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IF Cullen is a companion, is there a way to NOT have him?


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#26
Eternal Phoenix

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LolaLei wrote...

Elton John is dead wrote...


Posted Image 

(Nice sig)


Thanks! 


Who is it anyway? I'm thinking it's either Anders or Cullen?

#27
Minttymint

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Wow.

Modifié par MinttyMint, 26 septembre 2012 - 01:11 .


#28
KiwiQuiche

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filetemo wrote...

I demand every conversation on the dialogue wheel to have the option "kill everybody in sight"


I support this. Posted Image

#29
Guest_Rojahar_*

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Parties made up of people who are all alike and agree on everything in every way are boring and ridiculously closed minded. It's a video game. Try to be a little less boring and tied to your prejudices than you are in IRL. You might enjoy it.

#30
SamaraDraven

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MinttyMint wrote...

SamaraDraven wrote...

It's my hope that DA3 has companions that aren't pinned to the story arc, though I do think Cullen would offer much to the rumored story line. It's only fair that all players can have who they like around and not have who they don't. The only way to do this is have any plot centric characters be brand new companions or make none of the characters plot centric at all.


Really? I think Id actually prefer if they all were. It was tedius how -certain- companions stayed with you for no good reason at all.  I was always like "Why are you here again?" and left them behind at all times cause they did nothing for the plot and were a waste of space.


The whole idea of having a broad spectrum of characters is to build your crew. Of course itd be awesome if the different party builds actually changed the game in some meaningful way. The different banter bits are cool, but not enough. Having Fenris in your group can lead to an ambush that begins his personal quest, similar to Leliana, and I thought it was neat. In a play through that I didn't want to deal with him, I didn't have to do his quest. But in the playthrough that I was trying to friend him, I took him everywhere. The ambush was a nice surprise. It made that run of DAII more than just a slog-through-it-for-acheivements to me. ^_^

#31
LolaLei

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Elton John is dead wrote...

LolaLei wrote...

Elton John is dead wrote...


Posted Image 

(Nice sig)


Thanks! 


Who is it anyway? I'm thinking it's either Anders or Cullen?


Cullen lol.

#32
Guest_mayrabgood_*

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Rojahar wrote...

Parties made up of people who are all alike and agree on everything in every way are boring and ridiculously closed minded. It's a video game. Try to be a little less boring and tied to your prejudices than you are in IRL. You might enjoy it.


Hear! Hear! 

#33
Icinix

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I support the ability to kill off characters at any point during the game.

#34
Dave of Canada

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Rojahar wrote...

Parties made up of people who are all alike and agree on everything in every way are boring and ridiculously closed minded. It's a video game. Try to be a little less boring and tied to your prejudices than you are in IRL. You might enjoy it.


BUT I DISLIKE CONFLICT. EVERYBODY HAS TO AGREE WITH ME OR I SHOULD BE GIVEN THE OPTION TO KILL THEM.

#35
Xilizhra

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In what way? For asking for an extreme templar companion in the appropriate thread regarding a templar? And my brain is "broken?" Don't take things too seriously on a gaming forum deer...

Why don't you get an extreme magister? You'd be getting pretty much the same thing.

... You've read the end of Asunder, right?

Well, I disagree that there's anything good about being a templar at all, but Evangeline was certainly a better person than Cullen.

#36
RazorrX

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LolaLei wrote...

RazorrX wrote...

PinkDiamondstl wrote...

Troll thread...


Actually no.  I simply do not like Cullen at all.  

Now give me a templar who actually embodies what it means to be a templar like Evangeline in Asunder and I would be SUPER happy to have them in my party, etc.  


... You've read the end of Asunder, right?


Yes, just finished it again last night.  I still hold that she stayed true to what she believed a templar was supposed to be, not what they have become.

The problem with the previous game(s) is that almost all mages are shown as turning to blood magic at the drop of a hat and nearly every templar was a rabid hater.  

#37
KiwiQuiche

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Well in DAO you could pretty much kill all your companions. Kill Sten, let Anora execute Alastair, kill Leliana and Wynne at the ashes quest (lol Leliana surviving decapitation) kill Zevran after knocking him out, kill Dog while in pen, make Oghren a Warden thus killing him, leave Shale frozen, stab Morrigan in Witch Hunt...anyone I'm missing?

#38
Minttymint

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SamaraDraven wrote...

MinttyMint wrote...

SamaraDraven wrote...

It's my hope that DA3 has companions that aren't pinned to the story arc, though I do think Cullen would offer much to the rumored story line. It's only fair that all players can have who they like around and not have who they don't. The only way to do this is have any plot centric characters be brand new companions or make none of the characters plot centric at all.


Really? I think Id actually prefer if they all were. It was tedius how -certain- companions stayed with you for no good reason at all.  I was always like "Why are you here again?" and left them behind at all times cause they did nothing for the plot and were a waste of space.



The whole idea of having a broad spectrum of characters is to build your crew. Of course itd be awesome if the different party builds actually changed the game in some meaningful way. The different banter bits are cool, but not enough. Having Fenris in your group can lead to an ambush that begins his personal quest, similar to Leliana, and I thought it was neat. In a play through that I didn't want to deal with him, I didn't have to do his quest. But in the playthrough that I was trying to friend him, I took him everywhere. The ambush was a nice surprise. It made that run of DAII more than just a slog-through-it-for-acheivements to me. ^_^


Yeah but if someone wants to stay with me Id like to know why at least. The way I worded my last sentance was a tad extreme... I romanced every companion (apart from Merrill... <_<) and for the specifique playthrough of romancing them I did bring them everywhere.  The romances were the only thing really forcing me to play it multiple times so Id have liked it if the companions influenced the story more. Just changed it up a bit.

#39
blueumi

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I like games that have both people that i like and dis like

if some one is important to the story bioware is telling then no you can't kill them but they don't have to be with you at every point in the game just don't use them much if you don't like them

if you had an option to kill all the time how in the world can bioware tell any sort of story

#40
LolaLei

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Xilizhra wrote...

... You've read the end of Asunder, right?

Well, I disagree that there's anything good about being a templar at all, but Evangeline was certainly a better person than Cullen.


You're entitled to your opinion, but I wasn't refering to who the better Templar was. I was asking the poster if he'd read the end of Asunder, due to Evangeline's "actions" at the end. (Can't elaborate further due to spoilers.)

Modifié par LolaLei, 26 septembre 2012 - 01:20 .


#41
LolaLei

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RazorrX wrote...

LolaLei wrote...

RazorrX wrote...

PinkDiamondstl wrote...

Troll thread...


Actually no.  I simply do not like Cullen at all.  

Now give me a templar who actually embodies what it means to be a templar like Evangeline in Asunder and I would be SUPER happy to have them in my party, etc.  


... You've read the end of Asunder, right?


Yes, just finished it again last night.  I still hold that she stayed true to what she believed a templar was supposed to be, not what they have become.

The problem with the previous game(s) is that almost all mages are shown as turning to blood magic at the drop of a hat and nearly every templar was a rabid hater.  


Gah, I'd love to go into this further but I don't wanna spoil the novel for anyone. 

I agree that everything seemed to be to the extreme in DA2 surrounding the whole Mage/Templar thing.

#42
Eternal Phoenix

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Xilizhra wrote...

In what way? For asking for an extreme templar companion in the appropriate thread regarding a templar? And my brain is "broken?" Don't take things too seriously on a gaming forum deer...

Why don't you get an extreme magister? You'd be getting pretty much the same thing.


He/she wouldn't have a pro-templar viewpoint. We already have extreme mages (for both Origins and DA2). Well honestly I just want whatever templar companion we get (whether it be Cullen or some other guy/gal) to actually be a true templar. Whether they're extreme in their templar duties or not doesn't matter much actually so long as they express their viewpoint about mages and that they believe The Circle is necessary.

I also support the option to remove people from the party and that includes both pro-templars and pro-mages. Additionally having a mage and templar in the party should cause conflict and we should also be able to hand the mage over to the remnant of the templar authority and get rid of a templar in another manner if we wish.

How can we be pro-mage and have a templar in our party? How can we be pro-templar and have blood mages and mages in our party? None of this makes sense and was one of the major flaws of DA2 that I hope DA3 does *not* repeat. 

Modifié par Elton John is dead, 26 septembre 2012 - 01:24 .


#43
Minttymint

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KiwiQuiche wrote...

Well in DAO you could pretty much kill all your companions. Kill Sten, let Anora execute Alastair, kill Leliana and Wynne at the ashes quest (lol Leliana surviving decapitation) kill Zevran after knocking him out, kill Dog while in pen, make Oghren a Warden thus killing him, leave Shale frozen, stab Morrigan in Witch Hunt...anyone I'm missing?


And many people liked that ammount of freedom until the dead started popping up in DA2. I say allow us to kill all companions unless they want a certain companion to be the the next game, dont allow us to kill that one then.
People will complain but then they would have complained anyway.

#44
Xilizhra

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He/she wouldn't have a pro-templar viewpoint. We already have extreme mages (for both Origins and DA2). Well honestly I just want whatever templar companion we get (whether it be Cullen or some other guy/gal) to actually be a true templar. Whether they're extreme in their templar duties or not doesn't matter much actually so long as they express their viewpoint about mages and that they believe The Circle is necessary.

And why? Not only does the Order suck, but having an active member of an enemy army hanging around during the war would be a remarkably bad idea. Both sides, if there are two sides, should be able to logically retain all companions (although I won't object to everything being automatically pro-mage).

#45
Icinix

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MinttyMint wrote...

KiwiQuiche wrote...

Well in DAO you could pretty much kill all your companions. Kill Sten, let Anora execute Alastair, kill Leliana and Wynne at the ashes quest (lol Leliana surviving decapitation) kill Zevran after knocking him out, kill Dog while in pen, make Oghren a Warden thus killing him, leave Shale frozen, stab Morrigan in Witch Hunt...anyone I'm missing?


And many people liked that ammount of freedom until the dead started popping up in DA2. I say allow us to kill all companions unless they want a certain companion to be the the next game, dont allow us to kill that one then.
People will complain but then they would have complained anyway.


Indeed. Make that call early on in an IP and with a character.

I would rather a character have plot armour (Liara) than coming back from decapitation (Leliana).

Plot armour is frustrating - but its not game breaking.

#46
Mr.House

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MinttyMint wrote...

KiwiQuiche wrote...

Well in DAO you could pretty much kill all your companions. Kill Sten, let Anora execute Alastair, kill Leliana and Wynne at the ashes quest (lol Leliana surviving decapitation) kill Zevran after knocking him out, kill Dog while in pen, make Oghren a Warden thus killing him, leave Shale frozen, stab Morrigan in Witch Hunt...anyone I'm missing?


And many people liked that ammount of freedom until the dead started popping up in DA2. I say allow us to kill all companions unless they want a certain companion to be the the next game, dont allow us to kill that one then.
People will complain but then they would have complained anyway.

Hence they did that in DA2. Everyone but Varric, Isabela, Aveline and Seb can die.

#47
RazorrX

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Elton John is dead wrote...

Xilizhra wrote...

In what way? For asking for an extreme templar companion in the appropriate thread regarding a templar? And my brain is "broken?" Don't take things too seriously on a gaming forum deer...

Why don't you get an extreme magister? You'd be getting pretty much the same thing.


He/she wouldn't have a pro-templar viewpoint. We already have extreme mages (for both Origins and DA2). Well honestly I just want whatever templar companion we get (whether it be Cullen or some other guy/gal) to actually be a true templar. Whether they're extreme in their templar duties or not doesn't matter much actually so long as they express their viewpoint about mages and that they believe The Circle is necessary.

I also support the option to remove people from the party and that includes both pro-templars and pro-mages. Additionally having a mage and templar in the party should cause conflict and we should also be able to hand the mage over to the remnant of the templar authority and get rid of a templar in another manner if we wish.


I would love to have a good pro-templar companion.  I would actually love to have some very good pro-templar quests, not the den of blood mages #23982782, but more like a child has manifested magic and it is out of control, perhaps even a demon is influencing them and you go with the templars to take the child in.  NOT by killing or abusing them after they are caught, but with acutally care to protect BOTH the child AND the people nearby.  Then having the templars (once the demon has been driven off, child is calmed, etc.) actually be kind to him.  THAT would be an AWESOME Pro-Templar Quest.

#48
Xilizhra

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I would love to have a good pro-templar companion.

Contradiction in terms.

Then having the templars (once the demon has been driven off, child is calmed, etc.) actually be kind to him. THAT would be an AWESOME Pro-Templar Quest.

The templars have currently engaged in a pogrom against mages. The kid is toast unless you kill the templars. Also, that quest would only be acceptable in any manner if you could fight off the templars thereafter.

#49
Minttymint

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Mr.House wrote...

MinttyMint wrote...

KiwiQuiche wrote...

Well in DAO you could pretty much kill all your companions. Kill Sten, let Anora execute Alastair, kill Leliana and Wynne at the ashes quest (lol Leliana surviving decapitation) kill Zevran after knocking him out, kill Dog while in pen, make Oghren a Warden thus killing him, leave Shale frozen, stab Morrigan in Witch Hunt...anyone I'm missing?


And many people liked that ammount of freedom until the dead started popping up in DA2. I say allow us to kill all companions unless they want a certain companion to be the the next game, dont allow us to kill that one then.
People will complain but then they would have complained anyway.

Hence they did that in DA2. Everyone but Varric, Isabela, Aveline and Seb can die.


Did they? :o I wouldnt know Ive never killed anyone.... I <3 all companions! Except... Merrill...

#50
GodWood

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Xilizhra wrote...

I would love to have a good pro-templar companion.

Contradiction in terms.

HURR HURR HURR