Abriael_CG wrote...
Ecael wrote...
As I mentioned before, repeated use of the donations is considered an exploit.
I'm pretty curious to see you quote a dev that states that it's an exploit. 'til then, it's as legit as ruining your game by minmaxing excessively.
Also, donating money/items that you earned legitimately an exploit, and earning experience by killing your own allies is not? Nice logic there :innocent:
http://social.biowar...x/521324#521340http://social.biowar...x/285597#285649exploiting design flaws (ie, doing the same action repeatedly and getting xp each time you do it).
Being able to do the same action repeatedly for experience is an exploitable design flaw. Because the game allows you to get infinite gold (by making and selling Potent Lyrium Potions), which allows you to get infinite elfroots (by siding with the Dalish), which then allows you to get infinite experience (up until the level cap), it's an exploit. It's not necessarily legitimate because it hasn't been patched yet.
On the other hand, being able to kill NPCs through friendly-fire has been implemented in BioWare games since Baldur's Gate (Magic Missile on guards). There is only a finite amount of attackable friendly NPCs in the game; therefore, it's not something you can do repeatedly. Almost every killable friendly NPC gives a set amount of experience the same way an enemy does, and a friendly NPC can steal XP by receiving the killing blow (regardless of how much damage you actually do to the enemy). Someone actually went through the trouble of giving each of these friendly NPCs a set experience value, almost as if you were going to play a Darkspawn character.
If you want to justify it through roleplaying, you can consider yourself to be a Machiavellian blood Mage who will kill anything that stands in his or her way, whether it be friend or foe.
I'm pretty sure you can get to lv 25 without constantly killing your own allies. lol. I didn't use any exploit on my second run through but found a lot more random encounters & turned violent every chance I got to pick a fight for XP. Anyways I was lv 24 & like 6 bars to 25 so if I would of found a few more random encounters(I did miss out on a few) then I'm sure I could reach it legit. Just saying I don't think you have to go through all that trouble. lol.
Looking at the number of random encounters there are using the enabled developer console, it's actually very limited. Some of the random encounters seem to be extremely rare or impossible to trigger (Jowan's Intentions, Elves VS Werewolves). Since you were 6 bars to 25, you were still missing approximately 8100 XP by the end of the game. A few random encounters would not make up for that.
-----
All in all, I've yet to see a developer or moderator call someone out for killing NPCs through friendly fire. It does happen regardless of whether you do it intentionally or not, especially if your Mages are specialized for AoE. Part of the reason I made this thread was to see if they would respond and help confirm whether it's an exploit or not, as they've been very diligent about telling people that Level 25 is normally unreachable. They haven't been doing that as of late.
I could be wrong, however. If a developer does come out and say that killing friendly NPCs is in fact an exploit, then it would be hard to see anyone gaining Level 25 legitimately in one playthrough until Return to Ostagar is released.
Modifié par Ecael, 13 janvier 2010 - 03:42 .