In the wake of the (often unjustified) outcry against the company and all of that, I am curious if we will see some extra transparency from the dev team regarding Inquisition. Nothing like the storyline being leaked or characters being shown before an embargo lifts, but I mean maybe developer blogs on what is being planned, changed, the development cycle, and so forth.
I remember the BioWare TV-video spots that were done to gear up for Mass Effect 3. They were good, but I always think you can go a step further with them. Not so much give out info, but define what is being done outside of broad terms. To take inspiration from what Obsidian is doing with Project Eternity, they are literally detailing how things are going to work, and how everything is treated, from the state of the world in-game, to how companions will be treated, to how classes/design is working.
You guys have done some of this too. The blog on how the armor customization will work is a prime example of this, as are the Mark Darrah blogs so far. I would love to see more of that as the development for Dragon Age III goes deeper. I would also think it would alleviate tensions around here somewhat as well; basically putting your foot down and saying "this is what you will expect because this is what we have changed" is perhaps the best way to stem a lot of the negativity here, because then people know what they are getting into if they choose to pick up the title for launch.
Of course I leave the decision to you, but I personally think that sort of transparency would be a good course of action to keep the community on its toes, as it were.
And if you think this thread is just a re-hash of things said, by all means delete or lock it. I am not trying to incite a flame war, I am just offering a suggestion of discourse.
Modifié par LinksOcarina, 25 septembre 2012 - 05:15 .





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