Fast Jimmy wrote...
For instance, if Rivalry/Friendship was in DA:O; how would telling Allistair to stand up for himself be seen as Rivalry? That doesn't really make sense - he has a choice of being a nice guy or being more self-assertive. Neither conflicts with his ideallogues or preferred faction.
You're right, it wouldn't be seen as rivalry. But you could still harden him if he hated you. I'm saying I would like to see this expanded upon, as in, if you harden him as a rival then maybe he becomes aggressively self assertive and if you unharden him as a rival, he is more of a pushover.
If you harden him as a friend, then he thanks you for the support or opening up his eyes, and unhardening as a friend would mean support in a different way, instead of challenging, you are accepting.
As with Merrill, if you could harden her, then you would have to agree with her about fixing the mirror, unhardened, you would be able to convince her to destroy it as a friend. And if you hardened her as a rival, then she would stand up to you and not destroy the mirror if you told her to, and if left unhardened as a rival she would destroy it because she is more of a pushover.
If at some point you come across a dialogue choice to harden or unharden then it wouldn't necessarily have to give a point toward rivalry or friendship but the result of choosing to harden or not would add more dynamics to the friendship/rivalry system.
And then, of yeah, listen to my advice about changing your world view. WTF?
That would come down to how the initial option to harden/unharden was implemented. You could still make a good point to a companion (or harden) and have them take it to heart whether you are a friend or a rival, it would just mean that as a friend they would be more receptive to what you have to say when you harden them, and as a rival, it would be like giving them food for thought. Then how they agree/disagree with you later on depends on the combination of harden/unharden friendship/rivalry.