- Murder Knife. I feel this iconic item could be used more broadly. When faced with a single, story-related opponent, we should have the option of using the Murder Knife instead of engaging in traditional boss fight, based on Reputation/Coersion/Plot Choices. For example, Hawke should have the option to Murder Knife when Orsino apparently becomes insane, instead of patiently watching the slow formation of a Harvester.
- Hand-to-hand combat. This is natural and realistic for a Warrior or Rogue character, and yet woefully underrepresented in Dragon Age. Sometimes you don't have time to draw your weapon. Sometimes you are deprived of it (prison-break and waking up from sleep are common setups). Nothing shows how badass your protagonist is like beating a few fully armed guards/assassins into pulp with bare fists.
- Casting Magic without staff/wand. The Mage equivalent of hand-to-hand combat. One thing I missed about Arcane Warrior is that you can cast some spells with your weapon sheathed. In Dragon Age 2, a Mage has to brandish a giant stick for the simplest tasks (such as Summon Mabari). It's both repetitive and unnecesary. Some of the most spectacular magic in the history of fiction are cast with no tools in hand, such as the Kamehamaha Wave.
- Improvised Weapons. As one of the greatest martial artists said: "By the time I was fifty, I used no sword at all. The grass, the trees, the flowers, the stones, they can all be my Sword." There is nothing that you cannot kill or subdue people with. In the setting of Inquisition, there are quite a few interesting choices, such as drowning your opponent in a basin of Holy Water, bashing their head concave with a statue of Andraste, or burning them alive with the Eternal Flame.
Modifié par iSignIn, 26 septembre 2012 - 12:29 .





Retour en haut







