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"That was the Warden that saved Ferelden. The Warden that slayed an Archdemon and lived."


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#26
Guest_BrotherWarth_*

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Fawx9 wrote...

BrotherWarth wrote...

The calling is not optional. The Wardens feel a pull to the Deep Roads and can't get the voices calling them there out of their heads. If they don't die in the Deep Roads then the taint overwhlems them and they become Darkspawn.


Except for Avernus.


Avernus is a paid DLC character. The Warden meeting him can't be considered canon.

#27
Fiacre

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It totally is for those Wardens that met him. You do know there is even a quest for him in DA2? Or Sophia, if she survived instead?

Modifié par Fiacre, 25 septembre 2012 - 06:23 .


#28
DarkKnightHolmes

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The Calling? NEVER!

Avernus will back me up.

#29
Maclimes

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BrotherWarth wrote...

Fawx9 wrote...

BrotherWarth wrote...

The calling is not optional. The Wardens feel a pull to the Deep Roads and can't get the voices calling them there out of their heads. If they don't die in the Deep Roads then the taint overwhlems them and they become Darkspawn.


Except for Avernus.


Avernus is a paid DLC character. The Warden meeting him can't be considered canon.


Um, DA2 is a paid sequel. Is that canon? I don't follow your logic that just because it costs money to experience, it's  not canon.

#30
JellyBean28

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Dirty **** wrote...

Flemeth's just going around collecting our heroes and heroesses and putting them in pods until the Final Age comes.


thats when all hell will break loose.


I'm up for that. :D

#31
Guest_BrotherWarth_*

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Fiacre wrote...

It totally is for those Wardens that met him. You do know there is even a quest for him in DA2? Or Sophia, if she survived instead?


A quest? You mean a corpse on the ground that you can loot?

#32
RazorrX

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Fawx9 wrote...

BrotherWarth wrote...

Dagr88 wrote...

I think some of the comments missed the point... (or maybe I did)
1. We don't actually hear Warden since s/he is standing far away and has a chat with Wardy.
2. If s/he wears an armor set so maybe we won't see the face (race/eye color import is not that hard).
3. If Warden is dead -> no quest.
4. (Extra) At times of Blights Warden's time before Calling is lessened.


Exactly. I left it intentionally vague and took care not to lend a voice or discernable details to the warden. The glowing blue eyes idea is from the Calling cinematic Blur did for Origins.


Arcane Warrior Mage Hawke wrote...
Remember the Leiliana ****fest from her cameo imagine that over 9000.

That's why the Warden should NEVER EVER return.


There was a poo storm over Leliana because she appeared in DA2 whether she still had a head on her neck after Origins or not.

Fiacre wrote...

No. There are Warden's for whom this course of action would be OOC. Mine, if he couldn't find a way to extend his life with Avernus' help, would be far more likely to go and die fighting for mage freedom/Ferelden/something else he believes in than to go on his Calling. Hell, I'd say he might be more likely to fall on his own sword so Anora can claim his ashes unless she orders him to do otherwise.


The calling is not optional. The Wardens feel a pull to the Deep Roads and can't get the voices calling them there out of their heads. If they don't die in the Deep Roads then the taint overwhlems them and they become Darkspawn.


Except for Avernus.


Don't forget Fiona was cured of the taint.

#33
Wulfram

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I don't see any point in a cameo that can't show anything of the characters individual personality.

#34
Sylvius the Mad

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BrotherWarth wrote...

Fawx9 wrote...

BrotherWarth wrote...

The calling is not optional. The Wardens feel a pull to the Deep Roads and can't get the voices calling them there out of their heads. If they don't die in the Deep Roads then the taint overwhlems them and they become Darkspawn.


Except for Avernus.


Avernus is a paid DLC character. The Warden meeting him can't be considered canon.

1. Why not?

2. Why does it matter?  Avernus can still exist even if the Warden never met him.

Modifié par Sylvius the Mad, 25 septembre 2012 - 06:30 .


#35
Fiacre

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BrotherWarth wrote...

Fiacre wrote...

It totally is for those Wardens that met him. You do know there is even a quest for him in DA2? Or Sophia, if she survived instead?


A quest? You mean a corpse on the ground that you can loot?


With a codex entry, a letter, a useful item and a reward. It still shows that meeting Avernus was canon for those Wardens that, you kow, met him. Anything else would be ridiculous.

And even if he weren't, my argument that the Calling doesn't work for all Wardens stands. Just leave the poor sod out of it. Personally, I'll be happy to imagine he's off on some important mission Anora send him on or at the very least died in a way that is appropriate for his character.

#36
Emzamination

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Wulfram wrote...

I don't see any point in a cameo that can't show anything of the characters individual personality.


What individual personality? The warden's personality was the player's personality.There was no good/evil meter measuring his/her actions.

#37
Maria Caliban

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BrotherWarth wrote...

Avernus is a paid DLC character. The Warden meeting him can't be considered canon.


Let's apply this to other media.

"The Silmarillion can't be considered canon as it's short story you have to pay for separate from the main trilogy."

"The Killing Joke cannot be considered canon as it's a graphic novel you have to pay for, not part of the regular monthly Batman comic."

"The Star Trek movies are not canon as you have to pay for a ticket/DVD while you don't have to pay for the TV series."

#38
Fiacre

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Emzamination wrote...

Wulfram wrote...

I don't see any point in a cameo that can't show anything of the characters individual personality.


What individual personality? The warden's personality was the player's personality.There was no good/evil meter measuring his/her actions.


The Warden's personality as the one the player gave him. Which, really, is the problem with any cameo and why I'm not a fan of any Warden comeback/cameo ideas out there. Bioware can't reflect all the many, many personailties people gave their Wardens, so they might as well not include them rather than making them OOC.

#39
InfinitePaths

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I think I am going to get a lot of hate for this,but I want that chapter closed,we had our story of the Warden,we had our story of Hawke,I want a new fresh story,but of course i want to se the concequences of what my warden did,IMO people who say I WANT MY GOD BABY IN DA3 are stupid.Well,50% were female wardens and 25% went for Leliana,so Bioware shouldn't make a whole big important storyline for the god baby,and some people killed morrigan or made her leave the party or didn't take her at all,the same thing with the warden.Someone's Warden is dead,someone's is in a different dimension with Morrigan,Someone's with Leliana and not giving a fuc*,someone's warden is with Alistar...I just think it is a waste of resources to make a warden cameo,6 origins stories,3 races,3 classes,10000 of worldbreaking choices,i think we should leave the warden where he/she is

Modifié par HeriocGreyWarden, 25 septembre 2012 - 06:45 .


#40
Emzamination

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Fiacre wrote...

Emzamination wrote...

Wulfram wrote...

I don't see any point in a cameo that can't show anything of the characters individual personality.


What individual personality? The warden's personality was the player's personality.There was no good/evil meter measuring his/her actions.


The Warden's personality as the one the player gave him. Which, really, is the problem with any cameo and why I'm not a fan of any Warden comeback/cameo ideas out there. Bioware can't reflect all the many, many personailties people gave their Wardens, so they might as well not include them rather than making them OOC.


As long as the player gets to see how the warden's actions shaped that character, what does it matter what tone he/she speaks in? As long as i get to meet my warden queen, I don't really care if she's sarcastic or benevolent.But either way that's out of the players hands now since David said bioware now owns our wardens.and I'm ok with that.

Modifié par Emzamination, 25 septembre 2012 - 06:48 .


#41
Fawx9

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HeriocGreyWarden wrote...

I think I am going to get a lot of hate for this,but I want that chapter closed,we had our story of the Warden,we had our story of Hawke,I want a new fresh story,but of course i want to se the concequences of what my warden did,IMO people who say I WANT MY GOD BABY IN DA3 are stupid.Well,50% were female wardens and 25% went for Leliana,so Bioware shouldn't make a whole big important storyline for the god baby,and some people killed morrigan or made her leave the party or didn't take her at all,the same thing with the warden.Someone's Warden is dead,someone's is in a different dimension with Morrigan,Someone's with Leliana and not giving a fuc*,someone's warden is with Alistar...I just think it is a waste of resources to make a warden cameo,6 origins stories,3 races,3 classes,10000 of worldbreaking choices,i think we should leave the warden where he/she is


Then why the dissapearing act?

Any companion from DA:O that they put in, that should have the warden by ther side is not going to, and thats just going to constantly raise questions as to what happened.

#42
Wotannanow

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DA 3 is probably taking place too soon after the events in DAO for the Hero to be on his/her Calling. A Warden normally lives 30 years, then comes the Calling. DA 2 ends just 10 years after DAO.
But the idea is great.

#43
Funkjoker

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BrotherWarth wrote...

Avernus is a paid DLC character. The Warden meeting him can't be considered canon.


Wow. To read such a sentence...

Everything from the developers made for the universe is canon, except when it's outright stated or in direct contradiction to sth., e.g. Darkspawn Chronicles.

Modifié par Jean-Funk Van Damme, 25 septembre 2012 - 06:56 .


#44
Fiacre

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Emzamination wrote...

Fiacre wrote...

The Warden's personality as the one the player gave him. Which, really, is the problem with any cameo and why I'm not a fan of any Warden comeback/cameo ideas out there. Bioware can't reflect all the many, many personailties people gave their Wardens, so they might as well not include them rather than making them OOC.


As long as the player gets to see how the warden's actions shaped that character, what does it matter what tone he/she speaks in? As long as i get to meet my warden queen, I don't really care if she's sarcastic or benevolent.But either way that's out of the players hands now since David said bioware now owns our wardens.and I'm ok with that.


...There's more to someone's personality than the tone of voice they speak in. Particularly since people don't usually talk the same all the time.

And I'd rather not see my Warden at all than see him make OOC jokes or be overly benevolent to people he'd tell to GTFO or other, similar things.

Modifié par Fiacre, 25 septembre 2012 - 06:58 .


#45
rwaporter

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I would love to see the Warden in DA3, even if you cannot interact with him/her, it would help to establish that the character is still in the world.

I like the OP's idea, but it does not need to be The Calling, it could be an investigation or mission that the Warden needed "Wardy's" help with, if our Warden was dead, it could be the Warden Commander of Ferelden instead, if the Warden is kept in complete warden armour and helm, he/she would only need 6 models, one for each gender/race option, and even if your warden was a rogue or mage, if the context of the mission made sense, a dressed up warden armour or a hooded plain-clothed figure could be any class.

#46
Shadow Fox

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BrotherWarth wrote...

Dagr88 wrote...

I think some of the comments missed the point... (or maybe I did)
1. We don't actually hear Warden since s/he is standing far away and has a chat with Wardy.
2. If s/he wears an armor set so maybe we won't see the face (race/eye color import is not that hard).
3. If Warden is dead -> no quest.
4. (Extra) At times of Blights Warden's time before Calling is lessened.


Exactly. I left it intentionally vague and took care not to lend a voice or discernable details to the warden. The glowing blue eyes idea is from the Calling cinematic Blur did for Origins.


Arcane Warrior Mage Hawke wrote...
Remember the Leiliana ****fest from her cameo imagine that over 9000.

That's why the Warden should NEVER EVER return.


There was a poo storm over Leliana because she appeared in DA2 whether she still had a head on her neck after Origins or not.

Fiacre wrote...

No. There are Warden's for whom this course of action would be OOC. Mine, if he couldn't find a way to extend his life with Avernus' help, would be far more likely to go and die fighting for mage freedom/Ferelden/something else he believes in than to go on his Calling. Hell, I'd say he might be more likely to fall on his own sword so Anora can claim his ashes unless she orders him to do otherwise.


The calling is not optional. The Wardens feel a pull to the Deep Roads and can't get the voices calling them there out of their heads. If they don't die in the Deep Roads then the taint overwhlems them and they become Darkspawn.

and that her personality apparently changed and she wasn't traveling  with the Warden  anymore... And What if the Warden died or went with Morrigan or wasn't a warrior thus wouldn't wear heavy armor in a player's game? See the problems yet?

Fiona and Avernus say you're wrong.

#47
Emzamination

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Fiacre wrote...


...There's more to someone's personality than the tone of voice they speak in. Particularly since people don't usually talk the same all the time.

And I'd rather not see my Warden at all than see him make OOC jokes or be overly benevolent to people he'd tell to GTFO or other, similar things.


It's been over a decade, people change.The warden is not going to be the same person at 29 that he/she was at 19.You're attempting to metagame a character that is no longer yours to command.

#48
Fiacre

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Emzamination wrote...

Fiacre wrote...


...There's more to someone's personality than the tone of voice they speak in. Particularly since people don't usually talk the same all the time.

And I'd rather not see my Warden at all than see him make OOC jokes or be overly benevolent to people he'd tell to GTFO or other, similar things.


It's been over a decade, people change.The warden is not going to be the same person at 29 that he/she was at 19.You're attempting to metagame a character that is no longer yours to command.


I'm pretty sure I know enough about my character to know that, for example, he wouldn't suddeny support the Chantry, like Orlais, be bffs with the Wardens, etc.

I'd much rather he stays disappeared. Makes for a btter story, too, imo, since it doesn't distract me with fits of rage and the urge to throw my controller/keyboard at the TV/monitor.

Modifié par Fiacre, 25 septembre 2012 - 07:10 .


#49
Emzamination

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Fiacre wrote...

Emzamination wrote...

Fiacre wrote...


...There's more to someone's personality than the tone of voice they speak in. Particularly since people don't usually talk the same all the time.

And I'd rather not see my Warden at all than see him make OOC jokes or be overly benevolent to people he'd tell to GTFO or other, similar things.


It's been over a decade, people change.The warden is not going to be the same person at 29 that he/she was at 19.You're attempting to metagame a character that is no longer yours to command.


I'm pretty sure I know enough about my character to know that, for example, he wouldn't suddeny support the Chantry, like Orlais, be bffs with the Wardens, etc.

I'd much rather he stays disappeared. Makes for a btter story, too, imo, since it doesn't distract me with fits of rage and the urge to throw my controller/keyboard at the TV/monitor.


He hasn't been your character for 10 years.You don't know him at all, anymore.

#50
Fiacre

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Emzamination wrote...

Fiacre wrote...

Emzamination wrote...

Fiacre wrote...


...There's more to someone's personality than the tone of voice they speak in. Particularly since people don't usually talk the same all the time.

And I'd rather not see my Warden at all than see him make OOC jokes or be overly benevolent to people he'd tell to GTFO or other, similar things.


It's been over a decade, people change.The warden is not going to be the same person at 29 that he/she was at 19.You're attempting to metagame a character that is no longer yours to command.


I'm pretty sure I know enough about my character to know that, for example, he wouldn't suddeny support the Chantry, like Orlais, be bffs with the Wardens, etc.

I'd much rather he stays disappeared. Makes for a btter story, too, imo, since it doesn't distract me with fits of rage and the urge to throw my controller/keyboard at the TV/monitor.


He hasn't been your character for 10 years.You don't know him at all, anymore.


Of course I do. I created him. And I'd rather he stay disappeared than have anyone else take him and twist him into some abomination barely recognizeable as what he once was. Is that that difficult to understand, really?