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September 25 Multiplayer Balance Changes


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#226
holdenagincourt

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Wow.

Yet another Talon buff? And Lift Grenades are even more insane now. The grenade changes in general are overly generous to players.

Anyone who complains about this game being difficult or about nerfs doesn't have a leg to stand on at this point.

Edit: I just want to point out that grenade classes were already in a position of hegemony in the metagame vis-a-vis non-grenade users before this week (GI notwithstanding). Moar grenade buffs just makes classes like AA, HE, GE, QFE, VSold look really bad in comparison.

Modifié par holdenagincourt, 28 septembre 2012 - 06:48 .


#227
MGakaMoogie

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You can see in the game that the N7 Piranha Has 8 Barrels!!!
So is this California gun laws having an effect clip size nerf?..
Because there is no clip really..
Its like a revolver  on top :(
Image IPB

Modifié par MGakaMoogie, 29 septembre 2012 - 05:54 .


#228
juanjo_dpr9

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MGakaMoogie wrote...

You can see in the game that the N7 Piranha Has 8 Barrels!!!
So is this California gun laws having an effect clip size nerf?..
Because there is no clip really..
Its like a revolver  on top :(
Image IPB

Yeah, that's why there are a lot of stup.. people in Bioware, they don't see their own weapons. Now I'm going to use my Claymore instead of my piranha with my geth infiltrator. I hope we have a new possitive nerf in the Claymore or in the Wraith. I can do more than 160000 points in platinum with Claymore or Piranha, it would be a same if they fu.. those shotguns like they did with Krysae or piranha.

Modifié par juanjo_dpr9, 29 septembre 2012 - 07:31 .


#229
ghostz82

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 As much as I like some of the changes I also dislike some too. For example why increase weight on the carnifex, decrease ammo amount in clip of the piranha, and I think that was only changes I don't like on the new changes. Also I hope they make changes to the collector rifle soon cuz it's weak and they need to add it to the packs you buy also. Ecause I'm stuck with a level 1 and there's no way to level it up higher till they do something.

#230
ghostz82

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I forgot to mention how they really need to improve the clip size on the wraith (only 2 shots per clip) and the paladin ( I think 3 shots per clip). I understand they have high damage but having low spare ammo should be enough of a downside already the clip size should be that bad too I mean they are suppose to be spectre weapons and I don't find them to be better or have an advantage over some of the other normal weapons you acquire.

I remember when you got a spectre weapon in mass effect 1 it was really worth it because they were definelty an elite weapon and had upside over all the other weapons for sure. Spectre weapons are suppose to be elite not have much or any disadvantages when compared to other weapons and having a real low clip size is bad and a big disadvantage not something you would want an elite weapon made for spectres who are usually alone and go on missions where it's one against many to have. I sure miss the days of mass effect 1 where being a spectre and having a spectre weapon meant something.

Modifié par ghostz82, 29 septembre 2012 - 08:38 .


#231
mystupidmouth

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Are they doing a balance change today, or are they going to wait until the patch hits?

#232
juanjo_dpr9

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YESSSSS: WRAITH, BLACK WIDOW, CRUSADER AND ARGUS INCREASED DAMAGE.

Wraith Shotgun
- Damage increased from [102.3-127.8] to [117.6-147.0]

Crusader Shotgun
- Damage increased from [573.4-716.75] to [630.7-788.4]

Argus Assault Rifle
- Damage increased from [131.8-164.8] to [164.8-206.0]

Black Widow Sniper Rifle
- Damage increased from [514.1-642.6] to [591.2-739.0]

Every weapon has been improved about 10-20%

#233
sabreracer

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is there a typo in the Wraith buff from Eric 102.3 ? surely it should be 1023

Wasn't thinking per pellet damage

Nothing to see here carry on :whistle:

Modifié par sabreracer, 03 octobre 2012 - 12:55 .


#234
4ut0b4hn5child27

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so once again, BioWare Break their lore huh???

Please BW better reduce the damage of Piranha rather than Reduce the ammo size.

How will you gonna tell if there is 8 ammunition block but the weapon only shot 6 times ?

#235
juanjo_dpr9

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With all this changes I can see that the crusader is like 40% stronger than the first time appeared. The Argus is still very weak, it needs at least 25% more strenght to be a good weapon. I've used Argus with assault rifle amp III and V in Platinum and I think Avenger is better.

Ed: GOOD WORK BIOWARE, I'VE SEEN THE NEW 12 CHARACTERS: KROGAN CHAMAN ADEPT, ASARI INFILTRATOR, DRELL ASSASSIN, GETH SOLDIER, QUARIAN SOLDIER... Yeah, good job. I didn't like the asari infiltrator, with tactical scan, dark channel and warp...that character doesn't need dark channel, if you can change that for throw huuuuu that would be awesome~

One more thing: Of you have ready the new characters, why don't you already put in this DLC? 

Bull****, they ****ed the devastator mode and the N7 engineer, AWESOME JOB BIOWARE.

Tomorrow Bioware will nerf the Pulse Rifle...that weapon is junk, no one uses that because is = garbage. BIOWARE HAVE TO FIXED CHALLENGES, THERE ARE A LOT OF BUGS IN THE CHALLENGES AND THEY MUSTT PUT THE NEW CHARACTERS ALREADY, I ALREADY KNOW THERE IS A BATARIAN VANGUARD, QUARIAN SOLDIER, GETH SOLDIER, DRELL ASSASSIN AND A FEW MORE. PLEASE IMPROVE THE CLAYMORE, NOW THE WRAITH IS VERY SIMILAR TO CLAYMORE SO CLAYMORE MUST BE IMPROVED LIKE 15-20%.

Modifié par juanjo_dpr9, 31 octobre 2012 - 04:42 .


#236
juanjo_dpr9

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Bioware, yesterday I culd see all the new characters again and my earth characters blocked. I could see the volus centinel mercenary, asari hunter, batarian engineer.

Modifié par juanjo_dpr9, 14 novembre 2012 - 09:04 .