Hello tiny little kettle meet the big fat pot.BrotherWarth wrote...
Wulfram wrote...
So you end up with a cameo of someone who doesn't look, behave or talk like the character. So why bother? What satisfaction is watching some genericised figure going to give?
What satisfaction is there in knowing nothing about your Warden's fate?Fiacre wrote...
Um, no? I was talking about doing the Ultimate Sacrifice.
Could you guys please use some common sense? Obviously this wouldn't apply if your Warden is dead.Though, yes, as I said multiple times my Warden is more likely to ask Fergus to lop his head off so his family can have his ashes than go on his Calling.
Oh yeah, well my Warden wouldn't have slayed the Archdemon. He would have tamed it and ridden it around Thedas, delivering presents to all the bad boys and girls.
Do you see why your expectations are childish?Fiacre wrote...
I am, actually. But I've not seen a single idea for a Warden comeback or cameo that I didn't dislike nor have I been able to come up with anything satisfying myself. What works for my Wareden doesn't work for someone else's and vice versa; there's no one size fits all solution here. And while the Warden randomly disappearing is stupid and I don't like it either, I still like it better than any idea that inevitably forces someone's Warden to be OOC.
I would like to know what you've written. If you think nothing is better than something just because it's not 100% perfect I can't imagine you have had much success as a writer.
"That was the Warden that saved Ferelden. The Warden that slayed an Archdemon and lived."
#76
Posté 25 septembre 2012 - 08:01
#77
Guest_BrotherWarth_*
Posté 25 septembre 2012 - 08:02
Guest_BrotherWarth_*
Arcane Warrior Mage Hawke wrote...
female Wardens are shorter than males and speaking of which what about breasts or hips? only heavy armor hides those somewhat.BrotherWarth wrote...
Arcane Warrior Mage Hawke wrote...
You said armor that obsucres the Warden's features in game only bulky armor does this*and as of 2 it' does so much less* except that the Warden would have no reason to hide their face at all so it's rather pointless and the point's moot regardless as they've said multiple times the Warden isn't coming back because of the effort that would be needed to do so and not have the fandom blow a gaskat over it.
Each sex of each race has only one body type. The only features that would need to be obscurred are of the head and face. A helmet or mask like The Apostate's Mask or Mask of the Imperium do just that. And the Warden is about to go headlong into a massive horde of Darkspawn. Why wouldn't head protection be important?
Alistair,Duncan,Shroud,Carver,Anders,Bethaney,Nathaniel,Larius and the Mage chick from Legacy don't wear helmets despite being in a warzone or kneedeep in Darkspawn and pretty much all Mage equipment doesn't obsure the face same with Rogues do you really want a repeat of Templar Rogues in heavy plate jumping around?
What the hell are you talking about? Are you skipping 5 words of my posts for every 1 you read?
There is only 1 body type for each sex of each race for the Warden. Breasts and hips are not an issue because every human female warden has the same breasts/hips, every elven female warden has the same breasts/hips, and every dwarven female warden has the same breasts/hips.
And why does a few characters doing something nonsensical mean that the sensical thing to do is nonsensical?
Get off heavy armor. I never said or even implied heavy armor for all, nor would it be required.
Modifié par BrotherWarth, 25 septembre 2012 - 08:02 .
#78
Posté 25 septembre 2012 - 08:03
BrotherWarth wrote...
What satisfaction is there in knowing nothing about your Warden's fate?
You can tell people what the Warden's fate is without a pointless cameo. Simply having the Warden's calling mentioned at some point would be better, if that's the route Bioware wishes to go down. My imagination can do a much better job than some cutscene that strips them of individuality.
Though I don't really want to be told the Warden's fate. I want the disappearance plot to be resolved because it screws everything up, but their ultimate fate is better left to the player
#79
Posté 25 septembre 2012 - 08:06
Wulfram wrote...
BrotherWarth wrote...
What satisfaction is there in knowing nothing about your Warden's fate?
You can tell people what the Warden's fate is without a pointless cameo. Simply having the Warden's calling mentioned at some point would be better, if that's the route Bioware wishes to go down. My imagination can do a much better job than some cutscene that strips them of individuality.
Though I don't really want to be told the Warden's fate. I want the disappearance plot to be resolved because it screws everything up, but their ultimate fate is better left to the player
Out of curiosity, do you have any idea how to deal with the disappearance plot that doesn't suffer from the same problems of being OOC and unsatisfactory?
#80
Posté 25 septembre 2012 - 08:07
Aulis Vaara wrote...
Jerrybnsn wrote...
Way too early for the Warden's calling. It takes thirty years before the need to go on the "Calling". Duncan was in his early 40s when he saved our Warden and only mentioned to Alistair just shortly prior to that that he felt it was close for him to go on his calling. Given the age of your warden when recruited, the Calling won't happen until DA5.
Did I miss something? Do we already know when DA3 is set?
You'll get an origin story for the year 940 DA, and then events will unfold in 941 DA. I (and many others) assume this, because the novel Asunder and the books with Alistair, Isabella and Varic all end in the year of 939.
#81
Posté 25 septembre 2012 - 08:08
It would be cool to hear rumors from city banter about where the warden *might* have been spotted, but bioware shouldn't decide on anything specific stating where s/he is.
#82
Guest_BrotherWarth_*
Posté 25 septembre 2012 - 08:09
Guest_BrotherWarth_*
Arcane Warrior Mage Hawke wrote...
Hello tiny little kettle meet the big fat pot.
I'm not a writer and don't claim to be one. I don't think you know what that phrase means.
Maclimes wrote...
If Bioware didn't have a plan for the
Warden, the whole dissapearance thing would never have been mentioned.
They would have just ignored him.
The fact that they went out of
their way to say, "The Warden's story is not quite over!" tells me
they've got something up their sleeve.
I think Mass Effect 3 proves that they don't have all the details worked out before they make the sequels.
Fiacre wrote...
I'm not a professional, nor do I have any
desire to be one, but I still write :| And "Are you a writer?" is not an
argument. I don't think your idea would make for a satisfactory
conclusion to the Warden's story -- particularly in my case, since I can
only really know my own thoughts and feelings on the matter. I see not
why it is so difficult for you to accept that others don't like your
idea and prefer something you dislike. It happens.
I don't mind if you don't like the idea. But your reason for not liking it is childish. Your Warden would rather be executed than answer the Calling? That's childish and that's why I compared it to a Warden riding the Archdemon with a bag of goodies for children.
Modifié par BrotherWarth, 25 septembre 2012 - 08:11 .
#83
Posté 25 septembre 2012 - 08:13
#84
Posté 25 septembre 2012 - 08:13
BrotherWarth wrote...
Jerrybnsn wrote...
Way too early for the Warden's calling. It takes thirty years before the need to go on the "Calling". Duncan was in his early 40s when he saved our Warden and only mentioned to Alistair just shortly prior to that that he felt it was close for him to go on his calling. Given the age of your warden when recruited, the Calling won't happen until DA5.
There's no set timeline for the Calling, and your math is very off. Duncan was a young adult when he was made a Warden, he was not 12. And they say in The Calling(the book) that there is no set period of time. It varies for everyone. And considering how different our Warden is, is it really so ludicrous that the Calling would come early?
Duncan is a young twenty year old if not twenty in the book The Calling which was set in the year 910 DA. Now flash forward twenty years to the even of Origins and that would make Duncan a young 40 if not 40.
And the gap in the differences in the calling depend upon the willpower of the individual warden and my warden has a lot of willpower.
Modifié par Jerrybnsn, 25 septembre 2012 - 08:27 .
#85
Posté 25 septembre 2012 - 08:22
Fiacre wrote...
Out of curiosity, do you have any idea how to deal with the disappearance plot that doesn't suffer from the same problems of being OOC and unsatisfactory?
Unless you can actually pick up where your warden left off and simulate choices as they are presented to you, any non-playable aspect of the return of your Warden will be unsatisfactory, whether its cameo, a small blurp by a NPC, or a simple codex entry. But it seems to come down, which unsatisfactory aspect can they use without upsetting the most fans.
#86
Guest_BrotherWarth_*
Posté 25 septembre 2012 - 08:23
Guest_BrotherWarth_*
Jerrybnsn wrote...
BrotherWarth wrote...
Jerrybnsn wrote...
Way too early for the Warden's calling. It takes thirty years before the need to go on the "Calling". Duncan was in his early 40s when he saved our Warden and only mentioned to Alistair just shortly prior to that that he felt it was close for him to go on his calling. Given the age of your warden when recruited, the Calling won't happen until DA5.
There's no set timeline for the Calling, and your math is very off. Duncan was a young adult when he was made a Warden, he was not 12. And they say in The Calling(the book) that there is no set period of time. It varies for everyone. And considering how different our Warden is, is it really so ludicrous that the Calling would come early?
Duncan is a young twenty year old if not twenty in the book The Calling which was set in the year 910 DA. Now flash forward twenty years to the even of Origins and that would make Duncan a young 40 if not 40.
Yes, so your math is way off. Either Duncan was made a Warden before he was even a teenager, or it doesn't take 30 years for the taint to take hold and cause the Calling.
#87
Guest_BrotherWarth_*
Posté 25 septembre 2012 - 08:26
Guest_BrotherWarth_*
Fiacre wrote...
Why is wishing to choose the way he dies childish? I really don't think it is. After everything he's done, I think the least he's earned is being able to decide that he wishes to die at home rather than hopefully dying on his Calling. It simply doesn't work for all Wardens. It's not even true closure, considering that Larius, the poor sod, managed to survive his Calling until Hawke came along.
Ending your life by fulfilling the Calling is what's expected of Wardens.
And Larius didn't survive the Calling, he surrendered to the taint and is becoming a Darkspawn. When Warden's don't die they become Darkspawn.
#88
Posté 25 septembre 2012 - 08:28
#89
Posté 25 septembre 2012 - 08:31
BrotherWarth wrote...
Yes, so your math is way off. Either Duncan was made a Warden before he was even a teenager, or it doesn't take 30 years for the taint to take hold and cause the Calling.
I'm sorry, are you saying that Duncan in 910 was...how old? The book treated him as a newly recruited Warden.
#90
Posté 25 septembre 2012 - 08:33
Ending your life by fulfilling the Calling is what's expected of Wardens.
And
Larius didn't survive the Calling, he surrendered to the taint and is
becoming a Darkspawn. When Warden's don't die they become Darkspawn.
Point is, he didn't end up dying. I assumed the Darkspawn didn't mention to kill him and eventually the taint made him "invisible" to them and him too crazy to do something about it, but I might have missed something, I've only played through Legacy once yet.
And Shea doesn't give a single **** about what is expected of him. Duncan conscripted him while his father was bleeding out on the floor and he still ended the Blight and took care of that mess in Amaranthine. Unless some big emergency threatening Ferelden or one of his friends happens, he's done with it at all and really can't be bothered to care what they might think about that.
Modifié par Fiacre, 25 septembre 2012 - 08:34 .
#91
Guest_BrotherWarth_*
Posté 25 septembre 2012 - 08:34
Guest_BrotherWarth_*
Jerrybnsn wrote...
BrotherWarth wrote...
Yes, so your math is way off. Either Duncan was made a Warden before he was even a teenager, or it doesn't take 30 years for the taint to take hold and cause the Calling.
I'm sorry, are you saying that Duncan in 910 was...how old? The book treated him as a newly recruited Warden.
Duncan was already an adult when he was recruited into the Wardens. If your assertion that it takes 30 years for the taint to cause the Calling were true Duncan would either have to be in his 50s or would have had to have been made a warden when he was 10-12.
#92
Posté 25 septembre 2012 - 08:34
#93
Guest_BrotherWarth_*
Posté 25 septembre 2012 - 08:36
Guest_BrotherWarth_*
Fiacre wrote...
Ending your life by fulfilling the Calling is what's expected of Wardens.
And
Larius didn't survive the Calling, he surrendered to the taint and is
becoming a Darkspawn. When Warden's don't die they become Darkspawn.
Point is, he didn't end up dying. I assumed the Darkspawn didn't mention to kill him and eventually the taint made him "invisible" to them and him too crazy to do something about it, but I might have missed something, I've only played through Legacy once yet.
And Shea doesn't give a single **** about what is expected of him. Duncan conscripted him while his father was bleeding out on the floor and he still ended the Blight and took care of that mess in Amaranthine. Unless some big emergency threatening Ferelden or one of his friends happens, he's done with it at all and really can't be bothered to care what they might think about that.
And Hannu would have tamed the Archdemon, rode him around Thedas and delivered presents to all the bad boys and girls so the ending of Origins was so OOC.
#94
Posté 25 septembre 2012 - 08:37
Jerrybnsn wrote...
Fiacre wrote...
Out of curiosity, do you have any idea how to deal with the disappearance plot that doesn't suffer from the same problems of being OOC and unsatisfactory?
Unless you can actually pick up where your warden left off and simulate choices as they are presented to you, any non-playable aspect of the return of your Warden will be unsatisfactory, whether its cameo, a small blurp by a NPC, or a simple codex entry. But it seems to come down, which unsatisfactory aspect can they use without upsetting the most fans.
That is the conlcusion I've come to as well (in fact, I've even gone so far as to inlude playable aspects, since I dread to think what the new conversation system would make him into -- it's fine for new characters, but there's too much headcanon for him now) and have decided that the least upsetting idea is leaving him disappeared for me. Just my personal opinion, of course.
#95
Posté 25 septembre 2012 - 08:37
#96
Posté 25 septembre 2012 - 08:39
The Warden's personality is the one assigned him by the player. BioWare has no idea what that personality is.Emzamination wrote...
What individual personality? The warden's personality was the player's personality.There was no good/evil meter measuring his/her actions.
#97
Posté 25 septembre 2012 - 08:40
BrotherWarth wrote...
Fiacre wrote...
Ending your life by fulfilling the Calling is what's expected of Wardens.
And
Larius didn't survive the Calling, he surrendered to the taint and is
becoming a Darkspawn. When Warden's don't die they become Darkspawn.
Point is, he didn't end up dying. I assumed the Darkspawn didn't mention to kill him and eventually the taint made him "invisible" to them and him too crazy to do something about it, but I might have missed something, I've only played through Legacy once yet.
And Shea doesn't give a single **** about what is expected of him. Duncan conscripted him while his father was bleeding out on the floor and he still ended the Blight and took care of that mess in Amaranthine. Unless some big emergency threatening Ferelden or one of his friends happens, he's done with it at all and really can't be bothered to care what they might think about that.
And Hannu would have tamed the Archdemon, rode him around Thedas and delivered presents to all the bad boys and girls so the ending of Origins was so OOC.
You can epeat that all you like, it doesn't make it a better argument. Unless Bioware can make a cameo that works with all the different personlities a Warden can have developed in the limitations Origin presented us with -- which Shea fits into, your idea does not -- any cameo will be unsatisfactory. I therefore see little point in a cameo. You do not, I get that. But if you want to argue why I'm wrong -- and by all means, do so, I like discussions -- at least make a proper argument for why I'm wrong.
#98
Posté 25 septembre 2012 - 08:41
#99
Guest_BrotherWarth_*
Posté 25 septembre 2012 - 08:44
Guest_BrotherWarth_*
Fiacre wrote...
at least make a proper argument for why I'm wrong.
You're wrong because your Warden only has the options Bioware gives him/her. It may be your character, but it's Bioware's story and happens between games is not up to you. Maybe Shea recommitted himself to the Wardens? Maybe ignoring the Calling put his family in danger because of the taint so he goes on the calling to do one last act of good before he dies? If Bioware thinks that's a good way to go about it then that's what will happen.
#100
Posté 25 septembre 2012 - 08:45
BrotherWarth wrote...
Jerrybnsn wrote...
BrotherWarth wrote...
Yes, so your math is way off. Either Duncan was made a Warden before he was even a teenager, or it doesn't take 30 years for the taint to take hold and cause the Calling.
I'm sorry, are you saying that Duncan in 910 was...how old? The book treated him as a newly recruited Warden.
Duncan was already an adult when he was recruited into the Wardens. If your assertion that it takes 30 years for the taint to cause the Calling were true Duncan would either have to be in his 50s or would have had to have been made a warden when he was 10-12.
Well he wasn't on his calling in Origins....and if he was twenty in 910 that would make him 40 years old in 930. Do you say this is reasonable? Remember, Fiona was ten years older than Duncan and she had a child shortly after those events. And just because Duncan tells Alistair that he's thinking he'll go on his calling soon, doesn't mean he meant that year or the next or the next, which will put him closer to the thirty year mark.
(Side note: That would make Fiona, who everyone is expecting an appearance in DA3, 60 years old!)





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