the singleplayer which is what we bought the game for haha
I think it was another game they were developing in parallel that they decided to include with the single player release.
#94
Posté 27 septembre 2012 - 05:48
Modifié par Suprez30, 27 septembre 2012 - 05:48 .
#95
Posté 27 septembre 2012 - 06:16
greengoron89 wrote...
Whaaat? You mean you're not gonna bicker with me anymore? I am disappoint.
I am not....
#96
Posté 27 septembre 2012 - 12:27
Seboist wrote...
Plenty of RPGs don't have dialogue options or morality meters(JRPGs come to mind). LARPing as self-insert =/= RPG.
JRPG's aren't really good examples then. Half of them have linear stories with set protagonists who can't be influenced in any way. The RPG's I listed don't have morality meters and that was not what I was referring to. I was referring to the morality of the character which the player can evolve over the course of the game based on their choices made
LARP? Well I can do that in Call of Duty? Is that an RPG too then?
Seboist wrote...
If a choice doesn't impact the gameplay in any way then it isn't worth jack as far as I'm concerned. If I was merely interested in watching something or a quality story I wouldn't be wasting my time with a medium whose vast majority of fan-fiction level writers couldn't cut it at writing even trashy soap opera eps.
Well Mass Effect 3 allows you to buy new weapons and thus it has choices and consequences then too according to your logic.
Seboist wrote... ME2 was an atrocious sequel that failed to advance the main plot in any meaningful way and was loaded with pulp schlock nonsense like space terminator, PC's death and ressurection as a cheap plot device to fast forward two years, inane daddy issues,etc. Good gameplay? Please, it's braindead A.I and lack of standard TPS features like rolling and going from cover to cover are hardly good.
Rolling? Daddy issues? Brain dead A.I? Doesn't sound like Mass Effect 2 to me. Unlike Mass Effect 1 at least some of your choices were recognized and had consequences within the story. Mass Effect 1 gave you plenty of choices to make but you never saw the consequences of them and they weren't even addressed in the sequels so Mass Effect 2 is the greater of the three games for that reason alone.
Seboist wrote...
If you take story out of the equation then all you're left with is two mediocre shooters with half-baked RPG elements(less so in ME2's case) with the first two games. ME3 on the other hand manages to at least be a decent Gears clone with spellcasting if you ignore the FedEx quests.
Actually I thought ME2 had more solid combat that ME3's combat and the majority of side quests actually had stories to them which were interesting. That's excluding the planets you could explore which each were interesting in their own right.
Face it: Dragon Age 2 and ME3 are the Bioware games that have generated the most criticism. Most of the games before them were pretty solid games. I just hope they don't score a hat-trick with Dragon Age 3...
Modifié par Elton John is dead, 27 septembre 2012 - 12:31 .
#97
Guest_greengoron89_*
Posté 27 septembre 2012 - 12:56
Guest_greengoron89_*
#98
Posté 27 septembre 2012 - 03:42
Modifié par happy_daiz, 27 septembre 2012 - 03:42 .
#99
Posté 27 septembre 2012 - 06:42
#100
Posté 28 octobre 2012 - 11:35
legion999 wrote...
The Mad Hanar wrote...
legion999 wrote...
The Mad Hanar wrote...
....And why would you say that?
Because multiplayer influences what content you can see.
They changed thas, tis no longer the case.
But it was intended that way until fan outcry made them change it.
Changing the MP was the right thing to do althogh BL and BL2 are very MP centric you could go through the whole game alone and still get all the content also BL and BL2 had MP in mind from the ground up where as ME3 had a side bit that intruded on the SP story and stoped you from seeing all the outcomes.





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