Allan Schumacher wrote...
The point of the XCOM demo is to give you an idea on how the game plays. The XCOM demo does this just fine. It had me going "CRAP IT'S STILL TWO WEEKS AWAY!"
This would be my exact reaction to the XCOM demo.
In fact the demo cemented in me my desire to pre-order that game. I was on the fence due to some other modern reboots that lost the heart of what I loved about the original game. Like that other XCOM reboot that made it some 50's FPS. The demo showed me that what I wanted from the game was there in spades gameplay wise.
Went from being on the fence about it, to not caring that Dishonored is coming out the same day.
As for the DA2 demo...well in my opinion it was the crappiest 10 minutes of the game, so if someone enjoyed that, then they should be okay with the rest of it.

LinksOcarina wrote...
Honestly, a good demo would follow the model of Kingdoms of Amalur, how they gave you an hour of free play to just mess around in the first few areas, get a feel for combat, quests, and had nothing locked except the main story. Perhaps something like that, not just a tutorial but a full on mission hub (maybe the first hour of the game to get us aquainted) with the complete package there would be the best way to go.
Interesting. Because the KoA demo made me decide not to buy the game until it went on sale for under half price. It felt like everything I ever played before and not very exciting. I was really undwerwhelmed. That said, I recently did pick it up when it hit that sale point, and it turned out I enjoyed it quite a bit once I got deeper into it.
But at least that demo unlocked things in Mass Effect and KoA when I eventually got around to it.
Modifié par Cutlass Jack, 25 septembre 2012 - 09:58 .