Reorte wrote...
Finally, something I can agree withOmega's atmosphere was amazing.
We need an entire soundtrack of Afterlife music.
Plus, we only see about 3 Vorcha in the entirety of ME3? Omega should be filled with Vorcha!
Reorte wrote...
Finally, something I can agree withOmega's atmosphere was amazing.
i hope it comes with buckets full of renegade sarcasm and humor filled moments for shepReorte wrote...
Finally, something I can agree withJamie9 wrote...
As I said above, I hope that the new Omega DLC adds Omega as a hub world.Omega's atmosphere was amazing.
Modifié par XqctaX, 26 septembre 2012 - 01:01 .
And I contend that this was all a gruesomely bad idea, because it didn't match in the slightest what the vast majority of people wanted out of this. The theme of "sacrifice" was never as popular as it being, well, a space opera with a rather good hero whom most wanted to make it out alive.Shepard? I think there was adequate foreshadowing in ME3. I suspected that Shepard would die, especially after hearing the squadmates' goodbyes on Earth.
Basically, I think the writers wrote the story with Shepard dying in mind. If this was a linear game, that would be the only option. Since it isn't, Shepard can survive.
Yuck to that. I'd expect goodbyes no matter what, simply because they're a bunch of people Shepard is close to and he's heading off towards a very dangerous situation. Foreshadowing an event that should be essentially unpredictable is yet another thing on my list of writing disasters. It's not like getting hints of the Reapers' power and that they're heading this way, or that Cerberus is planning something big and dropping a few hints about what it is and what it might do.Jamie9 wrote...
Shepard? I think there was adequate foreshadowing in ME3. I suspected that Shepard would die, especially after hearing the squadmates' goodbyes on Earth.
Don't you have any faith in Gavorn's ability to do his job?Jamie9 wrote...
Plus, we only see about 3 Vorcha in the entirety of ME3? Omega should be filled with Vorcha!
There is a significant difference here, however.Jamie9 wrote...
I know your post wasn't addressed at me, so I hope you'll not be too offended that I'm responding. I think there was a "victory through sacrifice" theme. This is best shown with the three main squadmate deaths in ME3:
Mordin, Legion and Thane.
Mordin sacrifices his life to allow the Genophage to be cured. This helps the Krogan immensely.
Legion sacrifices his life to allow the Geth to become fully sentient. This helps the Geth immensely.
Thane sacrifices his life to allow the Salarian Councillor to live. This helps the Council races immensely.
So, applying this to the ending. Shepard sacrifices his/her life to allows the galaxy to live. This helps the galaxy immensely.
EDIT: Format is ugly.
Xilizhra wrote...
And I contend that this was all a gruesomely bad idea, because it didn't match in the slightest what the vast majority of people wanted out of this. The theme of "sacrifice" was never as popular as it being, well, a space opera with a rather good hero whom most wanted to make it out alive.
Modifié par Jamie9, 26 septembre 2012 - 01:11 .
I bought Mass Effect to have my story end well. In that manner, I was betrayed.Jamie9 wrote...
Xilizhra wrote...
And I contend that this was all a gruesomely bad idea, because it didn't match in the slightest what the vast majority of people wanted out of this. The theme of "sacrifice" was never as popular as it being, well, a space opera with a rather good hero whom most wanted to make it out alive.
You're supposed to want the hero to survive. That's the idea.
If the hero lived every time, however, I'd become rather bored of storytelling. There would be no tension. And frankly, I don't care what was more popular. I bought Mass Effect to see what the writers wanted me to see, not what the masses wanted.
Bathaius wrote...
I find the general negativity towards people who disagree with their position on the ending is the most sad part of these forums.
Oh, you liked the ending? Screw you! Oh, you hated the ending? You're dumb!
Frankly, I always found that some of the most offensive people had the 'Bioware Deserves Better Fans' banners up. Ironic indeed.
Can't we all just agree to disagree on how we feel and move on? Oh right, this is the internet.
Xilizhra wrote...
I bought Mass Effect to have my story end well. In that manner, I was betrayed.
Jamie9 wrote...
Reorte wrote...
Finally, something I can agree withOmega's atmosphere was amazing.
We need an entire soundtrack of Afterlife music.
Plus, we only see about 3 Vorcha in the entirety of ME3? Omega should be filled with Vorcha!
WildHog70 wrote...
There are non-multiplayer Vorcha in ME3? Where? I haven't noticed any!
Modifié par Lunch Box1912, 26 septembre 2012 - 01:28 .
drayfish wrote...
There is a significant difference here, however.Jamie9 wrote...
I know your post wasn't addressed at me, so I hope you'll not be too offended that I'm responding. I think there was a "victory through sacrifice" theme. This is best shown with the three main squadmate deaths in ME3:
Mordin, Legion and Thane.
Mordin sacrifices his life to allow the Genophage to be cured. This helps the Krogan immensely.
Legion sacrifices his life to allow the Geth to become fully sentient. This helps the Geth immensely.
Thane sacrifices his life to allow the Salarian Councillor to live. This helps the Council races immensely.
So, applying this to the ending. Shepard sacrifices his/her life to allows the galaxy to live. This helps the galaxy immensely.
EDIT: Format is ugly.
Mordin, Thane, Legion, even the Virmire victim, all sacrifice themself to a greater cause. The give their lives for freedom, autonomy, the bonds of cultural inclusivity - they sacrifice themselves because they hold the lives of others sacrosanct.
But Shepard doesn't just sacrifice his/herself. Each of the endings force him/her to sacrifice something else, one of the fundamental principles that define human morality: will you commit genocide on one race to save others; will you use brainwashing to ascend to the status of a god and control the galaxy; will you eugenically mutate every living being against their will in some naff racist notion that DNA will end conflict?
Whatever you choose slaughters more than just Shepard, it makes you a hypocrite to a principle that you have been fighting to uphold and that should have been cherished.
It's different at leastsilentassassin264 wrote...
I actually liked the endings, even the original endings. Unfortunately, I really really hated the prologue and how the main story was shaped until the ending. It makes me feel odd because I feel their should be negativity directed towards the game but not what the vast majority seem to be upset about.
Well, there were promises about varied endings and about not just pressing one of three buttons, or something of that nature. None of that really happened.Jamie9 wrote...
Xilizhra wrote...
I bought Mass Effect to have my story end well. In that manner, I was betrayed.
Oh, behave. It wasn't a betrayal. There was no promise or agreement that you would receive the ending you desired. Quite the contrary, upon buying ME3 you agreed to experience the writers' story.
It's not a betrayal if you built up your own preconceptions.
WildHog70 wrote...
I'm not so sure Control and Synthesis sacrifice ideals. Synthesis as some sort of invasion/violation is overplayed on these forums. The EC shows people acting like they used to and still having the same minds and limitations as before. Some here seem to think that Synthesis is the Singularity, I don't think it is, but it will probably lead to it. But not IT. Control has you redirecting the Reapers, showing them a new understanding of their purpose.
Xilizhra wrote...
Well, there were promises about varied endings and about not just pressing one of three buttons, or something of that nature. None of that really happened.
While I agree that ultimately it is Bioware's story to tell - they set the parametres, they dictate the ultimate throughline of the tale - to be fair they did go out of their way in the prerelease material, for several years, to imply that the story was dictated by, and a reflection of, the player.Jamie9 wrote...
Xilizhra wrote...
I bought Mass Effect to have my story end well. In that manner, I was betrayed.
Oh, behave. It wasn't a betrayal. There was no promise or agreement that you would receive the ending you desired. Quite the contrary, upon buying ME3 you agreed to experience the writers' story.
It's not a betrayal if you built up your own preconceptions.
Yeah, I try to avoid ending arguments as much as possible because if you speak out for the endings you tend to get branded a troll.Reorte wrote...
It's different at leastsilentassassin264 wrote...
I actually liked the endings, even the original endings. Unfortunately, I really really hated the prologue and how the main story was shaped until the ending. It makes me feel odd because I feel their should be negativity directed towards the game but not what the vast majority seem to be upset about.
There's quite a lot of criticism directed at other aspects of the game (although Tuchanka and Rannoch seem to generally get praised), it just gets overshadowed by the endless ending arguments.
drayfish wrote...
While I agree that ultimately it is Bioware's story to tell - they set the parametres, they dictate the ultimate throughline of the tale - to be fair they did go out of their way in the prerelease material, for several years, to imply that the story was dictated by, and a reflection of, the player.
There is no canon; you decide; we are the co-creators, etc. on and on.
It was literally only after the negative reaction to the ending started surfacing that anyone at Bioware started to claim artistic integrity as overwriting audience expectation.
(Also, I'm not sure the 'behave' was helpful.)